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Matrona Lengua negra
Humanoide
IconEnemyResistanceChaos
Darktongue Matron
Spectre
Tagshuman, humanoid, not_dex, not_str, red_blood, slow_movement
Packs
  • Matrona Lengua negra, Bruja deformada, Engendro de bruja
  • Matrona Lengua negra, Engendro de bruja , Progenitor Lengua negra, Bruja deformada
  • Vida
    270%
    Energy Shield From Life
    40%
    Ailment Threshold
    270%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
    Damage
    180%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    180%
    Model Size
    100%
    Type
    AugoryCauldronCrone
    Metadata
    CauldronCrone
    Nivel
    68
    Vida
    17,370
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    6,617
    Damage
    672
    Daño de hechizos
    672
    Precisión
    580
    Attack Time
    1.5
    Experiencia
    18,459
    Minion Life
    3,768
    Minion Energy Shield
    1,435
    Minion Damage
    537
    Ailment Threshold
    17,370
    Chill
    55
    Shock
    55
    Brittle
    311
    Scorch
    55
    Sap
    152
    Phys Convert Ele
    240%
    GTCauldronCronePustules
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    SOCauldronCronePustule
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    EASCauldronCronePustules
    Spell
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSCauldronCronePustuleHit
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 641.9 a 962.8 de daño físico
    El 40% del daño físico se convierte en daño de caos
    Siempre envenena con cada golpe
    is area damage [1]
    EASCauldronCroneCurseScreech
    Spell
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 2 seg
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]
    GSCauldronCroneEnfeebleScreech
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 465.5 a 698.2 de daño físico
    Maldice enemigos con Debilitar con cada golpe
    is area damage [1]
    GSCauldronCroneVulnerabilityScreech
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 465.5 a 698.2 de daño físico
    Maldice a los enemigos con Vulnerabilidad con cada golpe
    is area damage [1]
    GSCauldronCroneTempChainsScreech
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 465.5 a 698.2 de daño físico
    Maldice Enemigos con Cadenas Temporales con cada Golpe
    is area damage [1]
    GSCauldronCronePunishmentScreech
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 465.5 a 698.2 de daño físico
    Maldice a los enemigos con Castigo con cada golpe
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Augury/CauldronCrone"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Darktongue Matron",
        life = 2.7,
        energyShield = 0.4,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GSCauldronCronePustuleHit",
            "GSCauldronCroneEnfeebleScreech",
            "GSCauldronCroneVulnerabilityScreech",
            "GSCauldronCroneTempChainsScreech",
            "GSCauldronCronePunishmentScreech",
            "EASCauldronCronePustules",
            "EASCauldronCroneCurseScreech",
            "SOCauldronCronePustule",
            "GTCauldronCronePustules",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCauldronCronePustuleHit"] = {
        name = "GSCauldronCronePustuleHit",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_chance_to_poison_on_hit_%",
            "base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCauldronCroneEnfeebleScreech"] = {
        name = "GSCauldronCroneEnfeebleScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "curse_on_hit_%_enfeeble",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCauldronCroneVulnerabilityScreech"] = {
        name = "GSCauldronCroneVulnerabilityScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "curse_on_hit_%_vulnerability",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCauldronCroneTempChainsScreech"] = {
        name = "GSCauldronCroneTempChainsScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "curse_on_hit_%_temporal_chains",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCauldronCronePunishmentScreech"] = {
        name = "GSCauldronCronePunishmentScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "curse_with_punishment_on_hit_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCauldronCronePustules"] = {
        name = "EASCauldronCronePustules",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCauldronCroneCurseScreech"] = {
        name = "EASCauldronCroneCurseScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOCauldronCronePustule"] = {
        name = "SOCauldronCronePustule",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCauldronCronePustules"] = {
        name = "GTCauldronCronePustules",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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