Furioso Desenterrado
Morto-vivo
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Unearthed Rampager
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieLargeSpectre |
Tags | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Packs |
Vida
240%
Ailment Threshold
144%
Resistência
0 40 0 0
Damage
198%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
8 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
120%
Model Size
130%
Type
ExpeditionZombieLarge
Metadata
ExpeditionZombieLarge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
15,440
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
740
Dano Mágico
740
Precisão
290
Attack Time
1.5
Experiência
12,306
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 592–888
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionZombieEarthquake
Triggerable, Attack
Base Damage: 592–888
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 8 seg
Causa 15% mais Dano
35% do Dano Físico Convertido para Dano de Gelo
active skill area of effect radius +% final [30]
is area damage [1]
main hand base maximum attack distance [8]
35% do Dano Físico Convertido para Dano de Gelo
active skill area of effect radius +% final [30]
is area damage [1]
main hand base maximum attack distance [8]
GAExpeditionZombieEarthquakeExplosion
Triggerable, Attack
Base Damage: 592–888
Chance de Crítico: 5%
Dano de Ataque: 125%
Dano de Ataque: 130%
Attack Time: 1.5 seg
Causa 30% mais Dano de Ataque
50% do Dano Físico Convertido para Dano de Gelo
active skill area of effect radius +% final [30]
is area damage [1]
50% do Dano Físico Convertido para Dano de Gelo
active skill area of effect radius +% final [30]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 } Actor { on_start_GeometryAttack = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bloat_zombie/act_earthquake.epk ); SetStateTo( glowboost, 1 ); " on_event_explosion_for_GeometryAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bloat_zombie/act_earthquake.epk );" on_destroy_GeometryAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bloat_zombie/act_earthquake.epk );" on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieLarge"] = { name = "Unearthed Rampager", life = 2.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionZombieEarthquake", "GAExpeditionZombieEarthquakeExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionZombieEarthquake"] = { name = "GAExpeditionZombieEarthquake", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {5, 8, 35, 30, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {10, 8, 35, 30, levelRequirement = 45, statInterpolation = {2}, cost = { }, }, [3] = {15, 8, 35, 30, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionZombieEarthquakeExplosion"] = { name = "GAExpeditionZombieEarthquakeExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {8, 50, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {12, 50, 30, baseMultiplier = 1.3, levelRequirement = 45, statInterpolation = {2}, cost = { }, }, [3] = {0, 50, 30, baseMultiplier = 1.3, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Furioso Desenterrado
Unearthed Rampager
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieLargeSpectre |
Area | Mapa: Cidadela |
Tags | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Packs |
Vida
240%
Ailment Threshold
144%
Resistência
0 40 0 0
Damage
198%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
8 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
120%
Model Size
130%
Type
ExpeditionZombieLarge
Metadata
ExpeditionZombieLargeStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
84
Vida
84,708
Armadura
99,834
Evasão
8,120
Escudo de Energia
0
Damage
1,887
Dano Mágico
1,887
Precisão
538
Attack Time
1.5
Experiência
15,900
Ailment Threshold
50,825
Chill
161
Shock
161
Brittle
909
Scorch
161
Sap
444
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1510–2265
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionZombieEarthquake
Triggerable, Attack
Base Damage: 1510–2265
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 8 seg
Causa 15% mais Dano
35% do Dano Físico Convertido para Dano de Gelo
active skill area of effect radius +% final [30]
is area damage [1]
main hand base maximum attack distance [8]
35% do Dano Físico Convertido para Dano de Gelo
active skill area of effect radius +% final [30]
is area damage [1]
main hand base maximum attack distance [8]
GAExpeditionZombieEarthquakeExplosion
Triggerable, Attack
Base Damage: 1510–2265
Chance de Crítico: 5%
Dano de Ataque: 125%
Dano de Ataque: 130%
Attack Time: 1.5 seg
Causa 30% mais Dano de Ataque
50% do Dano Físico Convertido para Dano de Gelo
active skill area of effect radius +% final [30]
is area damage [1]
50% do Dano Físico Convertido para Dano de Gelo
active skill area of effect radius +% final [30]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieLargeStandalone"] = { name = "Unearthed Rampager", life = 2.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionZombieEarthquake", "GAExpeditionZombieEarthquakeExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionZombieEarthquake"] = { name = "GAExpeditionZombieEarthquake", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {5, 8, 35, 30, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {10, 8, 35, 30, levelRequirement = 45, statInterpolation = {2}, cost = { }, }, [3] = {15, 8, 35, 30, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionZombieEarthquakeExplosion"] = { name = "GAExpeditionZombieEarthquakeExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {8, 50, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {12, 50, 30, baseMultiplier = 1.3, levelRequirement = 45, statInterpolation = {2}, cost = { }, }, [3] = {0, 50, 30, baseMultiplier = 1.3, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Furioso Desenterrado
Morto-vivo
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Unearthed Rampager
Spectre | Y |
---|---|
Tags | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Vida
240%
Ailment Threshold
144%
Resistência
0 40 0 0
Damage
198%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
8 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
120%
Model Size
130%
Type
ExpeditionZombieLarge
Metadata
ExpeditionZombieLargeSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
15,440
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
740
Dano Mágico
740
Precisão
290
Attack Time
1.5
Experiência
12,306
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 592–888
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionZombieEarthquake
Triggerable, Attack
Base Damage: 592–888
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 8 seg
Causa 15% mais Dano
35% do Dano Físico Convertido para Dano de Gelo
active skill area of effect radius +% final [30]
is area damage [1]
main hand base maximum attack distance [8]
35% do Dano Físico Convertido para Dano de Gelo
active skill area of effect radius +% final [30]
is area damage [1]
main hand base maximum attack distance [8]
GAExpeditionZombieEarthquakeExplosion
Triggerable, Attack
Base Damage: 592–888
Chance de Crítico: 5%
Dano de Ataque: 125%
Dano de Ataque: 130%
Attack Time: 1.5 seg
Causa 30% mais Dano de Ataque
50% do Dano Físico Convertido para Dano de Gelo
active skill area of effect radius +% final [30]
is area damage [1]
50% do Dano Físico Convertido para Dano de Gelo
active skill area of effect radius +% final [30]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 } Actor { on_start_GeometryAttack = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bloat_zombie/act_earthquake.epk ); SetStateTo( glowboost, 1 ); " on_event_explosion_for_GeometryAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bloat_zombie/act_earthquake.epk );" on_destroy_GeometryAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bloat_zombie/act_earthquake.epk );" on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieLargeSpectre"] = { name = "Unearthed Rampager", life = 2.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionZombieEarthquake", "GAExpeditionZombieEarthquakeExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionZombieEarthquake"] = { name = "GAExpeditionZombieEarthquake", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {5, 8, 35, 30, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {10, 8, 35, 30, levelRequirement = 45, statInterpolation = {2}, cost = { }, }, [3] = {15, 8, 35, 30, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionZombieEarthquakeExplosion"] = { name = "GAExpeditionZombieEarthquakeExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {8, 50, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {12, 50, 30, baseMultiplier = 1.3, levelRequirement = 45, statInterpolation = {2}, cost = { }, }, [3] = {0, 50, 30, baseMultiplier = 1.3, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.