Virtude de Oriath
HumanóideÁrea: Pátio, Mapa: Pátio
totem art variation [2]
+5 ao número máximo de Totens Convocados
Vida do Totem aumentada em 857%
monster dropped item rarity +% [15000]
monster slain experience +% [100]
kill traps mines and totems on death [1]
20% de Chance de Bloquear o Dano Mágico
Você sofre 10% do Dano de Acertos Bloqueados
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
+5 ao número máximo de Totens Convocados
Vida do Totem aumentada em 857%
monster dropped item rarity +% [15000]
monster slain experience +% [100]
kill traps mines and totems on death [1]
20% de Chance de Bloquear o Dano Mágico
Você sofre 10% do Dano de Acertos Bloqueados
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Oriath's Virtue
| Spectre | |
|---|---|
| Area | Pátio, Mapa: Pátio |
| Tags | Conjurador, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, military, non_unique_map_boss, not_dex, ranged, red_blood |
| Packs |
Vida
270%
Energy Shield From Life
150%
Armadura
+25%
Ailment Threshold
270%
Resistência
Damage
197%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
200%
Model Size
105%
Type
AxisCasterMapBoss2
Metadata
AxisCasterMapBoss1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
77
Vida
1,731,790
Armadura
72,806
Evasão
6,448
Escudo de Energia
43,173
Damage
1,429
Dano Mágico
2,133
Precisão
824
Attack Time
0.87435
Experiência
134,112
Minion Life
347,333
Minion Energy Shield
8,659
Minion Damage
1,179
Ailment Threshold
865,895
Chill
2,738
Shock
2,738
Brittle
15,490
Scorch
2,738
Sap
7,564
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BossSparkTotem
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Faísca
Chance de Crítico: 5%
Eficácia do Dano Adicionado: 50%
Tempo de Conjuração: 0.65 seg
Lança faíscas imprevisíveis que se movem aleatoriamente até atingirem um inimigo ou expirarem.
Duração base é de 1.75 segundos
Dispara 2 Projéteis adicionais
Invoca um Totem que usa esta habilidade
Velocidade de Projéteis aumentada em 25%
base active skill totem level [77]
base is projectile [1]
base totem duration [8000]
base totem range [80]
number of totems summoned in formation [1]
spell maximum base lightning damage [445.2]
spell minimum base lightning damage [137]
AxisBossLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Teleporte Relampejante
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Aguarda por uma tempo antes de teleportar o destino alvo, com a duração sendo baseada na distância e sua velocidade de movimento. Quando o teleporte acontecer, o dano de raio é causado na área ao redor tanto de onde o jogador estava, quanto para onde ele teleportou. Conjurar novamente colocará vários teleportes na fila para acontecer em sequência.
Duração reduzida em 90%
base skill show average damage instead of dps [1]
spell maximum base lightning damage [2975]
spell minimum base lightning damage [991.8]
Object Type
version 2
extends "Metadata/Monsters/Axis/AxisCaster"
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterMapBoss1"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Oriath's Virtue",
life = 2.7,
energyShield = 1.5,
damage = 1.97,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"BossSparkTotem",
"AxisBossLightningWarp",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BossSparkTotem"] = {
name = "Spark",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.65,
baseFlags = {
spell = true,
projectile = true,
duration = true,
totem = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_active_skill_totem_level",
"base_skill_effect_duration",
"number_of_additional_projectiles",
"base_totem_duration",
"base_totem_range",
"number_of_totems_summoned_in_formation",
"base_projectile_speed_+%",
"is_totem",
"base_is_projectile",
},
levels = {
[1] = {0.050000000745058, 0.80000001192093, 4, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.050000000745058, 0.80000001192093, 8, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.050000000745058, 0.80000001192093, 11, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.050000000745058, 0.80000001192093, 15, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.050000000745058, 0.80000001192093, 20, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.050000000745058, 0.80000001192093, 28, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.050000000745058, 0.80000001192093, 29, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.050000000745058, 0.80000001192093, 31, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.050000000745058, 0.80000001192093, 32, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.050000000745058, 0.80000001192093, 34, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, },
[11] = {0.050000000745058, 0.80000001192093, 37, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, },
[12] = {0.050000000745058, 0.80000001192093, 40, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[13] = {0.050000000745058, 0.80000001192093, 42, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, },
[14] = {0.050000000745058, 0.80000001192093, 44, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, },
[15] = {0.050000000745058, 0.80000001192093, 50, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1}, cost = { }, },
[16] = {0.050000000745058, 0.80000001192093, 51, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, },
[17] = {0.050000000745058, 0.80000001192093, 52, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, },
[18] = {0.050000000745058, 0.80000001192093, 63, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, },
[19] = {0.050000000745058, 0.80000001192093, 65, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, },
[20] = {0.050000000745058, 0.80000001192093, 66, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[21] = {0.050000000745058, 0.80000001192093, 67, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, },
[22] = {0.40000000596046, 1.2999999523163, 68, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[23] = {0.40000000596046, 1.2999999523163, 69, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, },
[24] = {0.40000000596046, 1.2999999523163, 70, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, },
[25] = {0.40000000596046, 1.2999999523163, 71, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, },
[26] = {0.40000000596046, 1.2999999523163, 72, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
[27] = {0.40000000596046, 1.2999999523163, 73, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, },
[28] = {0.40000000596046, 1.2999999523163, 74, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, },
[29] = {0.40000000596046, 1.2999999523163, 75, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, },
[30] = {0.40000000596046, 1.2999999523163, 76, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, },
[31] = {0.40000000596046, 1.2999999523163, 77, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, },
[32] = {0.40000000596046, 1.2999999523163, 78, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, },
[33] = {0.40000000596046, 1.2999999523163, 79, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, },
[34] = {0.40000000596046, 1.2999999523163, 80, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, },
[35] = {0.40000000596046, 1.2999999523163, 81, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, },
[36] = {0.40000000596046, 1.2999999523163, 82, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AxisBossLightningWarp"] = {
name = "Lightning Warp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Movement] = true,
[SkillType.Lightning] = true,
[SkillType.AreaSpell] = true,
[SkillType.Travel] = true,
[SkillType.Multicastable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "variable_duration_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"skill_effect_duration_+%",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {0.5, 1.5, -90, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
totem art variation [2]
| Family | TotemVariation |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
+5 ao número máximo de Totens Convocados
| Family | AdditionalTotems |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Vida do Totem aumentada em 857%
| Family | IncreasedTotemLife |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Vida |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
20% de Chance de Bloquear o Dano Mágico
Você sofre 10% do Dano de Acertos Bloqueados
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Virtude de Oriath
Humanóidetotem art variation [2]
+5 ao número máximo de Totens Convocados
Vida do Totem aumentada em 857%
monster dropped item rarity +% [15000]
monster slain experience +% [100]
kill traps mines and totems on death [1]
20% de Chance de Bloquear o Dano Mágico
Você sofre 10% do Dano de Acertos Bloqueados
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
+5 ao número máximo de Totens Convocados
Vida do Totem aumentada em 857%
monster dropped item rarity +% [15000]
monster slain experience +% [100]
kill traps mines and totems on death [1]
20% de Chance de Bloquear o Dano Mágico
Você sofre 10% do Dano de Acertos Bloqueados
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Oriath's Virtue
| Spectre | |
|---|---|
| Tags | Conjurador, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, military, not_dex, ranged, red_blood, standalone_map_boss |
Vida
270%
Energy Shield From Life
150%
Armadura
+25%
Ailment Threshold
270%
Resistência
Damage
197%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
200%
Model Size
105%
Type
AxisCasterMapBoss2
Metadata
AxisCasterMapBoss1Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
376,235
Armadura
35,988
Evasão
4,739
Escudo de Energia
24,814
Damage
838
Dano Mágico
1,251
Precisão
580
Attack Time
0.87435
Experiência
112,805
Minion Life
81,609
Minion Energy Shield
5,382
Minion Damage
669
Ailment Threshold
237,028
Chill
749
Shock
749
Brittle
4,240
Scorch
749
Sap
2,071
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BossSparkTotem
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Faísca
Chance de Crítico: 5%
Eficácia do Dano Adicionado: 50%
Tempo de Conjuração: 0.65 seg
Lança faíscas imprevisíveis que se movem aleatoriamente até atingirem um inimigo ou expirarem.
Duração base é de 1.75 segundos
Dispara 2 Projéteis adicionais
Invoca um Totem que usa esta habilidade
Velocidade de Projéteis aumentada em 25%
base active skill totem level [68]
base is projectile [1]
base totem duration [8000]
base totem range [80]
number of totems summoned in formation [1]
spell maximum base lightning damage [304.8]
spell minimum base lightning damage [93.78]
AxisBossLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Teleporte Relampejante
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Aguarda por uma tempo antes de teleportar o destino alvo, com a duração sendo baseada na distância e sua velocidade de movimento. Quando o teleporte acontecer, o dano de raio é causado na área ao redor tanto de onde o jogador estava, quanto para onde ele teleportou. Conjurar novamente colocará vários teleportes na fila para acontecer em sequência.
Duração reduzida em 90%
base skill show average damage instead of dps [1]
spell maximum base lightning damage [1829]
spell minimum base lightning damage [609.6]
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterMapBoss1Standalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Oriath's Virtue",
life = 2.7,
energyShield = 1.5,
damage = 1.97,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"BossSparkTotem",
"AxisBossLightningWarp",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BossSparkTotem"] = {
name = "Spark",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.65,
baseFlags = {
spell = true,
projectile = true,
duration = true,
totem = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_active_skill_totem_level",
"base_skill_effect_duration",
"number_of_additional_projectiles",
"base_totem_duration",
"base_totem_range",
"number_of_totems_summoned_in_formation",
"base_projectile_speed_+%",
"is_totem",
"base_is_projectile",
},
levels = {
[1] = {0.050000000745058, 0.80000001192093, 4, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.050000000745058, 0.80000001192093, 8, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.050000000745058, 0.80000001192093, 11, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.050000000745058, 0.80000001192093, 15, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.050000000745058, 0.80000001192093, 20, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.050000000745058, 0.80000001192093, 28, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.050000000745058, 0.80000001192093, 29, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.050000000745058, 0.80000001192093, 31, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.050000000745058, 0.80000001192093, 32, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.050000000745058, 0.80000001192093, 34, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, },
[11] = {0.050000000745058, 0.80000001192093, 37, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, },
[12] = {0.050000000745058, 0.80000001192093, 40, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[13] = {0.050000000745058, 0.80000001192093, 42, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, },
[14] = {0.050000000745058, 0.80000001192093, 44, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, },
[15] = {0.050000000745058, 0.80000001192093, 50, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1}, cost = { }, },
[16] = {0.050000000745058, 0.80000001192093, 51, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, },
[17] = {0.050000000745058, 0.80000001192093, 52, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, },
[18] = {0.050000000745058, 0.80000001192093, 63, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, },
[19] = {0.050000000745058, 0.80000001192093, 65, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, },
[20] = {0.050000000745058, 0.80000001192093, 66, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[21] = {0.050000000745058, 0.80000001192093, 67, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, },
[22] = {0.40000000596046, 1.2999999523163, 68, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[23] = {0.40000000596046, 1.2999999523163, 69, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, },
[24] = {0.40000000596046, 1.2999999523163, 70, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, },
[25] = {0.40000000596046, 1.2999999523163, 71, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, },
[26] = {0.40000000596046, 1.2999999523163, 72, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
[27] = {0.40000000596046, 1.2999999523163, 73, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, },
[28] = {0.40000000596046, 1.2999999523163, 74, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, },
[29] = {0.40000000596046, 1.2999999523163, 75, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, },
[30] = {0.40000000596046, 1.2999999523163, 76, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, },
[31] = {0.40000000596046, 1.2999999523163, 77, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, },
[32] = {0.40000000596046, 1.2999999523163, 78, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, },
[33] = {0.40000000596046, 1.2999999523163, 79, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, },
[34] = {0.40000000596046, 1.2999999523163, 80, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, },
[35] = {0.40000000596046, 1.2999999523163, 81, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, },
[36] = {0.40000000596046, 1.2999999523163, 82, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AxisBossLightningWarp"] = {
name = "Lightning Warp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Movement] = true,
[SkillType.Lightning] = true,
[SkillType.AreaSpell] = true,
[SkillType.Travel] = true,
[SkillType.Multicastable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "variable_duration_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"skill_effect_duration_+%",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {0.5, 1.5, -90, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
totem art variation [2]
| Family | TotemVariation |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
+5 ao número máximo de Totens Convocados
| Family | AdditionalTotems |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Vida do Totem aumentada em 857%
| Family | IncreasedTotemLife |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Vida |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
20% de Chance de Bloquear o Dano Mágico
Você sofre 10% do Dano de Acertos Bloqueados
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Virtude de Oriath
Humanóidetotem art variation [2]
+5 ao número máximo de Totens Convocados
Vida do Totem aumentada em 857%
monster dropped item rarity +% [15000]
monster slain experience +% [100]
kill traps mines and totems on death [1]
20% de Chance de Bloquear o Dano Mágico
Você sofre 10% do Dano de Acertos Bloqueados
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
+5 ao número máximo de Totens Convocados
Vida do Totem aumentada em 857%
monster dropped item rarity +% [15000]
monster slain experience +% [100]
kill traps mines and totems on death [1]
20% de Chance de Bloquear o Dano Mágico
Você sofre 10% do Dano de Acertos Bloqueados
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Oriath's Virtue
| Spectre | |
|---|---|
| Tags | elder_map_boss, hard_armour, has_wand, human, humanoid, medium_movement, medium_small_height, military, non_attacking, not_dex, red_blood |
Vida
270%
Energy Shield From Life
150%
Armadura
+25%
Ailment Threshold
270%
Resistência
Damage
197%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
200%
Model Size
105%
Type
AxisCasterMapBoss2
Metadata
AxisCasterMapBoss1Elder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterMapBoss1Elder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Oriath's Virtue",
life = 2.7,
energyShield = 1.5,
damage = 1.97,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
},
modList = {
},
}
totem art variation [2]
| Family | TotemVariation |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
+5 ao número máximo de Totens Convocados
| Family | AdditionalTotems |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Vida do Totem aumentada em 857%
| Family | IncreasedTotemLife |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Vida |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
20% de Chance de Bloquear o Dano Mágico
Você sofre 10% do Dano de Acertos Bloqueados
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















