Sacerdote de escarcha
Frost Priest
Spectre | Y |
---|---|
Area | La cripta nivel 1 |
Tags | bone_armour, bones, Lanzador de hechizos, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
Vida
84%
Energy Shield From Life
100%
Evasión
+15%
Ailment Threshold
84%
Resistencia
0 40 0 0
Damage
60%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
SkeletonCasterCold
Metadata
SkeletonCasterCold4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
17
Vida
133
Armadura
286
Evasión
529
Escudo de energía
158
Damage
12
Daño de hechizos
12
Precisión
32
Attack Time
1.605
Experiencia
631
Ailment Threshold
133
Chill
0
Shock
0
Brittle
2
Scorch
0
Sap
1
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileCold
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.95 seg
Inflige de 30.36 a 45.53 de daño de hielo
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" StateMachine { define_shared_state = "glow;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, L_Weapon ); " } StateMachine { on_or_create_state_glow_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_or_create_state_glow_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterCold4"] = { name = "Frost Priest", life = 0.84, energyShield = 1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileCold"] = { name = "SkeletonProjectileCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "base_chance_to_freeze_%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {2.7000000476837, 4.210000038147, -60, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Sacerdote de escarcha
No muerto
undead description [1]
Frost Priest
Spectre | Y |
---|---|
Tags | bone_armour, bones, Lanzador de hechizos, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
Vida
84%
Energy Shield From Life
100%
Evasión
+15%
Ailment Threshold
84%
Resistencia
0 40 0 0
Damage
60%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
SkeletonCasterCold
Metadata
SkeletonCasterCold4Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
5,404
Armadura
28,790
Evasión
5,450
Escudo de energía
6,127
Damage
224
Daño de hechizos
224
Precisión
290
Attack Time
1.605
Experiencia
12,306
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileCold
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.95 seg
Inflige de 528.7 a 824.3 de daño de hielo
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" StateMachine { define_shared_state = "glow;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, L_Weapon ); " } StateMachine { on_or_create_state_glow_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_or_create_state_glow_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterCold4Hellscape"] = { name = "Frost Priest", life = 0.84, energyShield = 1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileCold"] = { name = "SkeletonProjectileCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "base_chance_to_freeze_%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {2.7000000476837, 4.210000038147, -60, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Sacerdote de escarcha
No muerto
undead description [1]
Frost Priest
Spectre | Y |
---|---|
Tags | bone_armour, bones, Lanzador de hechizos, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
84%
Energy Shield From Life
100%
Evasión
+15%
Ailment Threshold
84%
Resistencia
0 40 0 0
Damage
60%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
SkeletonCasterCold
Metadata
SkeletonCasterColdCowardsTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
5,404
Armadura
28,790
Evasión
5,450
Escudo de energía
6,127
Damage
224
Daño de hechizos
224
Precisión
290
Attack Time
1.605
Experiencia
12,306
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileCold
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.95 seg
Inflige de 528.7 a 824.3 de daño de hielo
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase" Actor { basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase" Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" } Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/CowardsTrial/SkeletonCasterColdCowardsTrial"] = { name = "Frost Priest", life = 0.84, energyShield = 1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileCold"] = { name = "SkeletonProjectileCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "base_chance_to_freeze_%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {2.7000000476837, 4.210000038147, -60, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Sacerdote de Escarcha
No muerto
undead description [1]
Frost Priest
Spectre | Y |
---|---|
Tags | bone_armour, bones, Lanzador de hechizos, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
84%
Energy Shield From Life
100%
Evasión
+15%
Ailment Threshold
84%
Resistencia
0 40 0 0
Damage
60%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
SkeletonCasterCold
Metadata
SkeletonCasterColdCowardsTrialNoSink_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
5,404
Armadura
28,790
Evasión
5,450
Escudo de energía
6,127
Damage
224
Daño de hechizos
224
Precisión
290
Attack Time
1.605
Experiencia
12,306
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileCold
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.95 seg
Inflige de 528.7 a 824.3 de daño de hielo
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/CowardsTrial/SkeletonCasterCowardsTrialNoSink"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/CowardsTrial/SkeletonCasterCowardsTrialNoSink" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, L_Weapon ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/CowardsTrial/SkeletonCasterColdCowardsTrialNoSink_"] = { name = "Frost Priest", life = 0.84, energyShield = 1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileCold"] = { name = "SkeletonProjectileCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "base_chance_to_freeze_%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {2.7000000476837, 4.210000038147, -60, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.