| Spectre | N |
|---|---|
| Spectre Override | Metadata/Monsters/Breach/BreachFodderDemon2Spectre_ |
| Area | 벌레집 요새, 벌레집 군락지 |
| Tags | beyond_demon, bludgeoning_weapon, breach_fodder, brequel_monster, 시전, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
| Packs |
생명력
110%
Energy Shield From Life
30%
Ailment Threshold
110%
저항
Damage
105%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
경험치
105%
Model Size
75%
Type
BreachFodderDemon2
Metadata
BreachFodderDemon2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
83
생명력
24,653
방어도
92,477
회피
7,860
에너지 보호막
5,055
Damage
945
주문 피해
945
정확도
1,036
Attack Time
1.5
경험치
13,789
Minion Life
4,698
Minion Energy Shield
963
Minion Damage
799
Ailment Threshold
35,218
Chill
111
Shock
111
Brittle
630
Scorch
111
Sap
308
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSBreachFodderHellscapeDemonElite2FlameThrower
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
1534~2301 화염 피해
명중 시 50%의 확률로 화염 노출 유발
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-85]
GSBreachFodderHellscapeDemonElite2FlameThrowerAlt
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
1534~2301 화염 피해
명중 시 50%의 확률로 화염 노출 유발
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-85]
GPSBreachFodderHellscapeDemonElite2DelayedFireballs
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 7 초
2089~3134 화염 피해
투사체 2개 추가 발사
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachFodderDemon2"] = {
name = "It That Suspects",
life = 1.1,
energyShield = 0.3,
fireResist = 40,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"GSBreachFodderHellscapeDemonElite2FlameThrower",
"GSBreachFodderHellscapeDemonElite2FlameThrowerAlt",
"GPSBreachFodderHellscapeDemonElite2DelayedFireballs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachFodderHellscapeDemonElite2FlameThrower"] = {
name = "GSBreachFodderHellscapeDemonElite2FlameThrower",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"base_inflict_fire_exposure_on_hit_%_chance",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -85, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachFodderHellscapeDemonElite2FlameThrowerAlt"] = {
name = "GSBreachFodderHellscapeDemonElite2FlameThrowerAlt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"base_inflict_fire_exposure_on_hit_%_chance",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -85, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachFodderHellscapeDemonElite2DelayedFireballs"] = {
name = "GPSBreachFodderHellscapeDemonElite2DelayedFireballs",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"number_of_additional_projectiles",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"distribute_projectiles_over_contact_points",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
It That Suspects
악마| Spectre | N |
|---|---|
| Tags | beyond_demon, bludgeoning_weapon, breach_fodder, brequel_monster, 시전, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
생명력
110%
Energy Shield From Life
30%
Ailment Threshold
110%
저항
Damage
105%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
경험치
105%
Model Size
75%
Type
BreachFodderDemon2
Metadata
BreachFodderDemon2Spectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
4,954
방어도
28,790
회피
4,739
에너지 보호막
2,022
Damage
392
주문 피해
392
정확도
580
Attack Time
1.5
경험치
10,768
Minion Life
1,074
Minion Energy Shield
439
Minion Damage
313
Ailment Threshold
7,077
Chill
22
Shock
22
Brittle
127
Scorch
22
Sap
62
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSBreachFodderHellscapeDemonElite2FlameThrower
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
618.7~928 화염 피해
명중 시 50%의 확률로 화염 노출 유발
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-85]
GSBreachFodderHellscapeDemonElite2FlameThrowerAlt
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
618.7~928 화염 피해
명중 시 50%의 확률로 화염 노출 유발
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-85]
GPSBreachFodderHellscapeDemonElite2DelayedFireballs
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 7 초
933.1~1400 화염 피해
투사체 2개 추가 발사
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachFodderDemon2Spectre_"] = {
name = "It That Suspects",
life = 1.1,
energyShield = 0.3,
fireResist = 40,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"GSBreachFodderHellscapeDemonElite2FlameThrower",
"GSBreachFodderHellscapeDemonElite2FlameThrowerAlt",
"GPSBreachFodderHellscapeDemonElite2DelayedFireballs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachFodderHellscapeDemonElite2FlameThrower"] = {
name = "GSBreachFodderHellscapeDemonElite2FlameThrower",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"base_inflict_fire_exposure_on_hit_%_chance",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -85, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachFodderHellscapeDemonElite2FlameThrowerAlt"] = {
name = "GSBreachFodderHellscapeDemonElite2FlameThrowerAlt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"base_inflict_fire_exposure_on_hit_%_chance",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -85, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachFodderHellscapeDemonElite2DelayedFireballs"] = {
name = "GPSBreachFodderHellscapeDemonElite2DelayedFireballs",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"number_of_additional_projectiles",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"distribute_projectiles_over_contact_points",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.