Víbora primitiva
Primal Viper
SpectreN
Modmonster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Immunemonster no map drops [1]
Tagsanimal_claw_weapon, cold_affinity, flesh_armour, ghost, immobile, is_unarmed, medium_height, melee, ranged, red_blood, reptile_beast
330%Vida
330%Ailment Threshold
0 0 0 0Resistencia
100%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
4 ~ 20Attack Distance
1.995 SecondAttack Time
±20%Damage Spread
100%Experiencia
100%Model Size
HarvestDevourerSnakeType
116,474Vida
16,265Armadura
8,120Evasión
0Escudo de energía
953Damage
538Precisión
1.995Attack Time
13,250Experiencia
116,474Ailment Threshold
368Chill
368Shock
2,084Brittle
368Scorch
1,018Sap
MeleeHarvestSnake
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 763–1144
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
Derriba a tus enemigos con un poderoso embate.
Empuja Enemigos con Cada Golpe
El 15% del daño físico se convierte en daño de hielo
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
GAHarvestDevourerSnakeBite
Triggerable, Attack
Base Damage: 763–1144
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
El 15% del daño físico se convierte en daño de hielo
+30 al rango de golpes cuerpo a cuerpo
cast time overrides attack duration [1]
is area damage [1]
MPWHarvestDevourerSnakeSpit
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 763–1144
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
El 20% del daño físico se convierte en daño de hielo
base is projectile [1]
base projectile ground effect duration [2000]
cast time overrides attack duration [1]
ground ice art variation [4]
maintain projectile direction when using contact position [1]
monster projectile variation [113]
projectile spread radius [50]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles drop ground ice [1]
use scaled contact offset [1]
EASHarvestEmerge
94,253Vida
14,425Armadura
7,608Evasión
0Escudo de energía
850Damage
499Precisión
1.995Attack Time
13,006Experiencia
94,253Ailment Threshold
298Chill
298Shock
1,686Brittle
298Scorch
823Sap
MeleeHarvestSnake
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 680–1020
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
Derriba a tus enemigos con un poderoso embate.
Empuja Enemigos con Cada Golpe
El 15% del daño físico se convierte en daño de hielo
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
GAHarvestDevourerSnakeBite
Triggerable, Attack
Base Damage: 680–1020
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
El 15% del daño físico se convierte en daño de hielo
+30 al rango de golpes cuerpo a cuerpo
cast time overrides attack duration [1]
is area damage [1]
MPWHarvestDevourerSnakeSpit
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 680–1020
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
El 20% del daño físico se convierte en daño de hielo
base is projectile [1]
base projectile ground effect duration [2000]
cast time overrides attack duration [1]
ground ice art variation [4]
maintain projectile direction when using contact position [1]
monster projectile variation [113]
projectile spread radius [50]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles drop ground ice [1]
use scaled contact offset [1]
EASHarvestEmerge
60,186Vida
11,328Armadura
6,667Evasión
0Escudo de energía
675Damage
428Precisión
1.995Attack Time
12,377Experiencia
60,186Ailment Threshold
190Chill
190Shock
1,077Brittle
190Scorch
526Sap
MeleeHarvestSnake
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 540–810
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
Derriba a tus enemigos con un poderoso embate.
Empuja Enemigos con Cada Golpe
El 15% del daño físico se convierte en daño de hielo
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
GAHarvestDevourerSnakeBite
Triggerable, Attack
Base Damage: 540–810
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
El 15% del daño físico se convierte en daño de hielo
+30 al rango de golpes cuerpo a cuerpo
cast time overrides attack duration [1]
is area damage [1]
MPWHarvestDevourerSnakeSpit
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 540–810
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
El 20% del daño físico se convierte en daño de hielo
base is projectile [1]
base projectile ground effect duration [2000]
cast time overrides attack duration [1]
ground ice art variation [4]
maintain projectile direction when using contact position [1]
monster projectile variation [113]
projectile spread radius [50]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles drop ground ice [1]
use scaled contact offset [1]
EASHarvestEmerge
35,813Vida
8,348Armadura
5,633Evasión
0Escudo de energía
504Damage
352Precisión
1.995Attack Time
11,388Experiencia
35,813Ailment Threshold
113Chill
113Shock
641Brittle
113Scorch
313Sap
MeleeHarvestSnake
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 403–604
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
Derriba a tus enemigos con un poderoso embate.
Empuja Enemigos con Cada Golpe
El 15% del daño físico se convierte en daño de hielo
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
GAHarvestDevourerSnakeBite
Triggerable, Attack
Base Damage: 403–604
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
El 15% del daño físico se convierte en daño de hielo
+30 al rango de golpes cuerpo a cuerpo
cast time overrides attack duration [1]
is area damage [1]
MPWHarvestDevourerSnakeSpit
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 403–604
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
El 20% del daño físico se convierte en daño de hielo
base is projectile [1]
base projectile ground effect duration [2000]
cast time overrides attack duration [1]
ground ice art variation [4]
maintain projectile direction when using contact position [1]
monster projectile variation [113]
projectile spread radius [50]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles drop ground ice [1]
use scaled contact offset [1]
EASHarvestEmerge
21,230Vida
6,127Armadura
4,739Evasión
0Escudo de energía
374Damage
290Precisión
1.995Attack Time
10,255Experiencia
21,230Ailment Threshold
67Chill
67Shock
380Brittle
67Scorch
185Sap
MeleeHarvestSnake
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 299–448
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
Derriba a tus enemigos con un poderoso embate.
Empuja Enemigos con Cada Golpe
El 15% del daño físico se convierte en daño de hielo
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
GAHarvestDevourerSnakeBite
Triggerable, Attack
Base Damage: 299–448
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
El 15% del daño físico se convierte en daño de hielo
+30 al rango de golpes cuerpo a cuerpo
cast time overrides attack duration [1]
is area damage [1]
MPWHarvestDevourerSnakeSpit
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 299–448
Daño de golpe crítico: 5%
Attack Time: 1.995 Second
El 20% del daño físico se convierte en daño de hielo
base is projectile [1]
base projectile ground effect duration [2000]
cast time overrides attack duration [1]
ground ice art variation [4]
maintain projectile direction when using contact position [1]
monster projectile variation [113]
projectile spread radius [50]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles drop ground ice [1]
use scaled contact offset [1]
EASHarvestEmerge
Melee90OnlyLastTarget TargetInRange=20
Melee3TargetNear TargetInRange=20
GeometryAttack90OnlyLastTarget ForceTargetEnemy TargetNotInRange=19 TargetInRange=30
GeometryAttack3ForceTargetEnemy TargetNotInRange=19 TargetInRange=30
MonsterProjectileWeapon45ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
MonsterProjectileWeapon9ForceTargetEnemy TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Life
{
	corpse_usable = false
	corpse_sink_delay_ms = 2300
}

Pathfinding
{
	immobile = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	on_death = "Call( Vines1500 );"
}

Render
{
	visual_size_index = 1
	selection_height_override = 220
}

Preload
{
	preload_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Viper/SnakeHole"
}

Positioned
{
	on_initial_position_set =
	"
		Delay( 0.05, { initial_hole.SetVariableScale( 1 ); } );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestDevourerSnakeT2"] = {
    name = "Primal Viper",
    life = 3.3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeHarvestSnake",
        "MPWHarvestDevourerSnakeSpit",
        "GAHarvestDevourerSnakeBite",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeHarvestSnake"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWHarvestDevourerSnakeSpit"] = {
    name = "MPWHarvestDevourerSnakeSpit",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.8,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestDevourerSnakeBite"] = {
    name = "GAHarvestDevourerSnakeBite",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

Mod IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Wiki Edit

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