トライアル・タイタン
人型
Trial Titan
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueUltimatum/Guard/GuardGoliathSpectre |
Tags | bludgeoning_weapon, キャスター, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
ライフ
400%
アーマー
+50%
Ailment Threshold
400%
耐性
35 35 35 20
Damage
130%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
VaalGoliathUltimatum
Metadata
GuardGoliath
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
25,733
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
486
スペルダメージ
486
命中
290
Attack Time
1.5
経験値
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 388–583
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
ヒット時に敵をノックバックする
ノックバック距離が100%増加する
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ノックバック距離が100%増加する
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASVaalGoliathBloodSiphon
Spell
キャストタイム: 3 秒
クールダウン時間: 14 秒
SOVaalGoliathBloodBalls
Triggerable, Spell
キャストタイム: 1 秒
GTVaalGoliathBloodBalls
Triggerable, Spell
キャストタイム: 1 秒
EGVaalGoliathBloodBallExplode
Triggerable, Spell
キャストタイム: 1 秒
GSVaalGoliathBloodBallExplosion
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
165.5から248.2の物理ダメージを与える
ダメージの10000%をライフとしてリーチする
is area damage [1]
ダメージの10000%をライフとしてリーチする
is area damage [1]
GSVaalGoliathTendrils
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
310.3から465.5の物理ダメージを与える
ダメージの10000%をライフとしてリーチする
is area damage [1]
ダメージの10000%をライフとしてリーチする
is area damage [1]
GAVaalGoliathSlam
Triggerable, Attack
Base Damage: 388–583
クリティカル率: 5%
アタックダメージ: 120%
アタックダメージ: 120%
Attack Time: 1.5 秒
クールダウン時間: 6 秒
アタックダメージが20%上昇する
cast time overrides attack duration [1]
is area damage [1]
main hand base maximum attack distance [23]
cast time overrides attack duration [1]
is area damage [1]
main hand base maximum attack distance [23]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardGoliath"] = { name = "Trial Titan", life = 4, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeedWithDirectionalKnockback", "EASVaalGoliathBloodSiphon", "SOVaalGoliathBloodBalls", "GTVaalGoliathBloodBalls", "EGVaalGoliathBloodBallExplode", "GSVaalGoliathBloodBallExplosion", "GSVaalGoliathTendrils", "GAVaalGoliathSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockback"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalGoliathBloodSiphon"] = { name = "EASVaalGoliathBloodSiphon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOVaalGoliathBloodBalls"] = { name = "SOVaalGoliathBloodBalls", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalGoliathBloodBalls"] = { name = "GTVaalGoliathBloodBalls", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGVaalGoliathBloodBallExplode"] = { name = "EGVaalGoliathBloodBallExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalGoliathBloodBallExplosion"] = { name = "GSVaalGoliathBloodBallExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "life_leech_from_any_damage_permyriad", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalGoliathTendrils"] = { name = "GSVaalGoliathTendrils", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "life_leech_from_any_damage_permyriad", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalGoliathSlam"] = { name = "GAVaalGoliathSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {23, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
トライアル・タイタン
人型
Trial Titan
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueUltimatum/Guard/GuardGoliathSpectre |
Tags | bludgeoning_weapon, キャスター, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
ライフ
400%
アーマー
+50%
Ailment Threshold
400%
耐性
35 35 35 20
Damage
130%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
VaalGoliathUltimatum
Metadata
GuardGoliathRuin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
25,733
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
486
スペルダメージ
486
命中
290
Attack Time
1.5
経験値
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 388–583
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
ヒット時に敵をノックバックする
ノックバック距離が100%増加する
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ノックバック距離が100%増加する
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASVaalGoliathBloodSiphonRuin
Spell
キャストタイム: 3 秒
クールダウン時間: 14 秒
apply ultimatum ruin on hit [1]
SOVaalGoliathBloodBallsRuin
Triggerable, Spell
キャストタイム: 1 秒
GTVaalGoliathBloodBallsRuin
Triggerable, Spell
キャストタイム: 1 秒
EGVaalGoliathBloodBallExplodeRuin
Triggerable, Spell
キャストタイム: 1 秒
GSVaalGoliathBloodBallExplosionRuin
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
165.5から248.2の物理ダメージを与える
ダメージの10000%をライフとしてリーチする
apply ultimatum ruin on hit [1]
is area damage [1]
ダメージの10000%をライフとしてリーチする
apply ultimatum ruin on hit [1]
is area damage [1]
GSVaalGoliathTendrilsRuin
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
310.3から465.5の物理ダメージを与える
ダメージの10000%をライフとしてリーチする
apply ultimatum ruin on hit [1]
is area damage [1]
ダメージの10000%をライフとしてリーチする
apply ultimatum ruin on hit [1]
is area damage [1]
GAVaalGoliathSlam
Triggerable, Attack
Base Damage: 388–583
クリティカル率: 5%
アタックダメージ: 120%
アタックダメージ: 120%
Attack Time: 1.5 秒
クールダウン時間: 6 秒
アタックダメージが20%上昇する
cast time overrides attack duration [1]
is area damage [1]
main hand base maximum attack distance [23]
cast time overrides attack duration [1]
is area damage [1]
main hand base maximum attack distance [23]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardGoliathRuin"] = { name = "Trial Titan", life = 4, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeedWithDirectionalKnockback", "EASVaalGoliathBloodSiphonRuin", "SOVaalGoliathBloodBallsRuin", "GTVaalGoliathBloodBallsRuin", "EGVaalGoliathBloodBallExplodeRuin", "GSVaalGoliathBloodBallExplosionRuin", "GSVaalGoliathTendrilsRuin", "GAVaalGoliathSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockback"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalGoliathBloodSiphonRuin"] = { name = "EASVaalGoliathBloodSiphonRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOVaalGoliathBloodBallsRuin"] = { name = "SOVaalGoliathBloodBallsRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalGoliathBloodBallsRuin"] = { name = "GTVaalGoliathBloodBallsRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGVaalGoliathBloodBallExplodeRuin"] = { name = "EGVaalGoliathBloodBallExplodeRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalGoliathBloodBallExplosionRuin"] = { name = "GSVaalGoliathBloodBallExplosionRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "life_leech_from_any_damage_permyriad", "is_area_damage", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalGoliathTendrilsRuin"] = { name = "GSVaalGoliathTendrilsRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "life_leech_from_any_damage_permyriad", "is_area_damage", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalGoliathSlam"] = { name = "GAVaalGoliathSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {23, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
トライアル・タイタン
人型
アタックスピードが25%低下する
Trial Titan
Spectre | Y |
---|---|
Tags | bludgeoning_weapon, キャスター, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
ライフ
400%
アーマー
+50%
Ailment Threshold
400%
耐性
35 35 35 20
Damage
130%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
VaalGoliathUltimatum
Metadata
GuardGoliathSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
25,733
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
486
スペルダメージ
486
命中
290
Attack Time
1.5
経験値
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 388–583
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASVaalGoliathBloodSiphon
Spell
キャストタイム: 3 秒
クールダウン時間: 14 秒
SOVaalGoliathBloodBalls
Triggerable, Spell
キャストタイム: 1 秒
GTVaalGoliathBloodBalls
Triggerable, Spell
キャストタイム: 1 秒
EGVaalGoliathBloodBallExplode
Triggerable, Spell
キャストタイム: 1 秒
GSVaalGoliathBloodBallExplosion
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
165.5から248.2の物理ダメージを与える
ダメージの10000%をライフとしてリーチする
is area damage [1]
ダメージの10000%をライフとしてリーチする
is area damage [1]
GSVaalGoliathTendrils
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
310.3から465.5の物理ダメージを与える
ダメージの10000%をライフとしてリーチする
is area damage [1]
ダメージの10000%をライフとしてリーチする
is area damage [1]
GAVaalGoliathSlam
Triggerable, Attack
Base Damage: 388–583
クリティカル率: 5%
アタックダメージ: 120%
アタックダメージ: 120%
Attack Time: 1.5 秒
クールダウン時間: 6 秒
アタックダメージが20%上昇する
cast time overrides attack duration [1]
is area damage [1]
main hand base maximum attack distance [23]
cast time overrides attack duration [1]
is area damage [1]
main hand base maximum attack distance [23]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardGoliathSpectre"] = { name = "Trial Titan", life = 4, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", "EASVaalGoliathBloodSiphon", "SOVaalGoliathBloodBalls", "GTVaalGoliathBloodBalls", "EGVaalGoliathBloodBallExplode", "GSVaalGoliathBloodBallExplosion", "GSVaalGoliathTendrils", "GAVaalGoliathSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalGoliathBloodSiphon"] = { name = "EASVaalGoliathBloodSiphon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOVaalGoliathBloodBalls"] = { name = "SOVaalGoliathBloodBalls", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalGoliathBloodBalls"] = { name = "GTVaalGoliathBloodBalls", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGVaalGoliathBloodBallExplode"] = { name = "EGVaalGoliathBloodBallExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalGoliathBloodBallExplosion"] = { name = "GSVaalGoliathBloodBallExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "life_leech_from_any_damage_permyriad", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalGoliathTendrils"] = { name = "GSVaalGoliathTendrils", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "life_leech_from_any_damage_permyriad", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalGoliathSlam"] = { name = "GAVaalGoliathSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {23, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
アタックスピードが25%低下する
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
トライアル・タイタン
人型
Trial Titan
Spectre | Y |
---|---|
Tags | bludgeoning_weapon, キャスター, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Packs |
ライフ
400%
アーマー
+50%
Ailment Threshold
400%
耐性
35 35 35 20
Damage
130%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
VaalGoliathUltimatum
Metadata
GuardGoliathAllFlame
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
25,733
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
486
スペルダメージ
486
命中
290
Attack Time
1.5
経験値
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 388–583
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
ヒット時に敵をノックバックする
ノックバック距離が100%増加する
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ノックバック距離が100%増加する
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASVaalGoliathBloodSiphon
Spell
キャストタイム: 3 秒
クールダウン時間: 14 秒
SOVaalGoliathBloodBalls
Triggerable, Spell
キャストタイム: 1 秒
GTVaalGoliathBloodBalls
Triggerable, Spell
キャストタイム: 1 秒
EGVaalGoliathBloodBallExplode
Triggerable, Spell
キャストタイム: 1 秒
GSVaalGoliathBloodBallExplosion
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
165.5から248.2の物理ダメージを与える
ダメージの10000%をライフとしてリーチする
is area damage [1]
ダメージの10000%をライフとしてリーチする
is area damage [1]
GSVaalGoliathTendrils
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
310.3から465.5の物理ダメージを与える
ダメージの10000%をライフとしてリーチする
is area damage [1]
ダメージの10000%をライフとしてリーチする
is area damage [1]
GAVaalGoliathSlam
Triggerable, Attack
Base Damage: 388–583
クリティカル率: 5%
アタックダメージ: 120%
アタックダメージ: 120%
Attack Time: 1.5 秒
クールダウン時間: 6 秒
アタックダメージが20%上昇する
cast time overrides attack duration [1]
is area damage [1]
main hand base maximum attack distance [23]
cast time overrides attack duration [1]
is area damage [1]
main hand base maximum attack distance [23]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardGoliathAllFlame"] = { name = "Trial Titan", life = 4, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeedWithDirectionalKnockback", "EASVaalGoliathBloodSiphon", "SOVaalGoliathBloodBalls", "GTVaalGoliathBloodBalls", "EGVaalGoliathBloodBallExplode", "GSVaalGoliathBloodBallExplosion", "GSVaalGoliathTendrils", "GAVaalGoliathSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockback"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalGoliathBloodSiphon"] = { name = "EASVaalGoliathBloodSiphon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOVaalGoliathBloodBalls"] = { name = "SOVaalGoliathBloodBalls", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalGoliathBloodBalls"] = { name = "GTVaalGoliathBloodBalls", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGVaalGoliathBloodBallExplode"] = { name = "EGVaalGoliathBloodBallExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalGoliathBloodBallExplosion"] = { name = "GSVaalGoliathBloodBallExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "life_leech_from_any_damage_permyriad", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalGoliathTendrils"] = { name = "GSVaalGoliathTendrils", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "life_leech_from_any_damage_permyriad", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalGoliathSlam"] = { name = "GAVaalGoliathSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {23, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }