El espectro negro
The Black Phantom
| Spectre | |
|---|---|
| Area | Las catacumbas |
| Tags | Lanzador de hechizos, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, non_unique_map_boss, not_dex, not_str, physical_affinity, skeleton, slow_movement, undead |
Vida
225%
Energy Shield From Life
100%
Ailment Threshold
225%
Resistencia
Damage
75%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
140%
Type
BurnBossCampaignBoss
Metadata
BurnBossCampaignBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
27
Vida
833
Armadura
835
Evasión
849
Escudo de energía
833
Damage
29
Daño de hechizos
29
Precisión
104
Attack Time
1.5
Experiencia
2,156
Minion Life
272
Minion Energy Shield
272
Minion Damage
22
Ailment Threshold
833
Chill
3
Shock
3
Brittle
15
Scorch
3
Sap
7
Phys Convert Ele
35%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSReaperWraithFrontalBlast
Spell, Triggerable
Tiempo de lanzamiento: 1.5 seg
Inflige de 57.33 a 86 de daño físico
El 25% del daño físico se convierte en daño de caos
is area damage [1]
ReaperWraithChargeMarker
Attack
Base Damage: 23—35
Probabilidad de golpe crítico: 5%
Daño de ataque: 25%
Daño de ataque: 25%
Attack Time: 1.5 seg
Tiempo de recarga: 10 seg
Inflige un 75% menos de daño de ataque
active skill area of effect radius +% final [-25]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
ReaperWraithCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Carga con escudo
Base Damage: 23—35
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Carga hacia un enemigo y lo aporrea con el escudo del personaje para golpearlo. Esto lo empuja y aturde. También empuja a un lado a los enemigos que están en su camino. El daño y el aturdimiento son proporcionales a la distancia recorrida.
Velocidad de movimiento aumentada un 366%
base deal no damage [1]
ignores proximity shield [1]
GSReaperWraithSelfNova
Spell, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 4 seg
Inflige de 103.2 a 154.8 de daño físico
El 25% del daño físico se convierte en daño de caos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EASReaperWraithCoffinExplosion
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12 seg
MDReaperWraithCoffinRight1
Multicastable, Triggerable
MDReaperWraithCoffinLeft1
Multicastable, Triggerable
MDReaperWraithCoffinRight2
Multicastable, Triggerable
MDReaperWraithCoffinLeft2
Multicastable, Triggerable
MDReaperWraithCoffinRight3
Multicastable, Triggerable
MDReaperWraithCoffinLeft3
Multicastable, Triggerable
MDReaperWraithCoffinRight4
Multicastable, Triggerable
MDReaperWraithCoffinLeft4
Multicastable, Triggerable
MDReaperWraithCoffinRight5
Multicastable, Triggerable
MDReaperWraithCoffinLeft5
Multicastable, Triggerable
GSReaperWraithCoffinExplosionSummon
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 88.18 a 132.3 de daño físico
El 25% del daño físico se convierte en daño de caos
is area damage [1]
EGReaperWraithSlowingChains
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
GSReaperWraithFrontalBlastSentinel
Spell, Triggerable
Tiempo de lanzamiento: 1.5 seg
Inflige de 57.33 a 86 de daño físico
La duración base es de 8 segundos
El 50% del daño físico se convierte en daño de caos
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
StateMachine
{
define_shared_state = "bossreveal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BurnBoss/BurnBossCampaignBoss"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "The Black Phantom",
life = 2.25,
energyShield = 1,
damage = 0.75,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"ReaperWraithCharge",
"ReaperWraithChargeMarker",
"GSReaperWraithFrontalBlast",
"GSReaperWraithFrontalBlastSentinel",
"GSReaperWraithSelfNova",
"GSReaperWraithCoffinExplosionSummon",
"EASReaperWraithCoffinExplosion",
"MDReaperWraithCoffinRight1",
"MDReaperWraithCoffinLeft1",
"MDReaperWraithCoffinRight2",
"MDReaperWraithCoffinLeft2",
"MDReaperWraithCoffinRight3",
"MDReaperWraithCoffinLeft3",
"MDReaperWraithCoffinRight4",
"MDReaperWraithCoffinLeft4",
"MDReaperWraithCoffinRight5",
"MDReaperWraithCoffinLeft5",
"EGReaperWraithSlowingChains",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ReaperWraithCharge"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"ignores_proximity_shield",
"base_deal_no_damage",
},
levels = {
[1] = {366, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReaperWraithChargeMarker"] = {
name = "ReaperWraithChargeMarker",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_deal_no_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSReaperWraithFrontalBlast"] = {
name = "GSReaperWraithFrontalBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSReaperWraithFrontalBlastSentinel"] = {
name = "GSReaperWraithFrontalBlastSentinel",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_chaos",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 8000, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSReaperWraithSelfNova"] = {
name = "GSReaperWraithSelfNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSReaperWraithCoffinExplosionSummon"] = {
name = "GSReaperWraithCoffinExplosionSummon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASReaperWraithCoffinExplosion"] = {
name = "EASReaperWraithCoffinExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDReaperWraithCoffinRight1"] = {
name = "MDReaperWraithCoffinRight1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDReaperWraithCoffinLeft1"] = {
name = "MDReaperWraithCoffinLeft1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDReaperWraithCoffinRight2"] = {
name = "MDReaperWraithCoffinRight2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDReaperWraithCoffinLeft2"] = {
name = "MDReaperWraithCoffinLeft2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDReaperWraithCoffinRight3"] = {
name = "MDReaperWraithCoffinRight3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDReaperWraithCoffinLeft3"] = {
name = "MDReaperWraithCoffinLeft3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDReaperWraithCoffinRight4"] = {
name = "MDReaperWraithCoffinRight4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDReaperWraithCoffinLeft4"] = {
name = "MDReaperWraithCoffinLeft4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDReaperWraithCoffinRight5"] = {
name = "MDReaperWraithCoffinRight5",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDReaperWraithCoffinLeft5"] = {
name = "MDReaperWraithCoffinLeft5",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGReaperWraithSlowingChains"] = {
name = "EGReaperWraithSlowingChains",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Velocidad de acción reducida un 25%
| Family | MonsterCapmaignBossActionSpeedSlow |
|---|---|
| Domains | monstruo (3) |
| GenerationType | único (3) |
| Stats |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
























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