Grandmasters: Xutlu /201
Stat | Value |
---|---|
IsDisabled | 0 |
level | 95 |
main hand weapon type | 3 |
off hand weapon type | 13 |
old do not use spell block % from assumed block value | 70 |
block while dual wielding % | 15 |
block recovery +% | 40 |
damage +% | 14 |
spell damage +% | 63 |
physical damage +% | 2 |
local physical damage +% | 114 |
attack minimum added physical damage | 7 |
attack maximum added physical damage | 11 |
attack speed +% | 43 |
melee attack speed +% | 4 |
accuracy rating | 1353 |
accuracy rating +% | 60 |
base critical strike multiplier + | 25 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1220 |
physical damage reduction rating +% | 196 |
base evasion rating | 747 |
base maximum life | 482 |
maximum life +% | 233 |
base maximum mana | 171 |
maximum mana +% | 28 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 80 |
base maximum energy shield | 213 |
maximum energy shield +% | 10 |
local energy shield | 15 |
energy shield recharge rate per minute % | 1200 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 40 |
base cold damage resistance % | 29 |
base lightning damage resistance % | 28 |
base chaos damage resistance % | -41 |
base item found rarity +% | 22 |
number of chains | 1 |
base movement velocity +% | 62 |
max endurance charges | 7 |
max frenzy charges | 3 |
max power charges | 5 |
base mana cost -% | 12 |
base cast speed +% | 9 |
base stun recovery +% | 14 |
local attribute requirements +% | 500 |
imp variation | 81 |
main hand base weapon attack duration ms | 870 |
main hand base maximum attack distance | 9 |
main hand quality | 20 |
two handed melee attack speed +% | 5 |
base stun duration +% | 88 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
flask life to recover +% | 20 |
endurance charge duration +% | 54 |
power charge duration +% | -12 |
base skill area of effect +% | 20 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 582 |
dummy stat display nothing | -3 |
base damage taken +% | -5 |
elemental damage +% | 32 |
minion damage +% | 10 |
shield maximum energy shield +% | 100 |
melee physical damage +% | 34 |
maximum block % | 75 |
base shield physical damage reduction rating | 223 |
base shield maximum energy shield | 43 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 40 |
spell critical strike chance +% | 20 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 382 |
base intelligence | 204 |
additional intelligence | 38 |
base dexterity | 84 |
additional dexterity | 57 |
base critical strike multiplier | 150 |
area damage +% | 40 |
base cannot be stunned | 1 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -8 |
local armour and energy shield +% | 342 |
local armour and evasion +% | 178 |
keystone elemental equilibrium | 1 |
main hand local physical damage +% | 114 |
main hand local minimum added physical damage | 54 |
main hand local maximum added physical damage | 101 |
main hand local critical strike chance | 500 |
strong casting | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 15 |
base number of remote mines allowed | 5 |
cannot block attacks | 1 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
additional maximum all resistances % | 4 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 24 |
light radius +% | 10 |
melee range + | 2 |
mana gain per target | 6 |
footstep effect variation | 22 |
number of equipped uniques | 8 |
additional strength and intelligence | 10 |
additional strength and dexterity | 8 |
gain endurance charge on power charge expiry | 1 |
silver footprints from item | 1 |
chance to gain endurance charge when hit % | 30 |
cold and lightning damage resistance % | 16 |
chance to freeze shock ignite % | 5 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
intelligence +% | 5 |
unique gain power charge on non crit | 1 |
unique lose all power charges on crit | 1 |
local unique attacks cast socketed lightning spells % | 30 |
main hand local unique attacks cast socketed lightning spells % | 30 |
local display grants skill purity of fire level | 23 |
local strength requirement + | 200 |
local intelligence requirement + | 300 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
shield spell block % | 6 |
melee physical damage +% while holding shield | 13 |
gain x life when endurance charge expires or consumed | 100 |
passive can be allocated without connection | 9 |
pvp shield damage +% final | -15 |
number of assigned keystones | 2 |
number of equipped corrupted items | 2 |
spell damage +% while holding shield | 66 |
base strength and intelligence | 30 |
base dexterity and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
mana leech from physical attack damage permyriad | 40 |
enchantment boots minimum added lightning damage when you havent killed for 4 seconds | 1 |
enchantment boots maximum added lightning damage when you havent killed for 4 seconds | 160 |
action speed cannot be reduced below base | 1 |
movement speed cannot be reduced below base | 1 |
stun threshold +% | 20 |
damage reduction rating from body armour doubled | 1 |
bleed on hit with attacks % | 8 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
display cast edict of frost on kill % | 100 |
minion damage taken +% from guillotine traps final | -90 |
non curse aura effect +% | 3 |
max talisman degen stacks | 20 |
keystone elemental overload | 1 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
purity of ice mana reservation +% | -20 |
base body armour physical damage reduction rating | 1122 |
current difficulty | 1 |
number of equipped items | 10 |
attack speed +% per 200 accuracy rating | 1 |
gain maximum endurance charges on endurance charge gained % chance | 25 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
base bleed duration +% | 25 |
traps explode on timeout | 1 |
lightning damage with attack skills +% | 36 |
critical ailment dot multiplier + | 150 |
gain maximum power charges on power charge gained % chance | 25 |
damage +% per power charge | 5 |
object inherent damage +% final per frenzy charge | 4 |
maximum rage | 50 |
gain endurance charge per second if have been hit recently | 1 |
gain accuracy rating equal to strength | 1 |
accuracy rating +% if have crit in past 8 seconds | 30 |
damage +% if have crit in past 8 seconds | 30 |
gain % total phys damage prevented in the past 10 sec as life regen per sec | 15 |
base body armour maximum energy shield | 218 |
base maximum spell block % | 75 |
max delve degen stacks | 5000 |
max azurite debuff stacks | 10 |
base block chance % from shield | 24 |
melee variation | 1 |
impaled debuff base duration ms | 8000 |
impaled debuff number of reflected hits | 5 |
base total number of sigils allowed | 3 |
maximum energy shield leech rate % per minute | 600 |
spell damage +% if you have blocked recently | 20 |
maximum life leech amount per leech % max life | 10 |
maximum mana leech amount per leech % max mana | 10 |
maximum energy shield leech amount per leech % max energy shield | 10 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.