Lanceiro Pescador
Humanóide
remove enemy flask charge on hit % chance [50]
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Spearfisher
SpectreN
Tagsfast_movement, human, humanoid, karui, not_int, not_str, red_blood
Vida
100%
Evasão
+50%
Ailment Threshold
100%
Resistência
0 52 52 0
Damage
125%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
AncestralSpearRope
Metadata
AncestralSpearRope
Nível
68
Vida
6,433
Armadura
28,790
Evasão
7,109
Escudo de Energia
0
Damage
467
Dano Mágico
467
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 374–560
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWAncestralSpearThrowRope
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 374–560
Chance de Crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [163]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AncestralSpearEnsnare
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Trappable, Mineable, Totemable, Triggerable, Area
Flecha Aprisionadora
Base Damage: 374–560
Chance de Crítico: 5%
Attack Time: 1.5 seg
Dispara uma flecha que continua no solo atrás do alvo final, prendendo tal inimigo à ela. Inimigos aprisionados têm menos velocidade de movimento enquanto tentam se soltar. O aprisionamento se quebra caso eles deixem a área de efeito.
Cada Aprisionamento aplica 40% menos Velocidade de Movimento aos Inimigos Normais ou Mágicos
Cada Aprisionamento aplica 30% menos Velocidade de Movimento aos Inimigos Raros
Cada Aprisionamento aplica 25% menos Velocidade de Movimento aos Inimigos Únicos
action attack or cast time uses animation length [1]
base is projectile [1]
main hand weapon range + [50]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Actor
{
	on_effect_event_contact_for_AncestralSpearEnsnare = "RemoveAttachedObjectFromBones( R_Weapon );"
	on_effect_end_AncestralSpearEnsnare = "AddAttached( Metadata/Monsters/LeagueAncestral/TasalioTribe/attachments/TasalioKaruiSpearThrower/TasalioKaruiSpearThrowerWeapon.ao, R_Weapon );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralSpearRope"] = {
    name = "Spearfisher",
    life = 1,
    fireResist = 0,
    coldResist = 52,
    lightningResist = 52,
    chaosResist = 0,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPWAncestralSpearThrowRope",
        "AncestralSpearEnsnare",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWAncestralSpearThrowRope"] = {
    name = "MPWAncestralSpearThrowRope",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {163, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralSpearEnsnare"] = {
    name = "Ensnaring Arrow",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "tethered_movement_speed_+%_final_per_rope",
        "tethered_movement_speed_+%_final_per_rope_vs_rare",
        "tethered_movement_speed_+%_final_per_rope_vs_unique",
        "main_hand_weapon_range_+",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, -30, -25, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
remove enemy flask charge on hit % chance [50]
IdAncestralTrialMonsterStealsFlaskChargesTasalio
FamilyAncestralTrialMonster
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • remove enemy flask charge on hit % chance Min: 50 Max: 50 Global
  • monster chance to not flee % [90]
    monster damage +% final vs monsters from ancestral rank [0]
    IdAncestralTrialMonsterBasicFleeAndDamage
    FamilyAncestralTrialMonster
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 90 Max: 90 Global
  • monster damage +% final vs monsters from ancestral rank Min: 0 Max: 0 Global
  • Lanceiro Pescador
    Humanóide
    remove enemy flask charge on hit % chance [50]
    Spearfisher
    SpectreY
    Tagsfast_movement, human, humanoid, karui, not_int, not_str, red_blood
    Packs
  • Embarcação, Fisgador, Lanceiro Pescador, Tuatara Fisgado
  • Rakiata, Fisgador, Lanceiro Pescador, Tuatara Fisgado
  • Vida
    100%
    Evasão
    +50%
    Ailment Threshold
    100%
    Resistência
    0 52 52 0
    Damage
    94%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    5 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    AncestralSpearRopeStandalone
    Metadata
    AncestralSpearRopeStandalone
    Nível
    68
    Vida
    6,433
    Armadura
    28,790
    Evasão
    7,109
    Escudo de Energia
    0
    Damage
    351
    Dano Mágico
    351
    Precisão
    290
    Attack Time
    1.5
    Experiência
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 281–421
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPWAncestralSpearThrowRope
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 281–421
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [163]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    AncestralSpearEnsnare
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Trappable, Mineable, Totemable, Triggerable, Area
    Flecha Aprisionadora
    Base Damage: 281–421
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Dispara uma flecha que continua no solo atrás do alvo final, prendendo tal inimigo à ela. Inimigos aprisionados têm menos velocidade de movimento enquanto tentam se soltar. O aprisionamento se quebra caso eles deixem a área de efeito.
    Cada Aprisionamento aplica 40% menos Velocidade de Movimento aos Inimigos Normais ou Mágicos
    Cada Aprisionamento aplica 30% menos Velocidade de Movimento aos Inimigos Raros
    Cada Aprisionamento aplica 25% menos Velocidade de Movimento aos Inimigos Únicos
    action attack or cast time uses animation length [1]
    base is projectile [1]
    main hand weapon range + [50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Actor
    {
    	on_effect_event_contact_for_AncestralSpearEnsnare = "RemoveAttachedObjectFromBones( R_Weapon );"
    	on_effect_end_AncestralSpearEnsnare = "AddAttached( Metadata/Monsters/LeagueAncestral/TasalioTribe/attachments/TasalioKaruiSpearThrower/TasalioKaruiSpearThrowerWeapon.ao, R_Weapon );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralSpearRopeStandalone"] = {
        name = "Spearfisher",
        life = 1,
        fireResist = 0,
        coldResist = 52,
        lightningResist = 52,
        chaosResist = 0,
        damage = 0.94,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPWAncestralSpearThrowRope",
            "AncestralSpearEnsnare",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWAncestralSpearThrowRope"] = {
        name = "MPWAncestralSpearThrowRope",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {163, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralSpearEnsnare"] = {
        name = "Ensnaring Arrow",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "debuff_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "tethered_movement_speed_+%_final_per_rope",
            "tethered_movement_speed_+%_final_per_rope_vs_rare",
            "tethered_movement_speed_+%_final_per_rope_vs_unique",
            "main_hand_weapon_range_+",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, -30, -25, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    remove enemy flask charge on hit % chance [50]
    IdAncestralTrialMonsterStealsFlaskChargesTasalio
    FamilyAncestralTrialMonster
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • remove enemy flask charge on hit % chance Min: 50 Max: 50 Global
  • Lanceiro Pescador
    Favor: 600
    Especialidade: Aprisiona Inimigos

    Passiva Tribal: Roubo de Cargas de Frasco

    Envolver
    Arremessa uma lança. Quando ela golpear um inimigo, uma corda o envolverá, retardando-o baseado na distância que estiver do Lanceiro Pescador
    Spearfisher
    Edit

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