Grandmasters: Xutlu /201 ⍟
StatValue
IsDisabled0
level95
main hand weapon type3
off hand weapon type13
old do not use spell block % from assumed block value70
block while dual wielding %15
block recovery +%40
damage +%14
spell damage +%63
physical damage +%2
local physical damage +%114
attack minimum added physical damage7
attack maximum added physical damage11
attack speed +%43
melee attack speed +%4
accuracy rating1353
accuracy rating +%60
base critical strike multiplier +25
maximum physical damage reduction %90
base physical damage reduction rating1220
physical damage reduction rating +%196
base evasion rating747
base maximum life482
maximum life +%233
base maximum mana171
maximum mana +%28
mana regeneration rate per minute %105
mana regeneration rate +%80
base maximum energy shield213
maximum energy shield +%10
local energy shield15
energy shield recharge rate per minute %1200
resist all elements % per endurance charge4
base fire damage resistance %40
base cold damage resistance %29
base lightning damage resistance %28
base chaos damage resistance %-41
base item found rarity +%22
number of chains1
base movement velocity +%62
max endurance charges7
max frenzy charges3
max power charges5
base mana cost -%12
base cast speed +%9
base stun recovery +%14
local attribute requirements +%500
imp variation81
main hand base weapon attack duration ms870
main hand base maximum attack distance9
main hand quality20
two handed melee attack speed +%5
base stun duration +%88
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
flask life to recover +%20
endurance charge duration +%54
power charge duration +%-12
base skill area of effect +%20
physical damage reduction % per endurance charge4
life regeneration rate per minute %582
dummy stat display nothing-3
base damage taken +%-5
elemental damage +%32
minion damage +%10
shield maximum energy shield +%100
melee physical damage +%34
maximum block %75
base shield physical damage reduction rating223
base shield maximum energy shield43
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge40
spell critical strike chance +%20
accuracy rating per level2
evasion rating per level300
base strength382
base intelligence204
additional intelligence38
base dexterity84
additional dexterity57
base critical strike multiplier150
area damage +%40
base cannot be stunned1
ignore armour movement penalties20
from armour movement speed +%-8
local armour and energy shield +%342
local armour and evasion +%178
keystone elemental equilibrium1
main hand local physical damage +%114
main hand local minimum added physical damage54
main hand local maximum added physical damage101
main hand local critical strike chance500
strong casting1
base number of totems allowed1
base number of traps allowed15
base number of remote mines allowed5
cannot block attacks1
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
additional maximum all resistances %4
dual wield inherent attack speed +% final10
extra gore1
evasion and physical damage reduction rating +%24
light radius +%10
melee range +2
mana gain per target6
footstep effect variation22
number of equipped uniques8
additional strength and intelligence10
additional strength and dexterity8
gain endurance charge on power charge expiry1
silver footprints from item1
chance to gain endurance charge when hit %30
cold and lightning damage resistance %16
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
intelligence +%5
unique gain power charge on non crit1
unique lose all power charges on crit1
local unique attacks cast socketed lightning spells %30
main hand local unique attacks cast socketed lightning spells %30
local display grants skill purity of fire level23
local strength requirement +200
local intelligence requirement +300
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
shield spell block %6
melee physical damage +% while holding shield13
gain x life when endurance charge expires or consumed100
passive can be allocated without connection9
pvp shield damage +% final-15
number of assigned keystones2
number of equipped corrupted items2
spell damage +% while holding shield66
base strength and intelligence30
base dexterity and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
mana leech from physical attack damage permyriad40
enchantment boots minimum added lightning damage when you havent killed for 4 seconds1
enchantment boots maximum added lightning damage when you havent killed for 4 seconds160
action speed cannot be reduced below base1
movement speed cannot be reduced below base1
stun threshold +%20
damage reduction rating from body armour doubled1
bleed on hit with attacks %8
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
display cast edict of frost on kill %100
minion damage taken +% from guillotine traps final-90
non curse aura effect +%3
max talisman degen stacks20
keystone elemental overload1
max frost nova stacks20
max charged attack stacks6
purity of ice mana reservation +%-20
base body armour physical damage reduction rating1122
current difficulty1
number of equipped items10
attack speed +% per 200 accuracy rating1
gain maximum endurance charges on endurance charge gained % chance25
damage +% final vs non taunt target from ot-10
max fire beam stacks8
base bleed duration +%25
traps explode on timeout1
lightning damage with attack skills +%36
critical ailment dot multiplier +150
gain maximum power charges on power charge gained % chance25
damage +% per power charge5
object inherent damage +% final per frenzy charge4
maximum rage50
gain endurance charge per second if have been hit recently1
gain accuracy rating equal to strength1
accuracy rating +% if have crit in past 8 seconds30
damage +% if have crit in past 8 seconds30
gain % total phys damage prevented in the past 10 sec as life regen per sec15
base body armour maximum energy shield218
base maximum spell block %75
max delve degen stacks5000
max azurite debuff stacks10
base block chance % from shield24
melee variation1
impaled debuff base duration ms8000
impaled debuff number of reflected hits5
base total number of sigils allowed3
maximum energy shield leech rate % per minute600
spell damage +% if you have blocked recently20
maximum life leech amount per leech % max life10
maximum mana leech amount per leech % max mana10
maximum energy shield leech amount per leech % max energy shield10
damage taken when hit +% final per fortification-1
base max fortification20
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