Cría forjada
Bestia
Forged Hatchling
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, slow_movement, spider |
Vida
72%
Evasión
+50%
Ailment Threshold
72%
Resistencia
40 0 0 0
Damage
86%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
3 ~ 6
Attack Time
0.945 Second
Damage Spread
±20%
Experiencia
60%
Model Size
80%
Type
CrucibleHatchling
Metadata
Hatchling_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
4,632
Armadura
28,790
Evasión
7,109
Escudo de energía
0
Damage
321
Daño de hechizos
321
Precisión
290
Attack Time
0.945
Experiencia
6,153
Ailment Threshold
4,632
Chill
15
Shock
15
Brittle
83
Scorch
15
Sap
40
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 257–386
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/PhysicalMonsterBase" Actor { basic_action = "Emerge" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/PhysicalMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueCrucible/Physical/Hatchling_"] = { name = "Forged Hatchling", life = 0.72, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.86, damageSpread = 0.2, attackTime = 0.945, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }