Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/MineBat/MineBatAbyssSpectre |
Area | ジッグラトのマップ, アビスの深淵, アビスの深淵, アビスの深淵, アビスの深淵, アビスの深淵 |
Tags | abyssal, animal_claw_weapon, beast, キャスター, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Packs |
ライフ
182%
回避力
+20%
Ailment Threshold
182%
耐性
0 0 40 0
Damage
173%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
経験値
110%
Model Size
100%
Type
MineBatAbyss
Metadata
MineBatAbyss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
84
ライフ
64,237
防具
99,834
回避力
9,744
エナジーシールド
0
Damage
1,649
スペルダメージ
1,649
命中
538
Attack Time
1.5
経験値
14,575
Ailment Threshold
64,237
Chill
203
Shock
203
Brittle
1,149
Scorch
203
Sap
561
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1319–1979
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MineBatAbyssVomitCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
グレイシャルカスケード
クリティカル率: 6%
追加ダメージ効率: 80%
キャストタイム: 0.8 秒
クールダウン時間: 2.5 秒
つららが連続して地面から出現し、それぞれ範囲内の敵にダメージを与える。
227.8から350.4の物理ダメージを与える
420.5から639.5の冷気ダメージを与える
バーストの回数が+5回される
active skill area of effect radius +% final [-50]
is area damage [1]
420.5から639.5の冷気ダメージを与える
バーストの回数が+5回される
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatAbyss"] = { name = "Wellwing", life = 1.82, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.73, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "MineBatAbyssVomitCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MineBatAbyssVomitCascade"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 5, -50, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 5, -50, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 5, -50, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
スピリットチャージを失った時にライフの%を回復する
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Id | SpiritChargeTier1 |
---|---|
Family | SpiritCharge |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ウェルウィング
獣
スピリットチャージを失った時にライフの%を回復する
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Wellwing
Spectre | Y |
---|---|
Tags | abyssal, animal_claw_weapon, beast, キャスター, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
ライフ
182%
回避力
+20%
Ailment Threshold
182%
耐性
0 0 40 0
Damage
173%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
経験値
110%
Model Size
100%
Type
MineBatAbyss
Metadata
MineBatAbyssSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,709
防具
28,790
回避力
5,687
エナジーシールド
0
Damage
646
スペルダメージ
646
命中
290
Attack Time
1.5
経験値
11,281
Ailment Threshold
11,709
Chill
37
Shock
37
Brittle
209
Scorch
37
Sap
102
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 517–775
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MineBatAbyssVomitCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
グレイシャルカスケード
クリティカル率: 6%
追加ダメージ効率: 80%
キャストタイム: 0.8 秒
クールダウン時間: 2.5 秒
つららが連続して地面から出現し、それぞれ範囲内の敵にダメージを与える。
121.6から187.1の物理ダメージを与える
224.5から341.4の冷気ダメージを与える
バーストの回数が+5回される
active skill area of effect radius +% final [-50]
is area damage [1]
224.5から341.4の冷気ダメージを与える
バーストの回数が+5回される
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatAbyssSpectre"] = { name = "Wellwing", life = 1.82, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.73, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "MineBatAbyssVomitCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MineBatAbyssVomitCascade"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 5, -50, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 5, -50, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 5, -50, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
スピリットチャージを失った時にライフの%を回復する
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Id | SpiritChargeTier1 |
---|---|
Family | SpiritCharge |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ウェルウィング
獣
エリア: アビスの溝
スピリットチャージを失った時にライフの%を回復する
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
emerge speed +% [0,20]
monster no map drops [1]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
emerge speed +% [0,20]
monster no map drops [1]
Wellwing
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/MineBat/MineBatAbyssSpectre |
Area | アビスの溝, アビスの溝, アビスの溝, アビスの溝, アビスの溝, アビスの溝, アビスの溝, アビスの溝 |
Tags | abyssal, animal_claw_weapon, beast, キャスター, cold_affinity, delve_monster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slow_movement |
ライフ
182%
回避力
+20%
Ailment Threshold
182%
耐性
0 0 40 0
Damage
173%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
経験値
110%
Model Size
100%
Type
MineBatAbyssDelve
Metadata
MineBatAbyssDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,709
防具
28,790
回避力
5,687
エナジーシールド
0
Damage
646
スペルダメージ
646
命中
290
Attack Time
1.5
経験値
11,281
Ailment Threshold
11,709
Chill
37
Shock
37
Brittle
209
Scorch
37
Sap
102
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 517–775
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MineBatAbyssVomitCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
グレイシャルカスケード
クリティカル率: 6%
追加ダメージ効率: 80%
キャストタイム: 0.8 秒
クールダウン時間: 2.5 秒
つららが連続して地面から出現し、それぞれ範囲内の敵にダメージを与える。
121.6から187.1の物理ダメージを与える
224.5から341.4の冷気ダメージを与える
バーストの回数が+5回される
active skill area of effect radius +% final [-50]
is area damage [1]
224.5から341.4の冷気ダメージを与える
バーストの回数が+5回される
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatAbyssDelve"] = { name = "Wellwing", life = 1.82, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.73, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "MineBatAbyssVomitCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MineBatAbyssVomitCascade"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 5, -50, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 5, -50, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [3] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 5, -50, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
スピリットチャージを失った時にライフの%を回復する
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Id | SpiritChargeTier1 |
---|---|
Family | SpiritCharge |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.