ExpeditionDetonatorUltimatumAltarRitualRuneBlightCoreLegionInitiatorBetrayalSymbolCatarinaIncursionCraftingBenchBestiaryRareMonsterAbyssBreach
AuguryEffigyDeepwaterCursedTreasureMirageMercenaryEncounterVillageShippingSanctumArchnemesisHeistSumgglersCacheHarvestPortalAfflictionInitiatorDelveMineralVeinEssenceStrongboxShrine
Víbora Primitiva
Morto-vivo
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Primal Viper
Spectre
Tagsanimal_claw_weapon, beast, cold_affinity, flesh_armour, ghost, immobile, is_unarmed, medium_height, melee, ranged, red_blood, reptile_beast, undead
Vida
330%
Ailment Threshold
330%
Resistência
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 20
Attack Time
1.995 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
HarvestDevourerSnake
Metadata
HarvestDevourerSnakeT2
Nível
68
Vida
21,230
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.995
Experiência
10,255
Minion Life
4,605
Minion Damage
298
Ailment Threshold
21,230
Chill
67
Shock
67
Brittle
380
Scorch
67
Sap
185
Phys Convert Ele
240%
MeleeHarvestSnake
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 299—448
Chance de Crítico: 5%
Dano de Ataque: 88.75%
Attack Time: 1.995 seg
Abate seus inimigos com um golpe poderoso.
Empurra Inimigos ao Acertar
Causa 11.25% menos Dano de Ataque
15% do Dano Físico Convertido para Dano de Gelo
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
GAHarvestDevourerSnakeBite
Triggerable, Attack
Base Damage: 299—448
Chance de Crítico: 5%
Dano de Ataque: 77.5%
Attack Time: 1.995 seg
Causa 22.5% menos Dano de Ataque
15% do Dano Físico Convertido para Dano de Gelo
+3 metros ao Alcance de Golpes Corpo a Corpo
cast time overrides attack duration [1]
is area damage [1]
MPWHarvestDevourerSnakeSpit
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 299—448
Chance de Crítico: 5%
Dano de Ataque: 85%
Attack Time: 1.995 seg
Causa 15% menos Dano de Ataque
20% do Dano Físico Convertido para Dano de Gelo
base is projectile [1]
base projectile ground effect duration [2000]
cast time overrides attack duration [1]
ground ice art variation [4]
maintain projectile direction when using contact position [1]
monster projectile variation [113]
projectile spread radius [18]
projectile uses contact position [1]
projectiles drop ground ice [1]
use scaled contact offset [1]
EASHarvestEmerge
Spell
Tempo de Conjuração: 1 seg

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Life
{
	corpse_usable = false
	corpse_sink_delay_ms = 2300
}

Pathfinding
{
	immobile = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestDevourerSnakeT2"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Primal Viper",
    life = 3.3,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeHarvestSnake",
        "MPWHarvestDevourerSnakeSpit",
        "GAHarvestDevourerSnakeBite",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeHarvestSnake"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, 15, baseMultiplier = 0.8875, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWHarvestDevourerSnakeSpit"] = {
    name = "MPWHarvestDevourerSnakeSpit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.8,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_projectile_ground_effect_duration",
        "ground_ice_art_variation",
        "skill_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "projectiles_drop_ground_ice",
        "maintain_projectile_direction_when_using_contact_position",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {113, 18, 2000, 4, 20, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestDevourerSnakeBite"] = {
    name = "GAHarvestDevourerSnakeBite",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {30, 15, baseMultiplier = 0.775, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
FamilyBeyondPortalChance
Domainsmonstro (3)
GenerationTypeÚnicos (3)
Stats
  • monster hellscape charge +% -66 — -66 Global
  • monster beyond portal chance +% final -66 — -66 Global
  • Víbora Primal
    Morto-vivo
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Viper
    Spectre
    Tagsanimal_claw_weapon, beast, cold_affinity, flesh_armour, ghost, immobile, is_unarmed, medium_height, melee, ranged, red_blood, reptile_beast, undead
    Vida
    330%
    Ailment Threshold
    330%
    Resistência
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    4 ~ 20
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    HarvestDevourerSnake
    Metadata
    HarvestDevourerSnakeT2Ritual_
    Nível
    68
    Vida
    21,230
    Armadura
    28,790
    Evasão
    4,739
    Damage
    374
    Dano Mágico
    374
    Precisão
    580
    Attack Time
    1.995
    Experiência
    10,255
    Minion Life
    4,605
    Minion Damage
    298
    Ailment Threshold
    21,230
    Chill
    67
    Shock
    67
    Brittle
    380
    Scorch
    67
    Sap
    185
    Phys Convert Ele
    240%
    MeleeHarvestSnake
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 299—448
    Chance de Crítico: 5%
    Dano de Ataque: 88.75%
    Attack Time: 1.995 seg
    Abate seus inimigos com um golpe poderoso.
    Empurra Inimigos ao Acertar
    Causa 11.25% menos Dano de Ataque
    15% do Dano Físico Convertido para Dano de Gelo
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    GAHarvestDevourerSnakeBite
    Triggerable, Attack
    Base Damage: 299—448
    Chance de Crítico: 5%
    Dano de Ataque: 77.5%
    Attack Time: 1.995 seg
    Causa 22.5% menos Dano de Ataque
    15% do Dano Físico Convertido para Dano de Gelo
    +3 metros ao Alcance de Golpes Corpo a Corpo
    cast time overrides attack duration [1]
    is area damage [1]
    MPWHarvestDevourerSnakeSpit
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 299—448
    Chance de Crítico: 5%
    Dano de Ataque: 85%
    Attack Time: 1.995 seg
    Causa 15% menos Dano de Ataque
    20% do Dano Físico Convertido para Dano de Gelo
    base is projectile [1]
    base projectile ground effect duration [2000]
    cast time overrides attack duration [1]
    ground ice art variation [4]
    maintain projectile direction when using contact position [1]
    monster projectile variation [113]
    projectile spread radius [18]
    projectile uses contact position [1]
    projectiles drop ground ice [1]
    use scaled contact offset [1]
    EASHarvestEmerge
    Spell
    Tempo de Conjuração: 1 seg

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    	corpse_usable = false
    	corpse_sink_delay_ms = 2300
    }
    
    Pathfinding
    {
    	immobile = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestDevourerSnakeT2Ritual_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Primal Viper",
        life = 3.3,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeHarvestSnake",
            "MPWHarvestDevourerSnakeSpit",
            "GAHarvestDevourerSnakeBite",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeHarvestSnake"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {100, 15, baseMultiplier = 0.8875, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWHarvestDevourerSnakeSpit"] = {
        name = "MPWHarvestDevourerSnakeSpit",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.8,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_projectile_ground_effect_duration",
            "ground_ice_art_variation",
            "skill_physical_damage_%_to_convert_to_cold",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "projectiles_drop_ground_ice",
            "maintain_projectile_direction_when_using_contact_position",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {113, 18, 2000, 4, 20, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestDevourerSnakeBite"] = {
        name = "GAHarvestDevourerSnakeBite",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {30, 15, baseMultiplier = 0.775, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    Domainsmonstro (3)
    GenerationTypeÚnicos (3)
    Stats
  • monster hellscape charge +% -66 — -66 Global
  • monster beyond portal chance +% final -66 — -66 Global
  • Edit

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