Guardián orador
Constructo
Ganas el 60% del daño físico como daño de fuego extra
Prayer Guard
Spectre | Y |
---|---|
Area | El aposento de Inocencia, El laboratorio eterno, Colección restringida, Colección restringida, Lago de Kalandra |
Tags | animal_claw_weapon, Lanzador de hechizos, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, ranged, stone_armour, stone_construct, templar |
Packs |
Vida
132%
Energy Shield From Life
25%
Armadura
+25%
Ailment Threshold
132%
Resistencia
75 0 0 0
Damage
94%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
HolyFireElemental
Metadata
HolyFireElemental
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
8,492
Armadura
35,988
Evasión
4,739
Escudo de energía
1,532
Damage
351
Daño de hechizos
351
Precisión
290
Attack Time
1.5
Experiencia
12,306
Ailment Threshold
8,492
Chill
27
Shock
27
Brittle
152
Scorch
27
Sap
74
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 281–421
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HolyFireElementalFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de fuego
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 0.85 seg
Lanza una bola de fuego hacia un objetivo que explota y daña a los enemigos cercanos.
Inflige de 776.5 a 1202 de daño de fuego
El radio base es de 0.9 metros
base is projectile [1]
spell maximum action distance +% [-50]
El radio base es de 0.9 metros
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_dead = "HideMeshSegments( geo_L_Arm1Shape,geo_L_Leg1Shape,geo_R_Arm1Shape,geo_R_Leg1Shape,geo_Torso1Shape );" } Animated { on_death = "HideMeshSegments( geo_L_Arm1Shape,geo_L_Leg1Shape,geo_R_Arm1Shape,geo_R_Leg1Shape,geo_Torso1Shape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HolyFireElemental/HolyFireElemental"] = { name = "Prayer Guard", life = 1.32, energyShield = 0.25, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "HolyFireElementalFireball", "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HolyFireElementalFireball"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.75, 2.710000038147, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Ganas el 60% del daño físico como daño de fuego extra
Id | MonsterPhysicalAddedAsFireHolyFireElemental |
---|---|
Family | PhysicalAddedAsFire |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Guardián orador
Constructo
Ganas el 60% del daño físico como daño de fuego extra
monster penalty against minions damage +% final vs player minions [-30]
Velocidad de ataque aumentada un 20%
Velocidad de movimiento aumentada un 40%
monster penalty against minions damage +% final vs player minions [-30]
Velocidad de ataque aumentada un 20%
Velocidad de movimiento aumentada un 40%
Prayer Guard
Spectre | N |
---|---|
Tags | animal_claw_weapon, construct, humanoid, is_unarmed, large_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Vida
264%
Energy Shield From Life
25%
Armadura
+25%
Ailment Threshold
264%
Resistencia
20 20 20 0
Damage
94%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
120%
Model Size
140%
Type
HolyFireElementalAvarius
Metadata
HolyFireElementalAvarius1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
16,984
Armadura
35,988
Evasión
4,739
Escudo de energía
1,532
Damage
351
Daño de hechizos
351
Precisión
290
Attack Time
1.5
Experiencia
12,306
Ailment Threshold
16,984
Chill
54
Shock
54
Brittle
304
Scorch
54
Sap
148
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 281–421
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/monster_epk/monster.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HolyFireElemental/HolyFireElementalAvarius1"] = { name = "Prayer Guard", life = 2.64, energyShield = 0.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Ganas el 60% del daño físico como daño de fuego extra
Id | MonsterPhysicalAddedAsFireHolyFireElemental |
---|---|
Family | PhysicalAddedAsFire |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Velocidad de ataque aumentada un 20%
Velocidad de movimiento aumentada un 40%
Id | AvariusMinionFerocity |
---|---|
Family | ChimeraMinionFerocity |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
Guardián orador
Constructo
Ganas el 60% del daño físico como daño de fuego extra
monster penalty against minions damage +% final vs player minions [-30]
Velocidad de ataque aumentada un 20%
Velocidad de movimiento aumentada un 40%
monster penalty against minions damage +% final vs player minions [-30]
Velocidad de ataque aumentada un 20%
Velocidad de movimiento aumentada un 40%
Prayer Guard
Spectre | N |
---|---|
Tags | animal_claw_weapon, construct, humanoid, is_unarmed, large_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Vida
264%
Energy Shield From Life
25%
Armadura
+25%
Ailment Threshold
264%
Resistencia
20 20 20 0
Damage
94%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
120%
Model Size
140%
Type
HolyFireElementalAvarius
Metadata
HolyFireElementalAvarius2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
16,984
Armadura
35,988
Evasión
4,739
Escudo de energía
1,532
Damage
351
Daño de hechizos
351
Precisión
290
Attack Time
1.5
Experiencia
12,306
Ailment Threshold
16,984
Chill
54
Shock
54
Brittle
304
Scorch
54
Sap
148
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 281–421
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/monster_epk/monster.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HolyFireElemental/HolyFireElementalAvarius2"] = { name = "Prayer Guard", life = 2.64, energyShield = 0.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Ganas el 60% del daño físico como daño de fuego extra
Id | MonsterPhysicalAddedAsFireHolyFireElemental |
---|---|
Family | PhysicalAddedAsFire |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Velocidad de ataque aumentada un 20%
Velocidad de movimiento aumentada un 40%
Id | AvariusMinionFerocity |
---|---|
Family | ChimeraMinionFerocity |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.