Gritador Infestado
Bestial
Resistênte a Torres Físicas
Trespassando
suppress phasing visual [1]
Não Pode ser Empurrado
immune to petrification [1]
unaffected by temporal tower [1]
Não Pode ser Atordoado
Blighted Shrieker
SpectreN
Tagsbeast, blight_monster, Conjurador, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Vida
500%
Evasão
+20%
Ailment Threshold
500%
Resistência
0 0 40 0
Damage
160%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightPhysicalBat
Metadata
BlightPhysicalBat
Nível
68
Vida
32,167
Armadura
28,790
Evasão
5,687
Escudo de Energia
0
Damage
598
Dano Mágico
598
Precisão
290
Attack Time
1.005
Experiência
10,255
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
BatScreech
Spell, Multicastable, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 4 seg
Causa 899.4 a 1349 de Dano de Raio
is area damage [1]
BatScreechGeometrySpell
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 4 seg
Causa 1012 a 1519 de Dano de Raio
20% de chance de Eletrizar inimigos
is area damage [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 478–717
Chance de Crítico: 5%
Attack Time: 1.005 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.3
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Physical/BlightPhysicalBat"] = {
    name = "Blighted Shrieker",
    life = 5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "BatScreech",
        "BatScreechGeometrySpell",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BatScreech"] = {
    name = "BatScreech",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BatScreechGeometrySpell"] = {
    name = "BatScreechGeometrySpell",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {2.2000000476837, 3.2999999523163, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
Resistênte a Torres Físicas
IdBlightPhysicalType_
FamilyBlightMonsterType
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • is blight physical monster Min: 1 Max: 1 Global
  • Trespassando
    suppress phasing visual [1]
    IdBlightPhasing
    FamilyPhasing
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • Não Pode ser Empurrado
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • immune to petrification [1]
    IdImmuneToPetrification__
    FamilyImmuneToPetrification
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • immune to petrification Min: 1 Max: 1 Global
  • unaffected by temporal tower [1]
    IdBlightUnaffectedByTemporalTower
    FamilyBlightUnaffectedByTower
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • unaffected by temporal tower Min: 1 Max: 1 Global
  • Não Pode ser Atordoado
    IdMonsterCannotBeStunned1
    Name{Inabalável}{Inabalável}{Inabalável}{Inabaláveis}{Inabaláveis}{Inabaláveis}
    FamilyMonsterCannotBeStunned
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    Edit

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