ブライト・シュリーカー
物理タワーに耐性
透明化
suppress phasing visual [1]
ノックバックを受けることがない
immune to petrification [1]
unaffected by temporal tower [1]
スタンを受けることがない
Blighted Shrieker
SpectreN
Tagsbeast, blight_monster, キャスター, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
ライフ
500%
回避力
+20%
Ailment Threshold
500%
耐性
0 0 40 0
Damage
160%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
BlightPhysicalBat
Metadata
BlightPhysicalBat
レベル
68
ライフ
32,167
アーマー
28,790
回避力
5,687
エナジーシールド
0
Damage
598
スペルダメージ
598
命中
290
Attack Time
1.005
経験値
10,255
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
BatScreech
Spell, Multicastable, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 4 秒
899.4から1349の雷ダメージを与える
is area damage [1]
BatScreechGeometrySpell
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 4 秒
1012から1519の雷ダメージを与える
20%の確率で敵を感電させる
is area damage [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 478–717
クリティカル率: 5%
Attack Time: 1.005 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.3
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Physical/BlightPhysicalBat"] = {
    name = "Blighted Shrieker",
    life = 5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "BatScreech",
        "BatScreechGeometrySpell",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BatScreech"] = {
    name = "BatScreech",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BatScreechGeometrySpell"] = {
    name = "BatScreechGeometrySpell",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {2.2000000476837, 3.2999999523163, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
物理タワーに耐性
IdBlightPhysicalType_
FamilyBlightMonsterType
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • is blight physical monster Min: 1 Max: 1 Global
  • 透明化
    suppress phasing visual [1]
    IdBlightPhasing
    FamilyPhasing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • ノックバックを受けることがない
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • immune to petrification [1]
    IdImmuneToPetrification__
    FamilyImmuneToPetrification
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • immune to petrification Min: 1 Max: 1 Global
  • unaffected by temporal tower [1]
    IdBlightUnaffectedByTemporalTower
    FamilyBlightUnaffectedByTower
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • unaffected by temporal tower Min: 1 Max: 1 Global
  • スタンを受けることがない
    IdMonsterCannotBeStunned1
    Name不動の
    FamilyMonsterCannotBeStunned
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000