Centinela acechador
Constructo
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Stalker Sentinel
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, fast_movement, not_int, not_str, ranged |
Vida
100%
Evasión
+100%
Ailment Threshold
100%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
SentinelDrone
Metadata
Drone1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
9,478
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.005
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SentinelTagBeamDrone1
sentinel tag beam number of beams [1]
EASHeistRobotDroneDashForward
Spell
Tiempo de lanzamiento: 0.5 seg
Tiempo de recarga: 3 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSentinel/DroneBase" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSentinel/DroneBase" Animated { on_emerge_01 = "PlayAnimationAttached( Metadata/Monsters/LeagueSentinel/LifeBatteryOrb.ao, emerge );" on_submerge_01 = "PlayAnimationAttached( Metadata/Monsters/LeagueSentinel/LifeBatteryOrb.ao, submerge );" on_cast_slow_01 = "PlayAnimationAttached( Metadata/Monsters/LeagueSentinel/LifeBatteryOrb.ao, cast_slow );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSentinel/Drone1"] = { name = "Stalker Sentinel", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 40, accuracy = 1, skillList = { "EASHeistRobotDroneDashForward", "SentinelTagBeamDrone1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotDroneDashForward"] = { name = "EASHeistRobotDroneDashForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SentinelTagBeamDrone1"] = { name = "SentinelTagBeamDrone1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "sentinel_tag_beam_number_of_beams", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |