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역병 걸린 비명자
야수
MonsterResistanceIconLightning
물리 탑에 내성
차원 능력
suppress phasing visual [1]
밀려날 수 없음
immune to petrification [1]
unaffected by temporal tower [1]
기절할 수 없음
Blighted Shrieker
SpectreN
Tagsbeast, blight_monster, 시전, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
생명력
500%
회피
+20%
Ailment Threshold
500%
저항
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning40 MonsterResistanceIconChaos0
Damage
160%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BlightPhysicalBat
Metadata
BlightPhysicalBat
레벨
68
생명력
32,167
방어도
28,790
회피
5,687
Damage
598
주문 피해
598
정확도
580
Attack Time
1.005
경험치
10,255
Minion Life
6,977
Minion Damage
477
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
Phys Convert Ele
240%
BatScreech
Spell, Multicastable, Triggerable
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 4 초
899.4~1349 번개 피해
is area damage [1]
BatScreechGeometrySpell
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 4 초
1012~1519 번개 피해
20%의 확률로 적을 감전
is area damage [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 478—717
치명타 확률: 5%
Attack Time: 1.005 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Physical/BlightPhysicalBat"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    name = "Blighted Shrieker",
    life = 5,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "BatScreech",
        "BatScreechGeometrySpell",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BatScreech"] = {
    name = "BatScreech",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BatScreechGeometrySpell"] = {
    name = "BatScreechGeometrySpell",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {2.2000000476837, 3.2999999523163, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
물리 탑에 내성
FamilyBlightMonsterType
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • is blight physical monster 1 — 1 Global Unscalable Value
  • 차원 능력
    suppress phasing visual [1]
    FamilyPhasing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • phase through objects 1 — 1 Global Unscalable Value
  • suppress phasing visual 1 — 1 Global Unscalable Value
  • 밀려날 수 없음
    FamilyCannotBeKnockedBack
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back 1 — 1 Global Unscalable Value
  • immune to petrification [1]
    FamilyImmuneToPetrification
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • immune to petrification 1 — 1 Global Unscalable Value
  • unaffected by temporal tower [1]
    FamilyBlightUnaffectedByTower
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • unaffected by temporal tower 1 — 1 Global Unscalable Value
  • 기절할 수 없음
    Name요지부동의
    FamilyMonsterCannotBeStunned
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • base cannot be stunned 1 — 1 Global Unscalable Value
  • Spawn Tagsnot_str: 0 default: 1000
    Edit

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