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Tunnelling Viper
Spectre | N |
---|---|
Tags | animal_claw_weapon, basilisk_monster, beast, chaos_affinity, extra_extra_large_height, flesh_armour, immobile, influence_monster, insect_blood, is_unarmed, melee, reptile_beast |
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
170%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 22
Attack Time
1.005 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BasiliskBurrowingViperBoss
Metadata
AtlasExile3BurrowingViperMelee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
635
주문 피해
635
정확도
290
Attack Time
1.005
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleePartialChaosWithKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 508–762
치명타 확률: 5%
공격 피해: 75%
Attack Time: 1.005 초
강력한 일격으로 적들을 쓰러트립니다.
명중 시 적을 밀어냄
주는 공격 피해 25% 감폭
물리 피해의 25%를 카오스 피해로 전환
base knockback speed +% [100]
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
주는 공격 피해 25% 감폭
물리 피해의 25%를 카오스 피해로 전환
base knockback speed +% [100]
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
FaceLastTarget
마지막 대상 맞서기
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile3BurrowingViper"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile3BurrowingViper"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile3BurrowingViperMelee"] = { name = "Tunnelling Viper", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 22, accuracy = 1, skillList = { "MeleePartialChaosWithKnockback", "FaceLastTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleePartialChaosWithKnockback"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "base_knockback_speed_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "global_knockback", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0, 25, 100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
밀려날 수 없음
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |