Pilar da Carnificina
Construto
Carnage Pillar
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
MonsterTotemBelly
Metadata
BellyTotem1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
64,033
Armadura
184,954
Evasão
7,860
Escudo de Energia
0
Damage
900
Dano Mágico
900
Precisão
518
Attack Time
1.5
Experiência
13,132
Ailment Threshold
64,033
Chill
202
Shock
202
Brittle
1,145
Scorch
202
Sap
559
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BellyTotemDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 4 seg
Causa 947.9 a 1422 de Dano Físico
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_item_drop_slots = 1 set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/BellyTotem1"] = { name = "Carnage Pillar", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BellyTotemDelayedBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BellyTotemDelayedBlast"] = { name = "BellyTotemDelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {1.6000000238419, 2.4000000953674, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Pilar da Carnificina
Construto
Carnage Pillar
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
MonsterTotemBelly
Metadata
BellyTotem2__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
64,033
Armadura
184,954
Evasão
7,860
Escudo de Energia
0
Damage
900
Dano Mágico
900
Precisão
518
Attack Time
1.5
Experiência
13,132
Ailment Threshold
64,033
Chill
202
Shock
202
Brittle
1,145
Scorch
202
Sap
559
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BellyTotemBonespire
Spell, Area, Duration, Damage, AreaSpell, Triggerable
Degeneração do Talismã
Tempo de Conjuração: 1 seg
Recarga: 4 seg
Causa 141.5 a 169.8 de Dano Físico
Seus Acertos não podem Atordoar Inimigos
Duração base é de 3 segundos
Causa +15 Explosões
active skill area of effect radius +% final [-33]
corrupted blood on hit % average damage to deal per minute per stack [25]
corrupted blood on hit duration [5000]
Seus Acertos não podem Atordoar Inimigos
Duração base é de 3 segundos
Causa +15 Explosões
active skill area of effect radius +% final [-33]
corrupted blood on hit % average damage to deal per minute per stack [25]
corrupted blood on hit duration [5000]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_item_drop_slots = 1 set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/BellyTotem2__"] = { name = "Carnage Pillar", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BellyTotemBonespire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BellyTotemBonespire"] = { name = "Talisman Degen", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.5, 0.60000002384186, 15, 5000, 25, 3000, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Pilar da Carnificina
Construto
Carnage Pillar
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
MonsterTotemBelly
Metadata
BellyTotem3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
64,033
Armadura
184,954
Evasão
7,860
Escudo de Energia
0
Damage
900
Dano Mágico
900
Precisão
518
Attack Time
1.5
Experiência
13,132
Ailment Threshold
64,033
Chill
202
Shock
202
Brittle
1,145
Scorch
202
Sap
559
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BellyTotemBloodMortar
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Bola de Magma
Chance de Crítico: 5%
Tempo de Conjuração: 0.7 seg
Recarga: 2 seg
Arremessa um orbe ardente que explode quando atinge o chão. A habilidade ricocheteia, quicando adiante e causando dano múltiplas vezes.
Causa 343.2 a 514.8 de Dano Físico
Dispara 2 Projéteis adicionais
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
projectile spread radius per additional projectile [10]
Dispara 2 Projéteis adicionais
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
projectile spread radius per additional projectile [10]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_item_drop_slots = 1 set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/BellyTotem3"] = { name = "Carnage Pillar", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BellyTotemBloodMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BellyTotemBloodMortar"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_spread_radius_per_additional_projectile", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 10, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Pilar da Carnificina
Construto
Carnage Pillar
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
MonsterTotemBelly
Metadata
BellyTotem4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
64,033
Armadura
184,954
Evasão
7,860
Escudo de Energia
0
Damage
900
Dano Mágico
900
Precisão
518
Attack Time
1.5
Experiência
13,132
Ailment Threshold
64,033
Chill
202
Shock
202
Brittle
1,145
Scorch
202
Sap
559
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BellyTotemBloodProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.5 seg
Recarga: 4 seg
Causa 603.7 a 905.6 de Dano Físico
Dispara 4 Projéteis adicionais
Dispara Projéteis em um círculo
Velocidade de Projéteis reduzida em 75%
base is projectile [1]
corrupted blood on hit % average damage to deal per minute per stack [130]
corrupted blood on hit duration [2000]
monster projectile variation [13]
Dispara 4 Projéteis adicionais
Dispara Projéteis em um círculo
Velocidade de Projéteis reduzida em 75%
base is projectile [1]
corrupted blood on hit % average damage to deal per minute per stack [130]
corrupted blood on hit duration [2000]
monster projectile variation [13]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_item_drop_slots = 1 set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/BellyTotem4"] = { name = "Carnage Pillar", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BellyTotemBloodProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BellyTotemBloodProjectile"] = { name = "BellyTotemBloodProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_projectile_speed_+%", "number_of_additional_projectiles", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "projectiles_nova", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 13, -75, 4, 2000, 130, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
Pilar da Carnificina
Construto
Carnage Pillar
Spectre | N |
---|---|
Tags | Conjurador, construct, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, red_blood |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
MonsterTotemBelly
Metadata
BellyTotem5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
12,867
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BellyTotemDesecrate
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Profanar
Tempo de Conjuração: 1 seg
Recarga: 4 seg
Profana o solo, criando cadáveres baseados nos monstros da área atual e causando dano de caos degenerativo aos inimigos. Se você utilizar uma habilidade Evocar Espectro, há uma chance de criar cadáveres espectrais iguais aos seus Espectros evocados mais recentes. Somente habilidades de Lacaios podem interagir com cadáveres espectrais.
Causa 170.8 de Dano de Caos Base por segundo
Duração base é de 5 segundos
Cria 3 cadáveres
Nível dos Corpos Criados é igual ao nível da área, máximo de Nível 100
Máximo de 10 Cadáveres permitidos
active skill area of effect radius +% final [40]
desecrated ground art variation [1]
is area damage [1]
Duração base é de 5 segundos
Cria 3 cadáveres
Nível dos Corpos Criados é igual ao nível da área, máximo de Nível 100
Máximo de 10 Cadáveres permitidos
active skill area of effect radius +% final [40]
desecrated ground art variation [1]
is area damage [1]
MonsterDetonateDeadBellyTotem
Spell, Area, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 0.6 seg
Recarga: 1 seg
Duração base é de 1.5 segundos
Duração Base Secundária é de 0.5 segundos
Causa 183.5 a 275.2 de Dano de Fogo
Explosão causa Dano de Fogo base igual a 1% da Vida máxima do cadáver
Causa +1 Explosão
is area damage [1]
Duração Base Secundária é de 0.5 segundos
Causa 183.5 a 275.2 de Dano de Fogo
Explosão causa Dano de Fogo base igual a 1% da Vida máxima do cadáver
Causa +1 Explosão
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_item_drop_slots = 1 set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/BellyTotem5"] = { name = "Carnage Pillar", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BellyTotemDesecrate", "MonsterDetonateDeadBellyTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BellyTotemDesecrate"] = { name = "Desecrate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "desecrate_corpse_level", "desecrated_ground_art_variation", "desecrate_number_of_corpses_to_create", "desecrate_maximum_number_of_corpses", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 5000, 100, 1, 3, 10, 40, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, [2] = {1, 5000, 100, 1, 3, 10, 40, levelRequirement = 5, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadBellyTotem"] = { name = "MonsterDetonateDeadBellyTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1500, 500, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Pilar da Carnificina
Construto
Carnage Pillar
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
MonsterTotemBelly
Metadata
BellyTotem7
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
64,033
Armadura
184,954
Evasão
7,860
Escudo de Energia
0
Damage
900
Dano Mágico
900
Precisão
518
Attack Time
1.5
Experiência
13,132
Ailment Threshold
64,033
Chill
202
Shock
202
Brittle
1,145
Scorch
202
Sap
559
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BellyTotemBlight
Spell, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, DegenOnlySpellDamage, AreaSpell
Infestação
Tempo de Conjuração: 0.21 seg
Aplica um debuff aos inimigos na sua frente que causa dano de caos degenerativo. Inimigos que já não possuírem o debuff da Infestação também são desacelerados por uma curta duração secundária, cada um por um tempo.
Causa 131.1 de Dano de Caos Base por segundo
Duração base é de 1.5 segundos
Duração Base Secundária é de 0.5 segundos
Modificadores de Dano Mágico aplicam-se ao Dano Degenerativo desta Habilidade
Velocidade de Movimento reduzida em 50%
Debuff pode ter até 20 camadas de Dano
active skill area of effect radius +% final [15]
Duração base é de 1.5 segundos
Duração Base Secundária é de 0.5 segundos
Modificadores de Dano Mágico aplicam-se ao Dano Degenerativo desta Habilidade
Velocidade de Movimento reduzida em 50%
Debuff pode ter até 20 camadas de Dano
active skill area of effect radius +% final [15]
MonsterWait
Duração base é de 5 segundos
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_item_drop_slots = 1 set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/BellyTotem7"] = { name = "Carnage Pillar", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterWait", "BellyTotemBlight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterWait"] = { name = "MonsterWait", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BellyTotemBlight"] = { name = "Blight", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.", skillTypes = { [SkillType.Spell] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Channel] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.21, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "base_movement_velocity_+%", "display_max_blight_stacks", "active_skill_area_of_effect_radius_+%_final", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 1500, 500, -50, 20, 15, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Pilar da Carnificina
Construto
Carnage Pillar
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
MonsterTotemBelly
Metadata
BellyTotem8
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
64,033
Armadura
184,954
Evasão
7,860
Escudo de Energia
0
Damage
900
Dano Mágico
900
Precisão
518
Attack Time
1.5
Experiência
13,132
Ailment Threshold
64,033
Chill
202
Shock
202
Brittle
1,145
Scorch
202
Sap
559
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BellyTotemEssenceDrain
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
Drenar Essência
Tempo de Conjuração: 0.75 seg
Recarga: 4 seg
Dispara um projétil que aplica um debuff de dano degenerativo ao acertar. Você é curado com uma porção do dano do debuff. O debuff é espalhado por Contágio.
Causa 277.8 a 388.9 de Dano de Caos
Causa 617.3 de Dano de Caos Base por segundo
Duração base é de 2 segundos
base is projectile [1]
Causa 617.3 de Dano de Caos Base por segundo
Duração base é de 2 segundos
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_item_drop_slots = 1 set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/BellyTotem8"] = { name = "Carnage Pillar", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BellyTotemEssenceDrain", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BellyTotemEssenceDrain"] = { name = "Essence Drain", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_skill_effect_duration", "base_is_projectile", }, levels = { [1] = {2, 0.25, 0.34999999403954, 2000, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }