Джун, Скрытый мастер
Гуманоид
monster base type attack cast speed +% and damage -% final [33]
master damage +% final vs unique monsters [-90]
master damage +% final vs unique monsters [-90]
Jun, Veiled Master
Spectre | N |
---|---|
Tags | Чародейский, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Здоровье
1100%
Уклонение
+100%
Ailment Threshold
1100%
Сопротивление
37 37 37 0
Damage
143%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
220%
Model Size
100%
Type
MasterNinjaCop
Metadata
MasterNinjaCop
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
70,767
Броня
28,790
Уклонение
9,478
Энергетический щит
0
Damage
534
Урон от чар
534
Точность
290
Attack Time
1.605
Опыт
22,561
Ailment Threshold
70,767
Chill
224
Shock
224
Brittle
1,266
Scorch
224
Sap
618
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeJun
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 427–641
Шанс критического удара: 5%
Attack Time: 1.605 сек.
Герой наносит обычный удар.
Наносит на 829.8% больше урона
Скорость атаки на 40% больше
Нельзя уклониться
Скорость атаки на 40% больше
Нельзя уклониться
FlickerThrust
Attack, Melee, MeleeSingleTarget
Внезапный выпад
Base Damage: 427–641
Шанс критического удара: 5%
Attack Time: 1.605 сек.
Перезарядка: 8 сек.
Наносит на 829.8% больше урона
25% шанс ослепить врагов при нанесении удара
Скорость атаки на 40% меньше
Нельзя уклониться
flicker thrust number of teleports [5]
is area damage [1]
25% шанс ослепить врагов при нанесении удара
Скорость атаки на 40% меньше
Нельзя уклониться
flicker thrust number of teleports [5]
is area damage [1]
NinjaCopMeleeThrust
Triggerable, Attack
Base Damage: 427–641
Шанс критического удара: 5%
Урон от атаки: 150%
Attack Time: 1.605 сек.
Наносит на 50% больше урона атаками
Наносит на 829.8% больше урона
Ослепляет врагов при нанесении удара
Нельзя уклониться
is area damage [1]
Наносит на 829.8% больше урона
Ослепляет врагов при нанесении удара
Нельзя уклониться
is area damage [1]
EmptyActionNinjaCopFlip
Spell
Время применения: 1.83 сек.
Перезарядка: 15 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
NinjaCopAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 427–641
Шанс критического удара: 5%
Attack Time: 1.605 сек.
Перезарядка: 12 сек.
Наносит на 512.3% больше урона
Скорость атаки на 25% меньше
Вызывает +8 взрыва(-ов)
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
Скорость атаки на 25% меньше
Вызывает +8 взрыва(-ов)
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionNinjaCopTornado
Spell
Время применения: 2.17 сек.
Перезарядка: 15 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EmptyActionNinjaCopQuicksand
Spell
Время применения: 1.2 сек.
Перезарядка: 30 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
NinjaCopQuicksand
Area, Triggerable
Перезарядка: 10 сек.
Базовая длительность - 10 секунд(-ы)
active skill area of effect radius +% final [-20]
ground quicksand art variation [2]
active skill area of effect radius +% final [-20]
ground quicksand art variation [2]
NinjaCopSummonTornado
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Время применения: 1 сек.
alternate minion [374]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Masters/MasterBase" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" } Stats { life_regeneration_rate_per_minute_% = 30 projectile_uses_contact_position = 1 untargetable_by_monster_ai = 1 } StateMachine { define_shared_state = "interrogate" on_state_interrogate_1 = "PlayAnimationByName( assassinate_to_relaxed );" define_shared_state = "bargain" on_state_bargain_1 = "PlayAnimationByName( assassinate_to_relaxed );" } MinimapIcon { icon = "BetrayalSymbolDjinn" }
Object Type Codes
version 2 extends "Metadata/Monsters/Masters/MasterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/MasterPointlight_Yellow.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/Masters/NinjaCop/spawn_effect/ninjaCop.ao" preload_animated_object = "Metadata/Effects/Spells/Masters/NinjaCop/spawn_effect/ninjaCop_quiet.ao" } Render { has_light = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/MasterNinjaCop"] = { name = "Jun, Veiled Master", life = 11, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.605, attackRange = 12, accuracy = 1, skillList = { "MeleeJun", "NinjaCopSummonTornado", "EmptyActionNinjaCopFlip", "EmptyActionNinjaCopTornado", "EmptyActionNinjaCopQuicksand", "NinjaCopQuicksand", "NinjaCopMeleeThrust", "NinjaCopAbyssSlam", "FlickerThrust", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeJun"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "global_always_hit", }, levels = { [1] = {-50, 40, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {1250, 40, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NinjaCopSummonTornado"] = { name = "NinjaCopSummonTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 374, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionNinjaCopFlip"] = { name = "EmptyActionNinjaCopFlip", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionNinjaCopTornado"] = { name = "EmptyActionNinjaCopTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionNinjaCopQuicksand"] = { name = "EmptyActionNinjaCopQuicksand", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NinjaCopQuicksand"] = { name = "NinjaCopQuicksand", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "ground_quicksand_art_variation", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 2, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NinjaCopMeleeThrust"] = { name = "NinjaCopMeleeThrust", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "global_chance_to_blind_on_hit_%", "is_area_damage", "global_always_hit", }, levels = { [1] = {-50, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {1250, 100, baseMultiplier = 1.5, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NinjaCopAbyssSlam"] = { name = "NinjaCopAbyssSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-90, -25, 8, 50, -50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {800, -25, 8, 50, -50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlickerThrust"] = { name = "Flicker Thrust", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "flicker_thrust_number_of_teleports", "active_skill_attack_speed_+%_final", "global_chance_to_blind_on_hit_%", "is_area_damage", "global_always_hit", }, levels = { [1] = {-50, 5, -40, 25, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {1250, 5, -40, 25, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Джун, Скрытый мастер
Гуманоид
monster base type attack cast speed +% and damage -% final [33]
master damage +% final vs unique monsters [-90]
master damage +% final vs unique monsters [-90]
Jun, Veiled Master
Spectre | N |
---|---|
Tags | Чародейский, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Здоровье
1100%
Уклонение
+100%
Ailment Threshold
1100%
Сопротивление
37 37 37 0
Damage
143%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
220%
Model Size
100%
Type
MasterNinjaCop
Metadata
MasterNinjaCopCatarina
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
70,767
Броня
28,790
Уклонение
9,478
Энергетический щит
0
Damage
534
Урон от чар
534
Точность
290
Attack Time
1.605
Опыт
22,561
Ailment Threshold
70,767
Chill
224
Shock
224
Brittle
1,266
Scorch
224
Sap
618
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeJun
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 427–641
Шанс критического удара: 5%
Attack Time: 1.605 сек.
Герой наносит обычный удар.
Наносит на 829.8% больше урона
Скорость атаки на 40% больше
Нельзя уклониться
Скорость атаки на 40% больше
Нельзя уклониться
FlickerThrust
Attack, Melee, MeleeSingleTarget
Внезапный выпад
Base Damage: 427–641
Шанс критического удара: 5%
Attack Time: 1.605 сек.
Перезарядка: 8 сек.
Наносит на 829.8% больше урона
25% шанс ослепить врагов при нанесении удара
Скорость атаки на 40% меньше
Нельзя уклониться
flicker thrust number of teleports [5]
is area damage [1]
25% шанс ослепить врагов при нанесении удара
Скорость атаки на 40% меньше
Нельзя уклониться
flicker thrust number of teleports [5]
is area damage [1]
NinjaCopMeleeThrust
Triggerable, Attack
Base Damage: 427–641
Шанс критического удара: 5%
Урон от атаки: 150%
Attack Time: 1.605 сек.
Наносит на 50% больше урона атаками
Наносит на 829.8% больше урона
Ослепляет врагов при нанесении удара
Нельзя уклониться
is area damage [1]
Наносит на 829.8% больше урона
Ослепляет врагов при нанесении удара
Нельзя уклониться
is area damage [1]
EmptyActionNinjaCopFlip
Spell
Время применения: 1.83 сек.
Перезарядка: 15 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
NinjaCopAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 427–641
Шанс критического удара: 5%
Attack Time: 1.605 сек.
Перезарядка: 12 сек.
Наносит на 512.3% больше урона
Скорость атаки на 25% меньше
Вызывает +8 взрыва(-ов)
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
Скорость атаки на 25% меньше
Вызывает +8 взрыва(-ов)
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionNinjaCopTornado
Spell
Время применения: 2.17 сек.
Перезарядка: 15 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EmptyActionNinjaCopQuicksand
Spell
Время применения: 1.2 сек.
Перезарядка: 30 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
NinjaCopQuicksand
Area, Triggerable
Перезарядка: 10 сек.
Базовая длительность - 10 секунд(-ы)
active skill area of effect radius +% final [-20]
ground quicksand art variation [2]
active skill area of effect radius +% final [-20]
ground quicksand art variation [2]
NinjaCopSummonTornado
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Время применения: 1 сек.
alternate minion [374]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Masters/MasterBase" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" } Stats { life_regeneration_rate_per_minute_% = 30 projectile_uses_contact_position = 1 untargetable_by_monster_ai = 1 } MinimapIcon { icon = "BetrayalSymbolDjinn" }
Object Type Codes
version 2 extends "Metadata/Monsters/Masters/MasterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/MasterPointlight_Yellow.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/Masters/NinjaCop/spawn_effect/ninjaCop.ao" preload_animated_object = "Metadata/Effects/Spells/Masters/NinjaCop/spawn_effect/ninjaCop_quiet.ao" } Render { has_light = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/MasterNinjaCopCatarina"] = { name = "Jun, Veiled Master", life = 11, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.605, attackRange = 12, accuracy = 1, skillList = { "MeleeJun", "NinjaCopSummonTornado", "EmptyActionNinjaCopFlip", "EmptyActionNinjaCopTornado", "EmptyActionNinjaCopQuicksand", "NinjaCopQuicksand", "NinjaCopMeleeThrust", "NinjaCopAbyssSlam", "FlickerThrust", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeJun"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "global_always_hit", }, levels = { [1] = {-50, 40, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {1250, 40, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NinjaCopSummonTornado"] = { name = "NinjaCopSummonTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 374, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionNinjaCopFlip"] = { name = "EmptyActionNinjaCopFlip", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionNinjaCopTornado"] = { name = "EmptyActionNinjaCopTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionNinjaCopQuicksand"] = { name = "EmptyActionNinjaCopQuicksand", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NinjaCopQuicksand"] = { name = "NinjaCopQuicksand", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "ground_quicksand_art_variation", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 2, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NinjaCopMeleeThrust"] = { name = "NinjaCopMeleeThrust", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "global_chance_to_blind_on_hit_%", "is_area_damage", "global_always_hit", }, levels = { [1] = {-50, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {1250, 100, baseMultiplier = 1.5, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NinjaCopAbyssSlam"] = { name = "NinjaCopAbyssSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-90, -25, 8, 50, -50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {800, -25, 8, 50, -50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlickerThrust"] = { name = "Flicker Thrust", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "flicker_thrust_number_of_teleports", "active_skill_attack_speed_+%_final", "global_chance_to_blind_on_hit_%", "is_area_damage", "global_always_hit", }, levels = { [1] = {-50, 5, -40, 25, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {1250, 5, -40, 25, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Джун, Скрытый мастер
Гуманоид
monster base type attack cast speed +% and damage -% final [33]
master damage +% final vs unique monsters [-90]
master damage +% final vs unique monsters [-90]
Jun, Veiled Master
Spectre | N |
---|---|
Tags | Чародейский, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Здоровье
1100%
Уклонение
+100%
Ailment Threshold
1100%
Сопротивление
37 37 37 0
Damage
143%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
220%
Model Size
100%
Type
MasterNinjaCop
Metadata
MasterNinjaCopSafehouse
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
70,767
Броня
28,790
Уклонение
9,478
Энергетический щит
0
Damage
534
Урон от чар
534
Точность
290
Attack Time
1.605
Опыт
22,561
Ailment Threshold
70,767
Chill
224
Shock
224
Brittle
1,266
Scorch
224
Sap
618
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeJun
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 427–641
Шанс критического удара: 5%
Attack Time: 1.605 сек.
Герой наносит обычный удар.
Наносит на 829.8% больше урона
Скорость атаки на 40% больше
Нельзя уклониться
Скорость атаки на 40% больше
Нельзя уклониться
FlickerThrust
Attack, Melee, MeleeSingleTarget
Внезапный выпад
Base Damage: 427–641
Шанс критического удара: 5%
Attack Time: 1.605 сек.
Перезарядка: 8 сек.
Наносит на 829.8% больше урона
25% шанс ослепить врагов при нанесении удара
Скорость атаки на 40% меньше
Нельзя уклониться
flicker thrust number of teleports [5]
is area damage [1]
25% шанс ослепить врагов при нанесении удара
Скорость атаки на 40% меньше
Нельзя уклониться
flicker thrust number of teleports [5]
is area damage [1]
NinjaCopMeleeThrust
Triggerable, Attack
Base Damage: 427–641
Шанс критического удара: 5%
Урон от атаки: 150%
Attack Time: 1.605 сек.
Наносит на 50% больше урона атаками
Наносит на 829.8% больше урона
Ослепляет врагов при нанесении удара
Нельзя уклониться
is area damage [1]
Наносит на 829.8% больше урона
Ослепляет врагов при нанесении удара
Нельзя уклониться
is area damage [1]
EmptyActionNinjaCopFlip
Spell
Время применения: 1.83 сек.
Перезарядка: 15 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
NinjaCopAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 427–641
Шанс критического удара: 5%
Attack Time: 1.605 сек.
Перезарядка: 12 сек.
Наносит на 512.3% больше урона
Скорость атаки на 25% меньше
Вызывает +8 взрыва(-ов)
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
Скорость атаки на 25% меньше
Вызывает +8 взрыва(-ов)
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionNinjaCopTornado
Spell
Время применения: 2.17 сек.
Перезарядка: 15 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EmptyActionNinjaCopQuicksand
Spell
Время применения: 1.2 сек.
Перезарядка: 30 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
NinjaCopQuicksand
Area, Triggerable
Перезарядка: 10 сек.
Базовая длительность - 10 секунд(-ы)
active skill area of effect radius +% final [-20]
ground quicksand art variation [2]
active skill area of effect radius +% final [-20]
ground quicksand art variation [2]
NinjaCopSummonTornado
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Время применения: 1 сек.
alternate minion [374]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Masters/MasterBase" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" } Stats { life_regeneration_rate_per_minute_% = 30 projectile_uses_contact_position = 1 untargetable_by_monster_ai = 1 } StateMachine { define_shared_state = "interrogate" on_state_interrogate_1 = "PlayAnimationByName( assassinate_to_relaxed );" define_shared_state = "bargain" on_state_bargain_1 = "PlayAnimationByName( assassinate_to_relaxed );" } MinimapIcon { icon = "BetrayalSymbolDjinn" }
Object Type Codes
version 2 extends "Metadata/Monsters/Masters/MasterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/MasterPointlight_Yellow.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/Masters/NinjaCop/spawn_effect/ninjaCop.ao" preload_animated_object = "Metadata/Effects/Spells/Masters/NinjaCop/spawn_effect/ninjaCop_quiet.ao" } Render { has_light = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/MasterNinjaCopSafehouse"] = { name = "Jun, Veiled Master", life = 11, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.605, attackRange = 12, accuracy = 1, skillList = { "MeleeJun", "NinjaCopSummonTornado", "EmptyActionNinjaCopFlip", "EmptyActionNinjaCopTornado", "EmptyActionNinjaCopQuicksand", "NinjaCopQuicksand", "NinjaCopMeleeThrust", "NinjaCopAbyssSlam", "FlickerThrust", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeJun"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "global_always_hit", }, levels = { [1] = {-50, 40, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {1250, 40, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NinjaCopSummonTornado"] = { name = "NinjaCopSummonTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 374, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionNinjaCopFlip"] = { name = "EmptyActionNinjaCopFlip", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionNinjaCopTornado"] = { name = "EmptyActionNinjaCopTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionNinjaCopQuicksand"] = { name = "EmptyActionNinjaCopQuicksand", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NinjaCopQuicksand"] = { name = "NinjaCopQuicksand", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "ground_quicksand_art_variation", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 2, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NinjaCopMeleeThrust"] = { name = "NinjaCopMeleeThrust", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "global_chance_to_blind_on_hit_%", "is_area_damage", "global_always_hit", }, levels = { [1] = {-50, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {1250, 100, baseMultiplier = 1.5, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NinjaCopAbyssSlam"] = { name = "NinjaCopAbyssSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-90, -25, 8, 50, -50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {800, -25, 8, 50, -50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlickerThrust"] = { name = "Flicker Thrust", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "flicker_thrust_number_of_teleports", "active_skill_attack_speed_+%_final", "global_chance_to_blind_on_hit_%", "is_area_damage", "global_always_hit", }, levels = { [1] = {-50, 5, -40, 25, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {1250, 5, -40, 25, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Джун Topic /18
NPC | Имя |
---|---|
Елена | |
Нико, Мастер глубин | Если человек закрывает лицо, я начинаю нервничать. Наверное, всему виной мои не шибко приятные дела со жрецами. Но эта девица вроде ничего. Правда, ухаживать я бы за ней не стал, при таких-то здоровенных ножиках. |
Нико, Мастер глубин | Она прячет лицо, но глаза у неё выразительней некуда. По ним всё видно. Она любопытна. Любит подумать. Когда смотрит тебе в лицо, заодно подмечает все движения. Опасная дамочка. |
Нико, Мастер глубин | Закавыка в том, что она слишком уж... обычная. Будто пытается слиться с толпой настолько, что начинает выделяться. Подозрительное это дело, как по мне... Очень подозрительное. Хотя в глаза я ей такое не скажу. Видел уже, как она управляется с ножиком. |
Нико, Мастер глубин | О-о-о, это непростой человек. Никто с такими колючими глазами и длинными ножами не может быть агнцем. Не знаю, что она там утаивает, но скоро точно это выясню. |
Нико, Мастер глубин | Славная девушка. Очень, очень славная. Даже слишком. За такой старательно состроенной мордашкой должно скрываться что-то серьёзное. Серьёзное и тяжёлое. Какая-то тайна размером с валун, которая может утопить наше маленькое судёнышко. |
Эйнар, Мастер зверей | |
Альва, Мастер исследований | С Джун я стараюсь не ссориться. Не то чтобы она любила бросаться в драку — я и сама не такая — но как-то раз я застала её за полировкой кинжалов. Джун смотрела вдаль таким взглядом... Я помню такие глаза по старым денькам, когда водилась с не слишком респектабельными охотниками за сокровищами. Глаза убийцы. Она хочет чьей-то крови. |
Командир Кирак | Словно закупоренная фляга с яростью, эта Джун. Я знавал хороших людей, переживших то же самое. Когда с солдатом на службе случаются определённые вещи, он возвращается домой другим. Гражданским не понять. Пусть она примирится со своей болью и местью, прежде чем мы будем просить её помощи с Завоевателями. |
Кадиро Перандус | Она враг семьи Перандусов. Я не стану говорить о ней. |
Разобщение | Когда Господь даровал миру правила, часть их он сделал противоречивыми. Тем самым он вложил в человека смуту и страсть к неподчинению. |
Слияние плоти | «И вдруг мы проснулись среди джунглей, разорвавших родные долины. Хваткие ветви скрутились вокруг нас, внутри нас. Мы утонули друг в друге, а затем поднялись к живым небесам. Моя семья до сих пор кричит рядом». |
Портал лаза в джунглях | |
Мешок собирателя хлама | |
Карта долины джунглей | |
Куча хлама | |
Груда непонятного хлама | Мои изобретения, детки мои, заслуживают лучшего обращения! |
Джун |