Aullador infestado
Blighted Shrieker
SpectreN
ModResistente a las Torres físicas
Traspasar
suppress phasing visual [1]
No puedes ser empujado
immune to petrification [1]
unaffected by temporal tower [1]
ImmuneNo puedes ser aturdido
Tagsbeast, blight_monster, Lanzador de hechizos, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
500%Vida
+20%Evasión
500%Ailment Threshold
0 0 40 0Resistencia
160%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 9Attack Distance
1.005 SecondAttack Time
±20%Damage Spread
100%Experiencia
100%Model Size
BlightPhysicalBatType
176,475Vida
16,265Armadura
9,744Evasión
0Escudo de energía
1,525Damage
538Precisión
1.005Attack Time
13,250Experiencia
176,475Ailment Threshold
558Chill
558Shock
3,157Brittle
558Scorch
1,542Sap
BatScreech
Spell, Multicastable, Triggerable
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
Inflige de 1831 a 2747 de daño de rayo
is area damage [1]
BatScreechGeometrySpell
Triggerable
Tiempo de recarga: 4 Second
Inflige de 1959 a 2938 de daño de rayo
20% de probabilidad de electrocutar a los enemigos
is area damage [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1220–1830
Daño de golpe crítico: 5%
Attack Time: 1.005 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
142,808Vida
14,425Armadura
9,130Evasión
0Escudo de energía
1,361Damage
499Precisión
1.005Attack Time
13,006Experiencia
142,808Ailment Threshold
452Chill
452Shock
2,555Brittle
452Scorch
1,248Sap
BatScreech
Spell, Multicastable, Triggerable
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
Inflige de 1679 a 2518 de daño de rayo
is area damage [1]
BatScreechGeometrySpell
Triggerable
Tiempo de recarga: 4 Second
Inflige de 1807 a 2711 de daño de rayo
20% de probabilidad de electrocutar a los enemigos
is area damage [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1088–1633
Daño de golpe crítico: 5%
Attack Time: 1.005 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
91,190Vida
11,328Armadura
8,000Evasión
0Escudo de energía
1,080Damage
428Precisión
1.005Attack Time
12,377Experiencia
91,190Ailment Threshold
288Chill
288Shock
1,631Brittle
288Scorch
797Sap
BatScreech
Spell, Multicastable, Triggerable
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
Inflige de 1408 a 2113 de daño de rayo
is area damage [1]
BatScreechGeometrySpell
Triggerable
Tiempo de recarga: 4 Second
Inflige de 1536 a 2303 de daño de rayo
20% de probabilidad de electrocutar a los enemigos
is area damage [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 864–1296
Daño de golpe crítico: 5%
Attack Time: 1.005 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
54,262Vida
8,348Armadura
6,760Evasión
0Escudo de energía
806Damage
352Precisión
1.005Attack Time
11,388Experiencia
54,262Ailment Threshold
172Chill
172Shock
971Brittle
172Scorch
474Sap
BatScreech
Spell, Multicastable, Triggerable
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
Inflige de 1128 a 1691 de daño de rayo
is area damage [1]
BatScreechGeometrySpell
Triggerable
Tiempo de recarga: 4 Second
Inflige de 1249 a 1874 de daño de rayo
20% de probabilidad de electrocutar a los enemigos
is area damage [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 645–967
Daño de golpe crítico: 5%
Attack Time: 1.005 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
32,167Vida
6,127Armadura
5,687Evasión
0Escudo de energía
598Damage
290Precisión
1.005Attack Time
10,255Experiencia
32,167Ailment Threshold
102Chill
102Shock
575Brittle
102Scorch
281Sap
BatScreech
Spell, Multicastable, Triggerable
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
Inflige de 899.4 a 1349 de daño de rayo
is area damage [1]
BatScreechGeometrySpell
Triggerable
Tiempo de recarga: 4 Second
Inflige de 1012 a 1519 de daño de rayo
20% de probabilidad de electrocutar a los enemigos
is area damage [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 478–717
Daño de golpe crítico: 5%
Attack Time: 1.005 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee75OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee15TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer
GeometrySpell150ForceTargetEnemy TargetIsPlayer TargetMediumNear ForceTargetEnemy
GeometrySpell3ForceTargetEnemy TargetMediumNear ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.3
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Physical/BlightPhysicalBat"] = {
    name = "Blighted Shrieker",
    life = 5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "BatScreech",
        "BatScreechGeometrySpell",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BatScreech"] = {
    name = "BatScreech",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BatScreechGeometrySpell"] = {
    name = "BatScreechGeometrySpell",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
    },
}
Resistente a las Torres físicas

Resistente a las Torres físicas

Mod IdBlightPhysicalType_
FamilyBlightMonsterType
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • is blight physical monster Min: 1 Max: 1 Global
  • Traspasar
    suppress phasing visual [1]

    Traspasar
    suppress phasing visual [1]

    Mod IdBlightPhasing
    FamilyPhasing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • InvertTraspasar
    suppress phasing visual [-1]
    No puedes ser empujado

    No puedes ser empujado

    Mod IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • immune to petrification [1]

    immune to petrification [1]

    Mod IdImmuneToPetrification__
    FamilyImmuneToPetrification
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • immune to petrification Min: 1 Max: 1 Global
  • unaffected by temporal tower [1]

    unaffected by temporal tower [1]

    Mod IdBlightUnaffectedByTemporalTower
    FamilyBlightUnaffectedByTower
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • unaffected by temporal tower Min: 1 Max: 1 Global
  • No puedes ser aturdido

    No puedes ser aturdido

    Mod IdMonsterCannotBeStunned1
    Name{Inamovible}{Inamovible}{Inamovibles}{Inamovibles}
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tags
  • not_str: 0
  • default: 1000
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