El Cardenal del miedo
Humanoidemonster dropped item rarity +% [15000]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
No puede ser empujado
The Cardinal of Fear
| Spectre | |
|---|---|
| Area | Mapa de las Cámaras de impureza |
| Tags | bludgeoning_weapon, Lanzador de hechizos, extra_large_height, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood |
Vida
1120%
Energy Shield From Life
50%
Armadura
+100%
Ailment Threshold
320%
Resistencia
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 20
Attack Time
2.325 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
FragmentOfAnger
Metadata
FragmentOfAnger
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
80
Vida
15,748,486
Armadura
146,882
Evasión
7,124
Escudo de energía
71,607
Damage
1,727
Daño de hechizos
2,577
Precisión
924
Attack Time
1.55775
Experiencia
139,832
Minion Life
3,079,003
Minion Energy Shield
14,000
Minion Damage
1,441
Ailment Threshold
2,159,792
Chill
6,829
Shock
6,829
Brittle
38,637
Scorch
6,829
Sap
18,868
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPFragmentOfAngerShieldShards
Attack, Triggerable
Base Damage: 2742—4113
Probabilidad de golpe crítico: 5%
Daño de ataque: 76%
Attack Time: 2.325 seg
Inflige un 24% menos de daño de ataque
El 70% del daño físico se convierte en daño de fuego
55% de probabilidad de calcinar a los enemigos
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSFragmentOfAngerSummonStatues
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EDSFragmentOfAngerHolyBlastBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 80% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
cannot stun [1]
is area damage [1]
spell maximum base physical damage [366.4]
spell minimum base physical damage [244.3]
GSFragmentOfAngerShatterShieldBeam
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
El 80% del daño físico se convierte en daño de fuego
33% de probabilidad de calcinar a los enemigos
action attack or cast time uses animation length [1]
cannot stun [1]
is area damage [1]
spell maximum base physical damage [366.4]
spell minimum base physical damage [244.3]
EAAFragmentOfAngerComboDash
Attack
Base Damage: 2742—4113
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
Tiempo de recarga: 10 seg
25% menos velocidad de ataque
+1.5 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASFragmentOfAngerUltimate
Spell
Tiempo de lanzamiento: 5.666 seg
Tiempo de recarga: 18 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPWFragmentOfAngerDeceleratingProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2742—4113
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
Tiempo de recarga: 13 seg
El 75% del daño físico se convierte en daño de fuego
71% menos velocidad de ataque
action attack or cast time uses animation length [1]
always pierce [1]
base is projectile [1]
monster projectile variation [180]
projectile distance override [40]
projectile uses contact position [1]
skill visual scale +% [56]
use scaled contact offset [1]
FragmentOfAngerMassBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
La duración base es de 0.26 segundos
El 60% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-50]
is area damage [1]
skill range +% [100]
spell maximum base physical damage [1716]
spell minimum base physical damage [1144]
FragmentOfAngerMassBolt
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 60% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill range +% [-75]
spell maximum action distance +% [-10]
spell maximum base physical damage [2203]
spell minimum base physical damage [1468]
GAFragmentOfAngerDash
Triggerable, Attack
Base Damage: 2742—4113
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
Inflige un 50% más de daño
action attack or cast time uses animation length [1]
is area damage [1]
GAFragmentOfAngerSlam
Triggerable, Attack
Base Damage: 2742—4113
Probabilidad de golpe crítico: 5%
Daño de ataque: 262.5%
Daño de ataque: 262.5%
Attack Time: 2.325 seg
Inflige un 162.5% más de daño de ataque
El 50% del daño físico se convierte en daño de fuego
25% menos velocidad de ataque
+1.2 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
always ignite [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAFragmentOfAngerSwipeLeft
Triggerable, Attack
Base Damage: 2742—4113
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Daño de ataque: 75%
Attack Time: 2.325 seg
Inflige un 25% menos de daño de ataque
El 65% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerSwipeRight
Triggerable, Attack
Base Damage: 2742—4113
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Daño de ataque: 75%
Attack Time: 2.325 seg
Inflige un 25% menos de daño de ataque
El 65% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerChargeEnd
Triggerable, Attack
Base Damage: 2742—4113
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
El 65% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SOFragmentOfAngerSpawnShield
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
MMFragmentOfAngerNetMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 10 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Dispara 4 proyectiles adicionales
action attack or cast time uses animation length [1]
base is projectile [1]
projectile spread radius [50]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerHolyBlastBeam
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
GTFragmentOfAngerHolyBlastBolt
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
MPWFragmentOfAngerComboShards
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Dispara 10 proyectiles adicionales
El 60% del daño físico se convierte en daño de fuego
Dispara proyectiles en círculo
50% de probabilidad de calcinar a los enemigos
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [257]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum base physical damage [1008]
spell minimum base physical damage [671.8]
use scaled contact offset [1]
CGEFragmentOfAngerShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
La duración base es de 7.5 segundos
Área de efecto reducida un 55%
action attack or cast time uses animation length [1]
base fire damage to deal per minute [204675]
ground fire art variation [27]
TBFragmentOfAngerUltimate
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
generic skill trigger skills with id [1]
GSFragmentOfAngerUltimate
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 3664 a 5496 de daño de fuego
33% de probabilidad de quemar a los enemigos
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]
FragmentOfAngerExplosiveArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2742—4113
Probabilidad de golpe crítico: 5%
Daño de ataque: 50%
Attack Time: 2.325 seg
Inflige un 50% menos de daño de ataque
El 50% del daño físico se convierte en daño de fuego
La explosión tendrá de 697.9 a 1047 de daño de fuego agregado
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [181]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerExplosiveArrow
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 20 seg
SOFragmentOfAngerExplosiveArrow
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
GAFragmentOfAngerExplosiveArrowDetonation
Triggerable, Attack
Base Damage: 2742—4113
Probabilidad de golpe crítico: 5%
Daño de ataque: 87.12%
Attack Time: 2.325 seg
Inflige un 12.88% menos de daño de ataque
El 65% del daño físico se convierte en daño de fuego
Siempre calcina a los enemigos
action attack or cast time uses animation length [1]
is area damage [1]
MeleeAtAnimationSpeedFireUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 2742—4113
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 2.325 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 25% menos de daño de ataque
El 75% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/FragmentOfAnger"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Cardinal of Fear",
life = 11.2,
energyShield = 0.5,
damage = 2,
damageSpread = 0.2,
attackTime = 2.325,
attackRange = 20,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"MeleeAtAnimationSpeedFireUnique",
"CGEFragmentOfAngerShockedGround",
"GSFragmentOfAngerUltimate",
"GAFragmentOfAngerExplosiveArrowDetonation",
"TBFragmentOfAngerUltimate",
"SOFragmentOfAngerExplosiveArrow",
"GTFragmentOfAngerExplosiveArrow",
"GPFragmentOfAngerShieldShards",
"EDSFragmentOfAngerSummonStatues",
"EDSFragmentOfAngerHolyBlastBeam",
"GSFragmentOfAngerShatterShieldBeam",
"EAAFragmentOfAngerComboDash",
"EASFragmentOfAngerUltimate",
"MPWFragmentOfAngerDeceleratingProjectile",
"FragmentOfAngerMassBeam",
"FragmentOfAngerMassBolt",
"GAFragmentOfAngerDash",
"GAFragmentOfAngerSlam",
"GAFragmentOfAngerSwipeLeft",
"GAFragmentOfAngerSwipeRight",
"GAFragmentOfAngerChargeEnd",
"SOFragmentOfAngerSpawnShield",
"MMFragmentOfAngerNetMortar",
"GTFragmentOfAngerHolyBlastBeam",
"GTFragmentOfAngerHolyBlastBolt",
"MPWFragmentOfAngerComboShards",
"FragmentOfAngerExplosiveArrow",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFireUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEFragmentOfAngerShockedGround"] = {
name = "CGEFragmentOfAngerShockedGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"ground_fire_art_variation",
"base_skill_effect_duration",
"base_skill_area_of_effect_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {2.75, 27, 7500, -55, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFragmentOfAngerUltimate"] = {
name = "GSFragmentOfAngerUltimate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"generic_skill_trigger_id",
"base_chance_to_ignite_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerExplosiveArrowDetonation"] = {
name = "GAFragmentOfAngerExplosiveArrowDetonation",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {65, 100, baseMultiplier = 0.8712, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBFragmentOfAngerUltimate"] = {
name = "TBFragmentOfAngerUltimate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
},
levels = {
[1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFragmentOfAngerExplosiveArrow"] = {
name = "SOFragmentOfAngerExplosiveArrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFragmentOfAngerExplosiveArrow"] = {
name = "GTFragmentOfAngerExplosiveArrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPFragmentOfAngerShieldShards"] = {
name = "GPFragmentOfAngerShieldShards",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"chance_to_scorch_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {70, 55, baseMultiplier = 0.76, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSFragmentOfAngerSummonStatues"] = {
name = "EDSFragmentOfAngerSummonStatues",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSFragmentOfAngerHolyBlastBeam"] = {
name = "EDSFragmentOfAngerHolyBlastBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFragmentOfAngerShatterShieldBeam"] = {
name = "GSFragmentOfAngerShatterShieldBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"chance_to_scorch_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 80, 33, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAFragmentOfAngerComboDash"] = {
name = "EAAFragmentOfAngerComboDash",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_attack_speed_+%_final",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, -25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFragmentOfAngerUltimate"] = {
name = "EASFragmentOfAngerUltimate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.666,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWFragmentOfAngerDeceleratingProjectile"] = {
name = "MPWFragmentOfAngerDeceleratingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6.166,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"projectile_distance_override",
"monster_projectile_variation",
"skill_visual_scale_+%",
"skill_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"always_pierce",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-71, 40, 180, 56, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfAngerMassBeam"] = {
name = "FragmentOfAngerMassBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_range_+%",
"base_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 260, 60, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfAngerMassBolt"] = {
name = "FragmentOfAngerMassBolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"skill_range_+%",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerDash"] = {
name = "GAFragmentOfAngerDash",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerSlam"] = {
name = "GAFragmentOfAngerSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_attack_speed_+%_final",
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"always_ignite",
},
levels = {
[1] = {50, -25, 12, 20, baseMultiplier = 2.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerSwipeLeft"] = {
name = "GAFragmentOfAngerSwipeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerSwipeRight"] = {
name = "GAFragmentOfAngerSwipeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerChargeEnd"] = {
name = "GAFragmentOfAngerChargeEnd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, 65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFragmentOfAngerSpawnShield"] = {
name = "SOFragmentOfAngerSpawnShield",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMFragmentOfAngerNetMortar"] = {
name = "MMFragmentOfAngerNetMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {4, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFragmentOfAngerHolyBlastBeam"] = {
name = "GTFragmentOfAngerHolyBlastBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFragmentOfAngerHolyBlastBolt"] = {
name = "GTFragmentOfAngerHolyBlastBolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWFragmentOfAngerComboShards"] = {
name = "MPWFragmentOfAngerComboShards",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"number_of_additional_projectiles",
"monster_projectile_variation",
"chance_to_scorch_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_nova",
"distribute_projectiles_over_contact_points",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, 10, 257, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfAngerExplosiveArrow"] = {
name = "FragmentOfAngerExplosiveArrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"explosive_arrow_explosion_minimum_added_fire_damage",
"explosive_arrow_explosion_maximum_added_fire_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 181, 50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidad |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
No puede ser empujado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
El Cardenal del miedo
Humanoidemonster dropped item rarity +% [15000]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
No puede ser empujado
The Cardinal of Fear
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, Lanzador de hechizos, extra_large_height, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood |
Vida
1120%
Energy Shield From Life
50%
Armadura
+100%
Ailment Threshold
320%
Resistencia
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 20
Attack Time
2.325 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
FragmentOfAnger
Metadata
FragmentOfAngerSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
1,560,679
Armadura
57,580
Evasión
4,739
Escudo de energía
34,311
Damage
851
Daño de hechizos
1,270
Precisión
580
Attack Time
1.55775
Experiencia
112,805
Minion Life
338,525
Minion Energy Shield
7,442
Minion Damage
680
Ailment Threshold
280,922
Chill
888
Shock
888
Brittle
5,025
Scorch
888
Sap
2,454
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPFragmentOfAngerShieldShards
Attack, Triggerable
Base Damage: 1351—2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 76%
Attack Time: 2.325 seg
Inflige un 24% menos de daño de ataque
El 70% del daño físico se convierte en daño de fuego
55% de probabilidad de calcinar a los enemigos
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSFragmentOfAngerSummonStatues
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EDSFragmentOfAngerHolyBlastBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 80% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
cannot stun [1]
is area damage [1]
spell maximum base physical damage [176.8]
spell minimum base physical damage [117.8]
GSFragmentOfAngerShatterShieldBeam
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
El 80% del daño físico se convierte en daño de fuego
33% de probabilidad de calcinar a los enemigos
action attack or cast time uses animation length [1]
cannot stun [1]
is area damage [1]
spell maximum base physical damage [176.8]
spell minimum base physical damage [117.8]
EAAFragmentOfAngerComboDash
Attack
Base Damage: 1351—2027
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
Tiempo de recarga: 10 seg
25% menos velocidad de ataque
+1.5 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASFragmentOfAngerUltimate
Spell
Tiempo de lanzamiento: 5.666 seg
Tiempo de recarga: 18 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPWFragmentOfAngerDeceleratingProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1351—2027
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
Tiempo de recarga: 13 seg
El 75% del daño físico se convierte en daño de fuego
71% menos velocidad de ataque
action attack or cast time uses animation length [1]
always pierce [1]
base is projectile [1]
monster projectile variation [180]
projectile distance override [40]
projectile uses contact position [1]
skill visual scale +% [56]
use scaled contact offset [1]
FragmentOfAngerMassBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
La duración base es de 0.26 segundos
El 60% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-50]
is area damage [1]
skill range +% [100]
spell maximum base physical damage [902.1]
spell minimum base physical damage [601.4]
FragmentOfAngerMassBolt
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
El 60% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill range +% [-75]
spell maximum action distance +% [-10]
spell maximum base physical damage [1158]
spell minimum base physical damage [772]
GAFragmentOfAngerDash
Triggerable, Attack
Base Damage: 1351—2027
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
Inflige un 50% más de daño
action attack or cast time uses animation length [1]
is area damage [1]
GAFragmentOfAngerSlam
Triggerable, Attack
Base Damage: 1351—2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 262.5%
Daño de ataque: 262.5%
Attack Time: 2.325 seg
Inflige un 162.5% más de daño de ataque
El 50% del daño físico se convierte en daño de fuego
25% menos velocidad de ataque
+1.2 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
always ignite [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAFragmentOfAngerSwipeLeft
Triggerable, Attack
Base Damage: 1351—2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Daño de ataque: 75%
Attack Time: 2.325 seg
Inflige un 25% menos de daño de ataque
El 65% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerSwipeRight
Triggerable, Attack
Base Damage: 1351—2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Daño de ataque: 75%
Attack Time: 2.325 seg
Inflige un 25% menos de daño de ataque
El 65% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerChargeEnd
Triggerable, Attack
Base Damage: 1351—2027
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
El 65% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SOFragmentOfAngerSpawnShield
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
MMFragmentOfAngerNetMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 10 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Dispara 4 proyectiles adicionales
action attack or cast time uses animation length [1]
base is projectile [1]
projectile spread radius [50]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerHolyBlastBeam
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
GTFragmentOfAngerHolyBlastBolt
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
MPWFragmentOfAngerComboShards
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Dispara 10 proyectiles adicionales
El 60% del daño físico se convierte en daño de fuego
Dispara proyectiles en círculo
50% de probabilidad de calcinar a los enemigos
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [257]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum base physical damage [486.1]
spell minimum base physical damage [324.1]
use scaled contact offset [1]
CGEFragmentOfAngerShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
La duración base es de 7.5 segundos
Área de efecto reducida un 55%
action attack or cast time uses animation length [1]
base fire damage to deal per minute [98738]
ground fire art variation [27]
TBFragmentOfAngerUltimate
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
generic skill trigger skills with id [1]
GSFragmentOfAngerUltimate
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1768 a 2651 de daño de fuego
33% de probabilidad de quemar a los enemigos
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]
FragmentOfAngerExplosiveArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1351—2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 50%
Attack Time: 2.325 seg
Inflige un 50% menos de daño de ataque
El 50% del daño físico se convierte en daño de fuego
La explosión tendrá de 395.5 a 593.3 de daño de fuego agregado
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [181]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerExplosiveArrow
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 20 seg
SOFragmentOfAngerExplosiveArrow
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
GAFragmentOfAngerExplosiveArrowDetonation
Triggerable, Attack
Base Damage: 1351—2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 87.12%
Attack Time: 2.325 seg
Inflige un 12.88% menos de daño de ataque
El 65% del daño físico se convierte en daño de fuego
Siempre calcina a los enemigos
action attack or cast time uses animation length [1]
is area damage [1]
MeleeAtAnimationSpeedFireUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1351—2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 2.325 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 25% menos de daño de ataque
El 75% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/FragmentOfAngerSTANDALONE"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Cardinal of Fear",
life = 11.2,
energyShield = 0.5,
damage = 2,
damageSpread = 0.2,
attackTime = 2.325,
attackRange = 20,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"MeleeAtAnimationSpeedFireUnique",
"CGEFragmentOfAngerShockedGround",
"GSFragmentOfAngerUltimate",
"GAFragmentOfAngerExplosiveArrowDetonation",
"TBFragmentOfAngerUltimate",
"SOFragmentOfAngerExplosiveArrow",
"GTFragmentOfAngerExplosiveArrow",
"GPFragmentOfAngerShieldShards",
"EDSFragmentOfAngerSummonStatues",
"EDSFragmentOfAngerHolyBlastBeam",
"GSFragmentOfAngerShatterShieldBeam",
"EAAFragmentOfAngerComboDash",
"EASFragmentOfAngerUltimate",
"MPWFragmentOfAngerDeceleratingProjectile",
"FragmentOfAngerMassBeam",
"FragmentOfAngerMassBolt",
"GAFragmentOfAngerDash",
"GAFragmentOfAngerSlam",
"GAFragmentOfAngerSwipeLeft",
"GAFragmentOfAngerSwipeRight",
"GAFragmentOfAngerChargeEnd",
"SOFragmentOfAngerSpawnShield",
"MMFragmentOfAngerNetMortar",
"GTFragmentOfAngerHolyBlastBeam",
"GTFragmentOfAngerHolyBlastBolt",
"MPWFragmentOfAngerComboShards",
"FragmentOfAngerExplosiveArrow",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFireUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEFragmentOfAngerShockedGround"] = {
name = "CGEFragmentOfAngerShockedGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"ground_fire_art_variation",
"base_skill_effect_duration",
"base_skill_area_of_effect_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {2.75, 27, 7500, -55, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFragmentOfAngerUltimate"] = {
name = "GSFragmentOfAngerUltimate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"generic_skill_trigger_id",
"base_chance_to_ignite_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerExplosiveArrowDetonation"] = {
name = "GAFragmentOfAngerExplosiveArrowDetonation",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {65, 100, baseMultiplier = 0.8712, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBFragmentOfAngerUltimate"] = {
name = "TBFragmentOfAngerUltimate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
},
levels = {
[1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFragmentOfAngerExplosiveArrow"] = {
name = "SOFragmentOfAngerExplosiveArrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFragmentOfAngerExplosiveArrow"] = {
name = "GTFragmentOfAngerExplosiveArrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPFragmentOfAngerShieldShards"] = {
name = "GPFragmentOfAngerShieldShards",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"chance_to_scorch_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {70, 55, baseMultiplier = 0.76, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSFragmentOfAngerSummonStatues"] = {
name = "EDSFragmentOfAngerSummonStatues",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSFragmentOfAngerHolyBlastBeam"] = {
name = "EDSFragmentOfAngerHolyBlastBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFragmentOfAngerShatterShieldBeam"] = {
name = "GSFragmentOfAngerShatterShieldBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"chance_to_scorch_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 80, 33, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAFragmentOfAngerComboDash"] = {
name = "EAAFragmentOfAngerComboDash",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_attack_speed_+%_final",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, -25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFragmentOfAngerUltimate"] = {
name = "EASFragmentOfAngerUltimate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.666,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWFragmentOfAngerDeceleratingProjectile"] = {
name = "MPWFragmentOfAngerDeceleratingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6.166,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"projectile_distance_override",
"monster_projectile_variation",
"skill_visual_scale_+%",
"skill_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"always_pierce",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-71, 40, 180, 56, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfAngerMassBeam"] = {
name = "FragmentOfAngerMassBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_range_+%",
"base_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 260, 60, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfAngerMassBolt"] = {
name = "FragmentOfAngerMassBolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"skill_range_+%",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerDash"] = {
name = "GAFragmentOfAngerDash",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerSlam"] = {
name = "GAFragmentOfAngerSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_attack_speed_+%_final",
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"always_ignite",
},
levels = {
[1] = {50, -25, 12, 20, baseMultiplier = 2.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerSwipeLeft"] = {
name = "GAFragmentOfAngerSwipeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerSwipeRight"] = {
name = "GAFragmentOfAngerSwipeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerChargeEnd"] = {
name = "GAFragmentOfAngerChargeEnd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, 65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFragmentOfAngerSpawnShield"] = {
name = "SOFragmentOfAngerSpawnShield",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMFragmentOfAngerNetMortar"] = {
name = "MMFragmentOfAngerNetMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {4, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFragmentOfAngerHolyBlastBeam"] = {
name = "GTFragmentOfAngerHolyBlastBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFragmentOfAngerHolyBlastBolt"] = {
name = "GTFragmentOfAngerHolyBlastBolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWFragmentOfAngerComboShards"] = {
name = "MPWFragmentOfAngerComboShards",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"number_of_additional_projectiles",
"monster_projectile_variation",
"chance_to_scorch_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_nova",
"distribute_projectiles_over_contact_points",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, 10, 257, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfAngerExplosiveArrow"] = {
name = "FragmentOfAngerExplosiveArrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"explosive_arrow_explosion_minimum_added_fire_damage",
"explosive_arrow_explosion_maximum_added_fire_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 181, 50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidad |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
No puede ser empujado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
El Cardenal del miedo Text Audio /14
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















