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Darktongue Matron
มนุษย์
IconEnemyResistanceChaos
Spectre
Tagshuman, humanoid, not_dex, not_str, red_blood, slow_movement
Packs
  • Darktongue Matron, Deformed Covenite, Covenite Spawn
  • Darktongue Matron, Covenite Spawn, Darktongue Sire, Deformed Covenite
  • พลังชีวิต
    270%
    Energy Shield From Life
    40%
    Ailment Threshold
    270%
    ค่าต้านทาน
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
    Damage
    180%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    180%
    Model Size
    100%
    Type
    AugoryCauldronCrone
    Metadata
    CauldronCrone
    เลเวล
    68
    พลังชีวิต
    17,370
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    6,617
    Damage
    672
    ความเสียหายเวท
    672
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    18,459
    Minion Life
    3,768
    Minion Energy Shield
    1,435
    Minion Damage
    537
    Ailment Threshold
    17,370
    Chill
    55
    Shock
    55
    Brittle
    311
    Scorch
    55
    Sap
    152
    Phys Convert Ele
    240%
    GTCauldronCronePustules
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    action attack or cast time uses animation length [1]
    SOCauldronCronePustule
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    EASCauldronCronePustules
    Spell
    เวลาร่าย: 1 วินาที
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSCauldronCronePustuleHit
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 641.9 ถึง 962.8
    แปลงความเสียหาย กายภาพ 40% เป็น เคออส
    สร้างสถานะ พิษ เมื่อปะทะ เสมอ
    is area damage [1]
    EASCauldronCroneCurseScreech
    Spell
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 2 วินาที
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]
    GSCauldronCroneEnfeebleScreech
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 465.5 ถึง 698.2
    สาปศัตรูด้วย หมดเรี่ยวแรง (Enfeeble) เมื่อปะทะ
    is area damage [1]
    GSCauldronCroneVulnerabilityScreech
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 465.5 ถึง 698.2
    สาปศัตรูด้วย บอบบาง (Vulnerability) เมื่อปะทะ
    is area damage [1]
    GSCauldronCroneTempChainsScreech
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 465.5 ถึง 698.2
    สาปศัตรูด้วย โซ่กาลเวลา (Temporal Chains) เมื่อปะทะ
    is area damage [1]
    GSCauldronCronePunishmentScreech
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 465.5 ถึง 698.2
    สาปศัตรูด้วย ลงทัณฑ์ (Punishment) เมื่อปะทะ
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Augury/CauldronCrone"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Darktongue Matron",
        life = 2.7,
        energyShield = 0.4,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GSCauldronCronePustuleHit",
            "GSCauldronCroneEnfeebleScreech",
            "GSCauldronCroneVulnerabilityScreech",
            "GSCauldronCroneTempChainsScreech",
            "GSCauldronCronePunishmentScreech",
            "EASCauldronCronePustules",
            "EASCauldronCroneCurseScreech",
            "SOCauldronCronePustule",
            "GTCauldronCronePustules",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCauldronCronePustuleHit"] = {
        name = "GSCauldronCronePustuleHit",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_chance_to_poison_on_hit_%",
            "base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCauldronCroneEnfeebleScreech"] = {
        name = "GSCauldronCroneEnfeebleScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "curse_on_hit_%_enfeeble",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCauldronCroneVulnerabilityScreech"] = {
        name = "GSCauldronCroneVulnerabilityScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "curse_on_hit_%_vulnerability",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCauldronCroneTempChainsScreech"] = {
        name = "GSCauldronCroneTempChainsScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "curse_on_hit_%_temporal_chains",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCauldronCronePunishmentScreech"] = {
        name = "GSCauldronCronePunishmentScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "curse_with_punishment_on_hit_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCauldronCronePustules"] = {
        name = "EASCauldronCronePustules",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCauldronCroneCurseScreech"] = {
        name = "EASCauldronCroneCurseScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOCauldronCronePustule"] = {
        name = "SOCauldronCronePustule",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCauldronCronePustules"] = {
        name = "GTCauldronCronePustules",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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