Esclavo deformado
Humanoide
20% de probabilidad de Maldecir Enemigos con Vulnerabilidad con cada Golpe
Deformed Slave
SpectreY
AreaLos Bloques de Control, El Laboratorio Eterno
Tagsanimal_claw_weapon, fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, templar
Packs
  • Los Bloques de Control: Esclavo deformado
  • El Laboratorio Eterno: Tratante enloquecido, Esclavo deformado
  • Vida
    100%
    Evasión
    +50%
    Ailment Threshold
    100%
    Resistencia
    0 0 0 40
    Damage
    130%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    100%
    Type
    IndoctrinatedConvert
    Metadata
    IndoctrinatedConvertKitava
    Nivel
    68
    Vida
    6,433
    Armaduras
    28,790
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    486
    Daño de hechizos
    486
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 388–583
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	scale = 115
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/IndoctrinatedConvert/IndoctrinatedConvertKitava"] = {
        name = "Deformed Slave",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% de probabilidad de Maldecir Enemigos con Vulnerabilidad con cada Golpe
    IdMonsterCurseOnHitChanceVulnerability
    FamilyMonsterCurseOnHit
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • curse on hit % vulnerability Min: 20 Max: 20 Global
  • Craft Tagscaster curse
    Edit

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