Aberración de Energía
Constructo
drop additional rare items [3]
Energy Aberration
Spectre | N |
---|---|
Tags | aura_bearer, bludgeoning_weapon, Lanzador de hechizos, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Vida
260%
Energy Shield From Life
100%
Ailment Threshold
260%
Resistencia
0 0 85 0
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
200%
Model Size
200%
Type
ProphecyLightningGolem
Metadata
ProphecyLightningGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
16,727
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
747
Daño de hechizos
747
Precisión
290
Attack Time
1.755
Experiencia
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyLightningGolemArc
Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 60%
Tiempo de lanzamiento: 0.8 seg
Tiempo de recarga: 8 seg
Inflige de 97.78 a 293.3 de daño de rayo
La duración base es de 8 segundos
La duración base es de 8 segundos
LightningGolemWrath
Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
Tiempo de lanzamiento: 0.8 seg
Tiempo de recarga: 12 seg
La duración base es de 4 segundos
Agrega de 3.432 a 30.89 de daño de rayo
Agrega de 2.059 a 18.53 de daño de rayo a los hechizos
base deal no damage [1]
Agrega de 3.432 a 30.89 de daño de rayo
Agrega de 2.059 a 18.53 de daño de rayo a los hechizos
base deal no damage [1]
MonsterProjectileSpellLightningGolem
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 76.46 a 688.1 de daño de rayo
15% menos de velocidad de lanzamiento de hechizos
base is projectile [1]
monster projectile variation [11]
spell maximum action distance +% [-40]
15% menos de velocidad de lanzamiento de hechizos
base is projectile [1]
monster projectile variation [11]
spell maximum action distance +% [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 fade_arrows = true } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk ); " } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LightningGolem/ProphecyLightningGolem"] = { name = "Energy Aberration", life = 2.6, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "MonsterProjectileSpellLightningGolem", "LightningGolemWrath", "ProphecyLightningGolemArc", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellLightningGolem"] = { name = "MonsterProjectileSpellLightningGolem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningGolemWrath"] = { name = "LightningGolemWrath", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.Aura] = true, [SkillType.Lightning] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, duration = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_lightning_damage", "attack_maximum_added_lightning_damage", "spell_minimum_added_lightning_damage", "spell_maximum_added_lightning_damage", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyLightningGolemArc"] = { name = "ProphecyLightningGolemArc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Duration] = true, [SkillType.Lightning] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", }, levels = { [1] = {0.5, 1.5, 8000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |