Chose qui suspecte
It That Suspects
SpectreN
Spectre OverrideMetadata/Monsters/Breach/BreachFodderDemon2Spectre_
AreaForteresse de Ruche, Colonie de Ruche
Tagsbeyond_demon, bludgeoning_weapon, breach_fodder, brequel_monster, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood
Packs
  • Chose qui contrôle, Chose qui suspecte
  • Forteresse de Ruche, Colonie de Ruche: Chose qui contrôle, Chose qui suspecte
  • Vie
    110%
    Energy Shield From Life
    30%
    Ailment Threshold
    110%
    Résistance
    40 0 0 0
    Damage
    105%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    5 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    105%
    Model Size
    75%
    Type
    BreachFodderDemon2
    Metadata
    BreachFodderDemon2
    Niveau
    83
    Vie
    24,653
    Armure
    92,477
    Score d'Évasion
    7,860
    Bouclier d'énergie
    5,055
    Damage
    945
    Dégâts des sorts
    945
    Précision
    1,036
    Attack Time
    1.5
    Expérience
    13,789
    Minion Life
    4,698
    Minion Energy Shield
    963
    Minion Damage
    799
    Ailment Threshold
    35,218
    Chill
    111
    Shock
    111
    Brittle
    630
    Scorch
    111
    Sap
    308
    GSBreachFodderHellscapeDemonElite2FlameThrower
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 1534 à 2301 Dégâts de feu
    50% de chances d'infliger Exposition au feu au Toucher
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-85]
    GSBreachFodderHellscapeDemonElite2FlameThrowerAlt
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 1534 à 2301 Dégâts de feu
    50% de chances d'infliger Exposition au feu au Toucher
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-85]
    GPSBreachFodderHellscapeDemonElite2DelayedFireballs
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 7 sec.
    Inflige 2089 à 3134 Dégâts de feu
    Tire 2 Projectiles supplémentaires
    action attack or cast time uses animation length [1]
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile spread radius [15]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachFodderDemon2"] = {
        name = "It That Suspects",
        life = 1.1,
        energyShield = 0.3,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "One Hand Mace",
        skillList = {
            "GSBreachFodderHellscapeDemonElite2FlameThrower",
            "GSBreachFodderHellscapeDemonElite2FlameThrowerAlt",
            "GPSBreachFodderHellscapeDemonElite2DelayedFireballs",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachFodderHellscapeDemonElite2FlameThrower"] = {
        name = "GSBreachFodderHellscapeDemonElite2FlameThrower",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_inflict_fire_exposure_on_hit_%_chance",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -85, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachFodderHellscapeDemonElite2FlameThrowerAlt"] = {
        name = "GSBreachFodderHellscapeDemonElite2FlameThrowerAlt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_inflict_fire_exposure_on_hit_%_chance",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -85, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBreachFodderHellscapeDemonElite2DelayedFireballs"] = {
        name = "GPSBreachFodderHellscapeDemonElite2DelayedFireballs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "projectile_spread_radius",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "distribute_projectiles_over_contact_points",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    It That Suspects
    Démon
    SpectreN
    Tagsbeyond_demon, bludgeoning_weapon, breach_fodder, brequel_monster, Lanceur de sorts, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood
    Vie
    110%
    Energy Shield From Life
    30%
    Ailment Threshold
    110%
    Résistance
    40 0 0 0
    Damage
    105%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    5 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    105%
    Model Size
    75%
    Type
    BreachFodderDemon2
    Metadata
    BreachFodderDemon2Spectre_
    Niveau
    68
    Vie
    4,954
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    2,022
    Damage
    392
    Dégâts des sorts
    392
    Précision
    580
    Attack Time
    1.5
    Expérience
    10,768
    Minion Life
    1,074
    Minion Energy Shield
    439
    Minion Damage
    313
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    GSBreachFodderHellscapeDemonElite2FlameThrower
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 618.7 à 928 Dégâts de feu
    50% de chances d'infliger Exposition au feu au Toucher
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-85]
    GSBreachFodderHellscapeDemonElite2FlameThrowerAlt
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 618.7 à 928 Dégâts de feu
    50% de chances d'infliger Exposition au feu au Toucher
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-85]
    GPSBreachFodderHellscapeDemonElite2DelayedFireballs
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 7 sec.
    Inflige 933.1 à 1400 Dégâts de feu
    Tire 2 Projectiles supplémentaires
    action attack or cast time uses animation length [1]
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile spread radius [15]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachFodderDemon2Spectre_"] = {
        name = "It That Suspects",
        life = 1.1,
        energyShield = 0.3,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "One Hand Mace",
        skillList = {
            "GSBreachFodderHellscapeDemonElite2FlameThrower",
            "GSBreachFodderHellscapeDemonElite2FlameThrowerAlt",
            "GPSBreachFodderHellscapeDemonElite2DelayedFireballs",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachFodderHellscapeDemonElite2FlameThrower"] = {
        name = "GSBreachFodderHellscapeDemonElite2FlameThrower",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_inflict_fire_exposure_on_hit_%_chance",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -85, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachFodderHellscapeDemonElite2FlameThrowerAlt"] = {
        name = "GSBreachFodderHellscapeDemonElite2FlameThrowerAlt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_inflict_fire_exposure_on_hit_%_chance",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -85, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBreachFodderHellscapeDemonElite2DelayedFireballs"] = {
        name = "GPSBreachFodderHellscapeDemonElite2DelayedFireballs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "projectile_spread_radius",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "distribute_projectiles_over_contact_points",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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