発掘された暴漢
不死者
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Unearthed Rampager
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieLargeSpectre |
Tags | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Packs |
ライフ
240%
Ailment Threshold
144%
耐性
0 40 0 0
Damage
198%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
8 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
経験値
120%
Model Size
130%
Type
ExpeditionZombieLarge
Metadata
ExpeditionZombieLarge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
15,440
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
740
スペルダメージ
740
命中
290
Attack Time
1.5
経験値
12,306
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 592–888
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionZombieEarthquake
Triggerable, Attack
Base Damage: 592–888
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 8 秒
ダメージが15%上昇する
物理ダメージの35%を冷気ダメージに変換する
active skill area of effect radius +% final [30]
is area damage [1]
main hand base maximum attack distance [8]
物理ダメージの35%を冷気ダメージに変換する
active skill area of effect radius +% final [30]
is area damage [1]
main hand base maximum attack distance [8]
GAExpeditionZombieEarthquakeExplosion
Triggerable, Attack
Base Damage: 592–888
クリティカル率: 5%
アタックダメージ: 125%
アタックダメージ: 130%
Attack Time: 1.5 秒
アタックダメージが30%上昇する
物理ダメージの50%を冷気ダメージに変換する
active skill area of effect radius +% final [30]
is area damage [1]
物理ダメージの50%を冷気ダメージに変換する
active skill area of effect radius +% final [30]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 } Actor { on_start_GeometryAttack = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bloat_zombie/act_earthquake.epk ); SetStateTo( glowboost, 1 ); " on_event_explosion_for_GeometryAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bloat_zombie/act_earthquake.epk );" on_destroy_GeometryAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bloat_zombie/act_earthquake.epk );" on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieLarge"] = { name = "Unearthed Rampager", life = 2.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionZombieEarthquake", "GAExpeditionZombieEarthquakeExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionZombieEarthquake"] = { name = "GAExpeditionZombieEarthquake", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {5, 8, 35, 30, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {10, 8, 35, 30, levelRequirement = 45, statInterpolation = {2}, cost = { }, }, [3] = {15, 8, 35, 30, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionZombieEarthquakeExplosion"] = { name = "GAExpeditionZombieEarthquakeExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {8, 50, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {12, 50, 30, baseMultiplier = 1.3, levelRequirement = 45, statInterpolation = {2}, cost = { }, }, [3] = {0, 50, 30, baseMultiplier = 1.3, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
発掘された暴漢
Unearthed Rampager
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieLargeSpectre |
Area | 城塞のマップ |
Tags | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Packs |
ライフ
240%
Ailment Threshold
144%
耐性
0 40 0 0
Damage
198%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
8 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
経験値
120%
Model Size
130%
Type
ExpeditionZombieLarge
Metadata
ExpeditionZombieLargeStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
84
ライフ
84,708
アーマー
99,834
回避力
8,120
エナジーシールド
0
Damage
1,887
スペルダメージ
1,887
命中
538
Attack Time
1.5
経験値
15,900
Ailment Threshold
50,825
Chill
161
Shock
161
Brittle
909
Scorch
161
Sap
444
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1510–2265
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionZombieEarthquake
Triggerable, Attack
Base Damage: 1510–2265
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 8 秒
ダメージが15%上昇する
物理ダメージの35%を冷気ダメージに変換する
active skill area of effect radius +% final [30]
is area damage [1]
main hand base maximum attack distance [8]
物理ダメージの35%を冷気ダメージに変換する
active skill area of effect radius +% final [30]
is area damage [1]
main hand base maximum attack distance [8]
GAExpeditionZombieEarthquakeExplosion
Triggerable, Attack
Base Damage: 1510–2265
クリティカル率: 5%
アタックダメージ: 125%
アタックダメージ: 130%
Attack Time: 1.5 秒
アタックダメージが30%上昇する
物理ダメージの50%を冷気ダメージに変換する
active skill area of effect radius +% final [30]
is area damage [1]
物理ダメージの50%を冷気ダメージに変換する
active skill area of effect radius +% final [30]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieLargeStandalone"] = { name = "Unearthed Rampager", life = 2.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionZombieEarthquake", "GAExpeditionZombieEarthquakeExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionZombieEarthquake"] = { name = "GAExpeditionZombieEarthquake", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {5, 8, 35, 30, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {10, 8, 35, 30, levelRequirement = 45, statInterpolation = {2}, cost = { }, }, [3] = {15, 8, 35, 30, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionZombieEarthquakeExplosion"] = { name = "GAExpeditionZombieEarthquakeExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {8, 50, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {12, 50, 30, baseMultiplier = 1.3, levelRequirement = 45, statInterpolation = {2}, cost = { }, }, [3] = {0, 50, 30, baseMultiplier = 1.3, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
発掘された暴漢
不死者
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Unearthed Rampager
Spectre | Y |
---|---|
Tags | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
ライフ
240%
Ailment Threshold
144%
耐性
0 40 0 0
Damage
198%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
8 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
経験値
120%
Model Size
130%
Type
ExpeditionZombieLarge
Metadata
ExpeditionZombieLargeSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
15,440
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
740
スペルダメージ
740
命中
290
Attack Time
1.5
経験値
12,306
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 592–888
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionZombieEarthquake
Triggerable, Attack
Base Damage: 592–888
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 8 秒
ダメージが15%上昇する
物理ダメージの35%を冷気ダメージに変換する
active skill area of effect radius +% final [30]
is area damage [1]
main hand base maximum attack distance [8]
物理ダメージの35%を冷気ダメージに変換する
active skill area of effect radius +% final [30]
is area damage [1]
main hand base maximum attack distance [8]
GAExpeditionZombieEarthquakeExplosion
Triggerable, Attack
Base Damage: 592–888
クリティカル率: 5%
アタックダメージ: 125%
アタックダメージ: 130%
Attack Time: 1.5 秒
アタックダメージが30%上昇する
物理ダメージの50%を冷気ダメージに変換する
active skill area of effect radius +% final [30]
is area damage [1]
物理ダメージの50%を冷気ダメージに変換する
active skill area of effect radius +% final [30]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 } Actor { on_start_GeometryAttack = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bloat_zombie/act_earthquake.epk ); SetStateTo( glowboost, 1 ); " on_event_explosion_for_GeometryAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bloat_zombie/act_earthquake.epk );" on_destroy_GeometryAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bloat_zombie/act_earthquake.epk );" on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieLargeSpectre"] = { name = "Unearthed Rampager", life = 2.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionZombieEarthquake", "GAExpeditionZombieEarthquakeExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionZombieEarthquake"] = { name = "GAExpeditionZombieEarthquake", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {5, 8, 35, 30, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {10, 8, 35, 30, levelRequirement = 45, statInterpolation = {2}, cost = { }, }, [3] = {15, 8, 35, 30, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionZombieEarthquakeExplosion"] = { name = "GAExpeditionZombieEarthquakeExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {8, 50, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {12, 50, 30, baseMultiplier = 1.3, levelRequirement = 45, statInterpolation = {2}, cost = { }, }, [3] = {0, 50, 30, baseMultiplier = 1.3, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |