Speerfischer
Humanoid
remove enemy flask charge on hit % chance [50]
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Spearfisher
Spectre | N |
---|---|
Tags | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
Leben
100%
Ausweichen
+50%
Ailment Threshold
100%
Widerstand
0 52 52 0
Damage
125%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
AncestralSpearRope
Metadata
AncestralSpearRope
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
7,109
Energieschild
0
Damage
467
Zauberschaden
467
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 374–560
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWAncestralSpearThrowRope
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 374–560
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [163]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [163]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AncestralSpearEnsnare
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Trappable, Mineable, Totemable, Triggerable, Area
Fesselnder Pfeil
Base Damage: 374–560
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Feuert einen Pfeil, der im Boden hinter seinem letzten Ziel verbleibt und den Gegner daran fesselt. Gefesselte Gegner verfügen über weniger Bewegungsgeschwindigkeit, während sie versuchen, die Fessel zu lösen. Die Fessel wird gelöst, wenn der Gegner den Wirkungsbereich verlässt.
Jede Fessel wendet auf normale oder magische Gegner 40% weniger Bewegungsgeschwindigkeit an
Jede Fessel wendet auf seltene Gegner 30% weniger Bewegungsgeschwindigkeit an
Jede Fessel wendet auf einzigartige Gegner 25% weniger Bewegungsgeschwindigkeit an
action attack or cast time uses animation length [1]
base is projectile [1]
main hand weapon range + [50]
Jede Fessel wendet auf seltene Gegner 30% weniger Bewegungsgeschwindigkeit an
Jede Fessel wendet auf einzigartige Gegner 25% weniger Bewegungsgeschwindigkeit an
action attack or cast time uses animation length [1]
base is projectile [1]
main hand weapon range + [50]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Actor { on_effect_event_contact_for_AncestralSpearEnsnare = "RemoveAttachedObjectFromBones( R_Weapon );" on_effect_end_AncestralSpearEnsnare = "AddAttached( Metadata/Monsters/LeagueAncestral/TasalioTribe/attachments/TasalioKaruiSpearThrower/TasalioKaruiSpearThrowerWeapon.ao, R_Weapon );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralSpearRope"] = { name = "Spearfisher", life = 1, fireResist = 0, coldResist = 52, lightningResist = 52, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, weaponType1 = "Dagger", skillList = { "MeleeAtAnimationSpeed", "MPWAncestralSpearThrowRope", "AncestralSpearEnsnare", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWAncestralSpearThrowRope"] = { name = "MPWAncestralSpearThrowRope", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {163, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralSpearEnsnare"] = { name = "Ensnaring Arrow", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "tethered_movement_speed_+%_final_per_rope", "tethered_movement_speed_+%_final_per_rope_vs_rare", "tethered_movement_speed_+%_final_per_rope_vs_unique", "main_hand_weapon_range_+", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, -30, -25, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
remove enemy flask charge on hit % chance [50]
Id | AncestralTrialMonsterStealsFlaskChargesTasalio |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Id | AncestralTrialMonsterBasicFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Speerfischer
Humanoid
remove enemy flask charge on hit % chance [50]
Spearfisher
Spectre | Y |
---|---|
Tags | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
Packs |
Leben
100%
Ausweichen
+50%
Ailment Threshold
100%
Widerstand
0 52 52 0
Damage
94%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
AncestralSpearRopeStandalone
Metadata
AncestralSpearRopeStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
7,109
Energieschild
0
Damage
351
Zauberschaden
351
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 281–421
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWAncestralSpearThrowRope
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 281–421
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [163]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [163]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AncestralSpearEnsnare
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Trappable, Mineable, Totemable, Triggerable, Area
Fesselnder Pfeil
Base Damage: 281–421
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Feuert einen Pfeil, der im Boden hinter seinem letzten Ziel verbleibt und den Gegner daran fesselt. Gefesselte Gegner verfügen über weniger Bewegungsgeschwindigkeit, während sie versuchen, die Fessel zu lösen. Die Fessel wird gelöst, wenn der Gegner den Wirkungsbereich verlässt.
Jede Fessel wendet auf normale oder magische Gegner 40% weniger Bewegungsgeschwindigkeit an
Jede Fessel wendet auf seltene Gegner 30% weniger Bewegungsgeschwindigkeit an
Jede Fessel wendet auf einzigartige Gegner 25% weniger Bewegungsgeschwindigkeit an
action attack or cast time uses animation length [1]
base is projectile [1]
main hand weapon range + [50]
Jede Fessel wendet auf seltene Gegner 30% weniger Bewegungsgeschwindigkeit an
Jede Fessel wendet auf einzigartige Gegner 25% weniger Bewegungsgeschwindigkeit an
action attack or cast time uses animation length [1]
base is projectile [1]
main hand weapon range + [50]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Actor { on_effect_event_contact_for_AncestralSpearEnsnare = "RemoveAttachedObjectFromBones( R_Weapon );" on_effect_end_AncestralSpearEnsnare = "AddAttached( Metadata/Monsters/LeagueAncestral/TasalioTribe/attachments/TasalioKaruiSpearThrower/TasalioKaruiSpearThrowerWeapon.ao, R_Weapon );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralSpearRopeStandalone"] = { name = "Spearfisher", life = 1, fireResist = 0, coldResist = 52, lightningResist = 52, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, weaponType1 = "Dagger", skillList = { "MeleeAtAnimationSpeed", "MPWAncestralSpearThrowRope", "AncestralSpearEnsnare", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWAncestralSpearThrowRope"] = { name = "MPWAncestralSpearThrowRope", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {163, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralSpearEnsnare"] = { name = "Ensnaring Arrow", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "tethered_movement_speed_+%_final_per_rope", "tethered_movement_speed_+%_final_per_rope_vs_rare", "tethered_movement_speed_+%_final_per_rope_vs_unique", "main_hand_weapon_range_+", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, -30, -25, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
remove enemy flask charge on hit % chance [50]
Id | AncestralTrialMonsterStealsFlaskChargesTasalio |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Speerfischer
Gunst: 600
Spezialität: Fesselt Gegner
Stammes-Passive: Stiehlt Fläschchenfüllungen
Fesselt
Wirft einen Speer. Wenn er einen Gegner trifft, wird er von einem Seil umschlungen, das ihn verlangsamt, je weiter er vom Speerfischer entfernt ist
Stammes-Passive: Stiehlt Fläschchenfüllungen
Fesselt
Wirft einen Speer. Wenn er einen Gegner trifft, wird er von einem Seil umschlungen, das ihn verlangsamt, je weiter er vom Speerfischer entfernt ist
Spearfisher
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.