Grandmasters: Beyond_Fukt /115 ⍟
StatValue
IsDisabled0
ModifierLa rareza de los objetos arrojados está aumentada un 3500%
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level86
main hand weapon type2
off hand weapon type14
block while dual wielding %15
physical damage +%30
local physical damage +%175
local minimum added physical damage27
local maximum added physical damage42
physical claw damage +%36
physical dagger damage +%36
physical sword damage +%186
attack speed +%58
local attack speed +%25
claw attack speed +%8
dagger attack speed +%8
sword attack speed +%44
accuracy rating +%20
sword accuracy rating +%32
old do not use life leech from physical damage %2
old do not use mana leech from physical damage %2
base life gained on enemy death2
base mana gained on enemy death2
maximum physical damage reduction %90
base physical damage reduction rating1603
physical damage reduction rating +%24
local physical damage reduction rating +%130
base evasion rating1016
evasion rating +%62
local evasion rating +%61
base maximum life638
maximum life +%184
base life regeneration rate per minute707
base maximum mana78
mana regeneration rate per minute %105
energy shield recharge rate per minute %2000
base resist all elements %23
resist all elements % per endurance charge4
base fire damage resistance %128
base cold damage resistance %143
base lightning damage resistance %127
base item found rarity +%15
base projectile speed +%20
base movement velocity +%38
max endurance charges4
max frenzy charges3
max power charges3
base avoid stun %30
base stun recovery +%51
main hand base weapon attack duration ms741
main hand base maximum attack distance6
main hand quality20
two handed melee physical damage +%75
two handed melee attack speed +%15
two handed melee accuracy rating +%16
local base evasion rating118
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit1
physical damage reduction % per endurance charge4
life regeneration rate per minute %180
melee physical damage +%31
maximum block %75
projectile damage +%15
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
local accuracy rating39
base strength184
additional strength56
base intelligence14
additional intelligence30
base dexterity262
additional dexterity43
base critical strike multiplier150
avoid all elemental status %8
local accuracy rating +%18
keystone iron reflexes1
ignore armour movement penalties1
local armour and evasion +%109
main hand local physical damage +%175
main hand local minimum added physical damage86
main hand local maximum added physical damage141
main hand local attack speed +%25
main hand local critical strike chance500
main hand local accuracy rating39
main hand local accuracy rating +%18
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%64
melee range +2
footstep effect variation8
number of equipped uniques1
additional strength and intelligence22
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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