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พระคาร์ดินัลแห่งความหวาดกลัว
มนุษย์
IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
monster dropped item rarity +% [15000]
monster slain experience +% [100]
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
ไม่ถูก ผลักออกไป
The Cardinal of Fear
Spectre
AreaChambers of Impurity Map
Tagsbludgeoning_weapon, นักเวท, extra_large_height, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood
พลังชีวิต
1120%
Energy Shield From Life
50%
ค่าเกราะ
+100%
Ailment Threshold
320%
ค่าต้านทาน
IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 20
Attack Time
2.325 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
140%
Type
FragmentOfAnger
Metadata
FragmentOfAnger
เลเวล
80
พลังชีวิต
15,748,486
ค่าเกราะ
146,882
อัตราการหลบหลีก
7,124
โล่พลังงาน
71,607
Damage
1,727
ความเสียหายเวท
2,577
ความแม่นยำ
924
Attack Time
1.55775
ค่าประสบการณ์
139,832
Minion Life
3,079,003
Minion Energy Shield
14,000
Minion Damage
1,441
Ailment Threshold
2,159,792
Chill
6,829
Shock
6,829
Brittle
38,637
Scorch
6,829
Sap
18,868
Phys Convert Ele
300%
GPFragmentOfAngerShieldShards
Attack, Triggerable
Base Damage: 27424113
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 76%
Attack Time: 2.325 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 24%
แปลงความเสียหาย กายภาพ 70% เป็น ไฟ
มีโอกาสสร้างสถานะ แผดเผา ต่อศัตรู 55%
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSFragmentOfAngerSummonStatues
Spell, Triggerable
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EDSFragmentOfAngerHolyBlastBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 80% เป็น ไฟ
action attack or cast time uses animation length [1]
cannot stun [1]
is area damage [1]
spell maximum base physical damage [366.4]
spell minimum base physical damage [244.3]
GSFragmentOfAngerShatterShieldBeam
Spell, Triggerable
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 80% เป็น ไฟ
มีโอกาสสร้างสถานะ แผดเผา ต่อศัตรู 33%
action attack or cast time uses animation length [1]
cannot stun [1]
is area damage [1]
spell maximum base physical damage [366.4]
spell minimum base physical damage [244.3]
EAAFragmentOfAngerComboDash
Attack
Base Damage: 27424113
โอกาสคริติคอล: 5%
Attack Time: 2.325 วินาที
คูลดาวน์: 10 วินาที
ลดความเร็วในการโจมตี อีก 25%
ระยะการฟาดประชิด +1.5 เมตร
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASFragmentOfAngerUltimate
Spell
เวลาร่าย: 5.666 วินาที
คูลดาวน์: 18 วินาที
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPWFragmentOfAngerDeceleratingProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 27424113
โอกาสคริติคอล: 5%
Attack Time: 2.325 วินาที
คูลดาวน์: 13 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
ลดความเร็วในการโจมตี อีก 71%
action attack or cast time uses animation length [1]
always pierce [1]
base is projectile [1]
monster projectile variation [180]
projectile distance override [40]
projectile uses contact position [1]
skill visual scale +% [56]
use scaled contact offset [1]
FragmentOfAngerMassBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 0.26 วินาที
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-50]
is area damage [1]
skill range +% [100]
spell maximum base physical damage [1716]
spell minimum base physical damage [1144]
FragmentOfAngerMassBolt
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill range +% [-75]
spell maximum action distance +% [-10]
spell maximum base physical damage [2203]
spell minimum base physical damage [1468]
GAFragmentOfAngerDash
Triggerable, Attack
Base Damage: 27424113
โอกาสคริติคอล: 5%
Attack Time: 2.325 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 50%
action attack or cast time uses animation length [1]
is area damage [1]
GAFragmentOfAngerSlam
Triggerable, Attack
Base Damage: 27424113
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 262.5%
ความเสียหายโจมตี: 262.5%
Attack Time: 2.325 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 162.5%
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
ลดความเร็วในการโจมตี อีก 25%
ระยะการฟาดประชิด +1.2 เมตร
action attack or cast time uses animation length [1]
always ignite [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAFragmentOfAngerSwipeLeft
Triggerable, Attack
Base Damage: 27424113
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
ความเสียหายโจมตี: 75%
Attack Time: 2.325 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 25%
แปลงความเสียหาย กายภาพ 65% เป็น ไฟ
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerSwipeRight
Triggerable, Attack
Base Damage: 27424113
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
ความเสียหายโจมตี: 75%
Attack Time: 2.325 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 25%
แปลงความเสียหาย กายภาพ 65% เป็น ไฟ
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerChargeEnd
Triggerable, Attack
Base Damage: 27424113
โอกาสคริติคอล: 5%
Attack Time: 2.325 วินาที
แปลงความเสียหาย กายภาพ 65% เป็น ไฟ
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SOFragmentOfAngerSpawnShield
Triggerable, Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
MMFragmentOfAngerNetMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 10 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
ยิงโพรเจกไทล์ เพิ่มเติม 4 ลูก
action attack or cast time uses animation length [1]
base is projectile [1]
projectile spread radius [50]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerHolyBlastBeam
Triggerable, Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
GTFragmentOfAngerHolyBlastBolt
Triggerable, Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
MPWFragmentOfAngerComboShards
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 10 ลูก
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
ยิงโพรเจกไทล์เป็นวงกลม
มีโอกาสสร้างสถานะ แผดเผา ต่อศัตรู 50%
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [257]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum base physical damage [1008]
spell minimum base physical damage [671.8]
use scaled contact offset [1]
CGEFragmentOfAngerShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 7.5 วินาที
ลดพื้นที่ส่งผล 55%
action attack or cast time uses animation length [1]
base fire damage to deal per minute [204675]
ground fire art variation [27]
TBFragmentOfAngerUltimate
Spell, Triggerable
เวลาร่าย: 1 วินาที
generic skill trigger skills with id [1]
GSFragmentOfAngerUltimate
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ 3664 ถึง 5496
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 33%
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]
FragmentOfAngerExplosiveArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 27424113
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 50%
Attack Time: 2.325 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 50%
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
ระเบิด จะมีการเสริมความเสียหาย ไฟ 697.9 ถึง 1047
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [181]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerExplosiveArrow
Triggerable, Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 20 วินาที
SOFragmentOfAngerExplosiveArrow
Triggerable, Spell
เวลาร่าย: 1 วินาที
GAFragmentOfAngerExplosiveArrowDetonation
Triggerable, Attack
Base Damage: 27424113
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 87.12%
Attack Time: 2.325 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 12.88%
แปลงความเสียหาย กายภาพ 65% เป็น ไฟ
สร้างสถานะ แผดเผา ต่อศัตรู เสมอ
action attack or cast time uses animation length [1]
is area damage [1]
MeleeAtAnimationSpeedFireUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 27424113
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 2.325 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย โจมตี ลดลง อีก 25%
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/FragmentOfAnger"] = {
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    name = "The Cardinal of Fear",
    life = 11.2,
    energyShield = 0.5,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 2.325,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedFireUnique",
        "CGEFragmentOfAngerShockedGround",
        "GSFragmentOfAngerUltimate",
        "GAFragmentOfAngerExplosiveArrowDetonation",
        "TBFragmentOfAngerUltimate",
        "SOFragmentOfAngerExplosiveArrow",
        "GTFragmentOfAngerExplosiveArrow",
        "GPFragmentOfAngerShieldShards",
        "EDSFragmentOfAngerSummonStatues",
        "EDSFragmentOfAngerHolyBlastBeam",
        "GSFragmentOfAngerShatterShieldBeam",
        "EAAFragmentOfAngerComboDash",
        "EASFragmentOfAngerUltimate",
        "MPWFragmentOfAngerDeceleratingProjectile",
        "FragmentOfAngerMassBeam",
        "FragmentOfAngerMassBolt",
        "GAFragmentOfAngerDash",
        "GAFragmentOfAngerSlam",
        "GAFragmentOfAngerSwipeLeft",
        "GAFragmentOfAngerSwipeRight",
        "GAFragmentOfAngerChargeEnd",
        "SOFragmentOfAngerSpawnShield",
        "MMFragmentOfAngerNetMortar",
        "GTFragmentOfAngerHolyBlastBeam",
        "GTFragmentOfAngerHolyBlastBolt",
        "MPWFragmentOfAngerComboShards",
        "FragmentOfAngerExplosiveArrow",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFireUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEFragmentOfAngerShockedGround"] = {
    name = "CGEFragmentOfAngerShockedGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "base_skill_effect_duration",
        "base_skill_area_of_effect_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {2.75, 27, 7500, -55, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFragmentOfAngerUltimate"] = {
    name = "GSFragmentOfAngerUltimate",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "base_chance_to_ignite_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerExplosiveArrowDetonation"] = {
    name = "GAFragmentOfAngerExplosiveArrowDetonation",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "chance_to_scorch_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {65, 100, baseMultiplier = 0.8712, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBFragmentOfAngerUltimate"] = {
    name = "TBFragmentOfAngerUltimate",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOFragmentOfAngerExplosiveArrow"] = {
    name = "SOFragmentOfAngerExplosiveArrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTFragmentOfAngerExplosiveArrow"] = {
    name = "GTFragmentOfAngerExplosiveArrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPFragmentOfAngerShieldShards"] = {
    name = "GPFragmentOfAngerShieldShards",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "chance_to_scorch_%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, 55, baseMultiplier = 0.76, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSFragmentOfAngerSummonStatues"] = {
    name = "EDSFragmentOfAngerSummonStatues",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSFragmentOfAngerHolyBlastBeam"] = {
    name = "EDSFragmentOfAngerHolyBlastBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "cannot_stun",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFragmentOfAngerShatterShieldBeam"] = {
    name = "GSFragmentOfAngerShatterShieldBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "chance_to_scorch_%",
        "is_area_damage",
        "cannot_stun",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 80, 33, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAFragmentOfAngerComboDash"] = {
    name = "EAAFragmentOfAngerComboDash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "active_skill_attack_speed_+%_final",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, -25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFragmentOfAngerUltimate"] = {
    name = "EASFragmentOfAngerUltimate",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.666,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWFragmentOfAngerDeceleratingProjectile"] = {
    name = "MPWFragmentOfAngerDeceleratingProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6.166,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "projectile_distance_override",
        "monster_projectile_variation",
        "skill_visual_scale_+%",
        "skill_physical_damage_%_to_convert_to_fire",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "always_pierce",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-71, 40, 180, 56, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfAngerMassBeam"] = {
    name = "FragmentOfAngerMassBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_range_+%",
        "base_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 260, 60, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfAngerMassBolt"] = {
    name = "FragmentOfAngerMassBolt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "spell_maximum_action_distance_+%",
        "skill_range_+%",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerDash"] = {
    name = "GAFragmentOfAngerDash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerSlam"] = {
    name = "GAFragmentOfAngerSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_attack_speed_+%_final",
        "melee_range_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "always_ignite",
    },
    levels = {
        [1] = {50, -25, 12, 20, baseMultiplier = 2.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerSwipeLeft"] = {
    name = "GAFragmentOfAngerSwipeLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerSwipeRight"] = {
    name = "GAFragmentOfAngerSwipeRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFragmentOfAngerChargeEnd"] = {
    name = "GAFragmentOfAngerChargeEnd",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-25, 65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOFragmentOfAngerSpawnShield"] = {
    name = "SOFragmentOfAngerSpawnShield",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMFragmentOfAngerNetMortar"] = {
    name = "MMFragmentOfAngerNetMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {4, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTFragmentOfAngerHolyBlastBeam"] = {
    name = "GTFragmentOfAngerHolyBlastBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTFragmentOfAngerHolyBlastBolt"] = {
    name = "GTFragmentOfAngerHolyBlastBolt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWFragmentOfAngerComboShards"] = {
    name = "MPWFragmentOfAngerComboShards",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "number_of_additional_projectiles",
        "monster_projectile_variation",
        "chance_to_scorch_%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_nova",
        "distribute_projectiles_over_contact_points",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, 10, 257, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfAngerExplosiveArrow"] = {
    name = "FragmentOfAngerExplosiveArrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "explosive_arrow_explosion_minimum_added_fire_damage",
        "explosive_arrow_explosion_maximum_added_fire_damage",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_fire",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 181, 50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • dropped items have zana influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    no drop conversion to gold [1]
    no drop culling from rarity [1]
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • no drop conversion to gold 1 1 Global
  • no drop culling from rarity 1 1 Global
  • dropped items have zana influence 1 1 Global
  • monster dropped item quantity +% final for influenced monster -50 -50 Global
  • ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • พระคาร์ดินัลแห่งความหวาดกลัว
    มนุษย์
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have zana influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    no drop conversion to gold [1]
    no drop culling from rarity [1]
    ไม่ถูก ผลักออกไป
    The Cardinal of Fear
    Spectre
    Tagsbludgeoning_weapon, นักเวท, extra_large_height, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood
    พลังชีวิต
    1120%
    Energy Shield From Life
    50%
    ค่าเกราะ
    +100%
    Ailment Threshold
    320%
    ค่าต้านทาน
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    200%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 20
    Attack Time
    2.325 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    140%
    Type
    FragmentOfAnger
    Metadata
    FragmentOfAngerSTANDALONE
    เลเวล
    68
    พลังชีวิต
    1,560,679
    ค่าเกราะ
    57,580
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    34,311
    Damage
    851
    ความเสียหายเวท
    1,270
    ความแม่นยำ
    580
    Attack Time
    1.55775
    ค่าประสบการณ์
    112,805
    Minion Life
    338,525
    Minion Energy Shield
    7,442
    Minion Damage
    680
    Ailment Threshold
    280,922
    Chill
    888
    Shock
    888
    Brittle
    5,025
    Scorch
    888
    Sap
    2,454
    Phys Convert Ele
    240%
    GPFragmentOfAngerShieldShards
    Attack, Triggerable
    Base Damage: 13512027
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 76%
    Attack Time: 2.325 วินาที
    สร้างความเสียหาย โจมตี ลดลง อีก 24%
    แปลงความเสียหาย กายภาพ 70% เป็น ไฟ
    มีโอกาสสร้างสถานะ แผดเผา ต่อศัตรู 55%
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EDSFragmentOfAngerSummonStatues
    Spell, Triggerable
    เวลาร่าย: 1 วินาที
    action attack or cast time uses animation length [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    EDSFragmentOfAngerHolyBlastBeam
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 80% เป็น ไฟ
    action attack or cast time uses animation length [1]
    cannot stun [1]
    is area damage [1]
    spell maximum base physical damage [176.8]
    spell minimum base physical damage [117.8]
    GSFragmentOfAngerShatterShieldBeam
    Spell, Triggerable
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 80% เป็น ไฟ
    มีโอกาสสร้างสถานะ แผดเผา ต่อศัตรู 33%
    action attack or cast time uses animation length [1]
    cannot stun [1]
    is area damage [1]
    spell maximum base physical damage [176.8]
    spell minimum base physical damage [117.8]
    EAAFragmentOfAngerComboDash
    Attack
    Base Damage: 13512027
    โอกาสคริติคอล: 5%
    Attack Time: 2.325 วินาที
    คูลดาวน์: 10 วินาที
    ลดความเร็วในการโจมตี อีก 25%
    ระยะการฟาดประชิด +1.5 เมตร
    action attack or cast time uses animation length [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    EASFragmentOfAngerUltimate
    Spell
    เวลาร่าย: 5.666 วินาที
    คูลดาวน์: 18 วินาที
    action attack or cast time uses animation length [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    MPWFragmentOfAngerDeceleratingProjectile
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 13512027
    โอกาสคริติคอล: 5%
    Attack Time: 2.325 วินาที
    คูลดาวน์: 13 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
    ลดความเร็วในการโจมตี อีก 71%
    action attack or cast time uses animation length [1]
    always pierce [1]
    base is projectile [1]
    monster projectile variation [180]
    projectile distance override [40]
    projectile uses contact position [1]
    skill visual scale +% [56]
    use scaled contact offset [1]
    FragmentOfAngerMassBeam
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    ระยะเวลาพื้นฐาน 0.26 วินาที
    แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    skill range +% [100]
    spell maximum base physical damage [902.1]
    spell minimum base physical damage [601.4]
    FragmentOfAngerMassBolt
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    skill range +% [-75]
    spell maximum action distance +% [-10]
    spell maximum base physical damage [1158]
    spell minimum base physical damage [772]
    GAFragmentOfAngerDash
    Triggerable, Attack
    Base Damage: 13512027
    โอกาสคริติคอล: 5%
    Attack Time: 2.325 วินาที
    สร้างความเสียหาย เพิ่มขึ้น อีก 50%
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAFragmentOfAngerSlam
    Triggerable, Attack
    Base Damage: 13512027
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 262.5%
    ความเสียหายโจมตี: 262.5%
    Attack Time: 2.325 วินาที
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 162.5%
    แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
    ลดความเร็วในการโจมตี อีก 25%
    ระยะการฟาดประชิด +1.2 เมตร
    action attack or cast time uses animation length [1]
    always ignite [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAFragmentOfAngerSwipeLeft
    Triggerable, Attack
    Base Damage: 13512027
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 75%
    ความเสียหายโจมตี: 75%
    Attack Time: 2.325 วินาที
    สร้างความเสียหาย โจมตี ลดลง อีก 25%
    แปลงความเสียหาย กายภาพ 65% เป็น ไฟ
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    GAFragmentOfAngerSwipeRight
    Triggerable, Attack
    Base Damage: 13512027
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 75%
    ความเสียหายโจมตี: 75%
    Attack Time: 2.325 วินาที
    สร้างความเสียหาย โจมตี ลดลง อีก 25%
    แปลงความเสียหาย กายภาพ 65% เป็น ไฟ
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    GAFragmentOfAngerChargeEnd
    Triggerable, Attack
    Base Damage: 13512027
    โอกาสคริติคอล: 5%
    Attack Time: 2.325 วินาที
    แปลงความเสียหาย กายภาพ 65% เป็น ไฟ
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    SOFragmentOfAngerSpawnShield
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    action attack or cast time uses animation length [1]
    MMFragmentOfAngerNetMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 10 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    ยิงโพรเจกไทล์ เพิ่มเติม 4 ลูก
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile spread radius [50]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GTFragmentOfAngerHolyBlastBeam
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    action attack or cast time uses animation length [1]
    GTFragmentOfAngerHolyBlastBolt
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    action attack or cast time uses animation length [1]
    MPWFragmentOfAngerComboShards
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    ยิงโพรเจกไทล์ เพิ่มเติม 10 ลูก
    แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
    ยิงโพรเจกไทล์เป็นวงกลม
    มีโอกาสสร้างสถานะ แผดเผา ต่อศัตรู 50%
    action attack or cast time uses animation length [1]
    base is projectile [1]
    distribute projectiles over contact points [1]
    monster projectile variation [257]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    spell maximum base physical damage [486.1]
    spell minimum base physical damage [324.1]
    use scaled contact offset [1]
    CGEFragmentOfAngerShockedGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    เวลาร่าย: 1 วินาที
    ระยะเวลาพื้นฐาน 7.5 วินาที
    ลดพื้นที่ส่งผล 55%
    action attack or cast time uses animation length [1]
    base fire damage to deal per minute [98738]
    ground fire art variation [27]
    TBFragmentOfAngerUltimate
    Spell, Triggerable
    เวลาร่าย: 1 วินาที
    generic skill trigger skills with id [1]
    GSFragmentOfAngerUltimate
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย ไฟ 1768 ถึง 2651
    มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 33%
    action attack or cast time uses animation length [1]
    generic skill trigger id [1]
    is area damage [1]
    FragmentOfAngerExplosiveArrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 13512027
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 50%
    Attack Time: 2.325 วินาที
    สร้างความเสียหาย โจมตี ลดลง อีก 50%
    แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
    ระเบิด จะมีการเสริมความเสียหาย ไฟ 395.5 ถึง 593.3
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [181]
    projectile ballistic angle from target distance [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GTFragmentOfAngerExplosiveArrow
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 20 วินาที
    SOFragmentOfAngerExplosiveArrow
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    GAFragmentOfAngerExplosiveArrowDetonation
    Triggerable, Attack
    Base Damage: 13512027
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 87.12%
    Attack Time: 2.325 วินาที
    สร้างความเสียหาย โจมตี ลดลง อีก 12.88%
    แปลงความเสียหาย กายภาพ 65% เป็น ไฟ
    สร้างสถานะ แผดเผา ต่อศัตรู เสมอ
    action attack or cast time uses animation length [1]
    is area damage [1]
    MeleeAtAnimationSpeedFireUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 13512027
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 75%
    Attack Time: 2.325 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    สร้างความเสียหาย โจมตี ลดลง อีก 25%
    แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemory/FragmentOfAngerSTANDALONE"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "The Cardinal of Fear",
        life = 11.2,
        energyShield = 0.5,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 2.325,
        attackRange = 20,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeedFireUnique",
            "CGEFragmentOfAngerShockedGround",
            "GSFragmentOfAngerUltimate",
            "GAFragmentOfAngerExplosiveArrowDetonation",
            "TBFragmentOfAngerUltimate",
            "SOFragmentOfAngerExplosiveArrow",
            "GTFragmentOfAngerExplosiveArrow",
            "GPFragmentOfAngerShieldShards",
            "EDSFragmentOfAngerSummonStatues",
            "EDSFragmentOfAngerHolyBlastBeam",
            "GSFragmentOfAngerShatterShieldBeam",
            "EAAFragmentOfAngerComboDash",
            "EASFragmentOfAngerUltimate",
            "MPWFragmentOfAngerDeceleratingProjectile",
            "FragmentOfAngerMassBeam",
            "FragmentOfAngerMassBolt",
            "GAFragmentOfAngerDash",
            "GAFragmentOfAngerSlam",
            "GAFragmentOfAngerSwipeLeft",
            "GAFragmentOfAngerSwipeRight",
            "GAFragmentOfAngerChargeEnd",
            "SOFragmentOfAngerSpawnShield",
            "MMFragmentOfAngerNetMortar",
            "GTFragmentOfAngerHolyBlastBeam",
            "GTFragmentOfAngerHolyBlastBolt",
            "MPWFragmentOfAngerComboShards",
            "FragmentOfAngerExplosiveArrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedFireUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEFragmentOfAngerShockedGround"] = {
        name = "CGEFragmentOfAngerShockedGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "ground_fire_art_variation",
            "base_skill_effect_duration",
            "base_skill_area_of_effect_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {2.75, 27, 7500, -55, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFragmentOfAngerUltimate"] = {
        name = "GSFragmentOfAngerUltimate",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "generic_skill_trigger_id",
            "base_chance_to_ignite_%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFragmentOfAngerExplosiveArrowDetonation"] = {
        name = "GAFragmentOfAngerExplosiveArrowDetonation",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "chance_to_scorch_%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {65, 100, baseMultiplier = 0.8712, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBFragmentOfAngerUltimate"] = {
        name = "TBFragmentOfAngerUltimate",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFragmentOfAngerExplosiveArrow"] = {
        name = "SOFragmentOfAngerExplosiveArrow",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFragmentOfAngerExplosiveArrow"] = {
        name = "GTFragmentOfAngerExplosiveArrow",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPFragmentOfAngerShieldShards"] = {
        name = "GPFragmentOfAngerShieldShards",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "chance_to_scorch_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {70, 55, baseMultiplier = 0.76, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSFragmentOfAngerSummonStatues"] = {
        name = "EDSFragmentOfAngerSummonStatues",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSFragmentOfAngerHolyBlastBeam"] = {
        name = "EDSFragmentOfAngerHolyBlastBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "cannot_stun",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFragmentOfAngerShatterShieldBeam"] = {
        name = "GSFragmentOfAngerShatterShieldBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "chance_to_scorch_%",
            "is_area_damage",
            "cannot_stun",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 80, 33, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAFragmentOfAngerComboDash"] = {
        name = "EAAFragmentOfAngerComboDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "active_skill_attack_speed_+%_final",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {15, -25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASFragmentOfAngerUltimate"] = {
        name = "EASFragmentOfAngerUltimate",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.666,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWFragmentOfAngerDeceleratingProjectile"] = {
        name = "MPWFragmentOfAngerDeceleratingProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.166,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "projectile_distance_override",
            "monster_projectile_variation",
            "skill_visual_scale_+%",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "always_pierce",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-71, 40, 180, 56, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfAngerMassBeam"] = {
        name = "FragmentOfAngerMassBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_range_+%",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 260, 60, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfAngerMassBolt"] = {
        name = "FragmentOfAngerMassBolt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "spell_maximum_action_distance_+%",
            "skill_range_+%",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFragmentOfAngerDash"] = {
        name = "GAFragmentOfAngerDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFragmentOfAngerSlam"] = {
        name = "GAFragmentOfAngerSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_attack_speed_+%_final",
            "melee_range_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "always_ignite",
        },
        levels = {
            [1] = {50, -25, 12, 20, baseMultiplier = 2.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFragmentOfAngerSwipeLeft"] = {
        name = "GAFragmentOfAngerSwipeLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFragmentOfAngerSwipeRight"] = {
        name = "GAFragmentOfAngerSwipeRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFragmentOfAngerChargeEnd"] = {
        name = "GAFragmentOfAngerChargeEnd",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-25, 65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFragmentOfAngerSpawnShield"] = {
        name = "SOFragmentOfAngerSpawnShield",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMFragmentOfAngerNetMortar"] = {
        name = "MMFragmentOfAngerNetMortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_additional_projectiles",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {4, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFragmentOfAngerHolyBlastBeam"] = {
        name = "GTFragmentOfAngerHolyBlastBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFragmentOfAngerHolyBlastBolt"] = {
        name = "GTFragmentOfAngerHolyBlastBolt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWFragmentOfAngerComboShards"] = {
        name = "MPWFragmentOfAngerComboShards",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "number_of_additional_projectiles",
            "monster_projectile_variation",
            "chance_to_scorch_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_nova",
            "distribute_projectiles_over_contact_points",
            "projectile_uses_contact_direction",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 10, 257, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfAngerExplosiveArrow"] = {
        name = "FragmentOfAngerExplosiveArrow",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "explosive_arrow_explosion_minimum_added_fire_damage",
            "explosive_arrow_explosion_maximum_added_fire_damage",
            "monster_projectile_variation",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 181, 50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • dropped items have zana influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    no drop conversion to gold [1]
    no drop culling from rarity [1]
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • no drop conversion to gold 1 1 Global
  • no drop culling from rarity 1 1 Global
  • dropped items have zana influence 1 1 Global
  • monster dropped item quantity +% final for influenced monster -50 -50 Global
  • ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • พระคาร์ดินัลแห่งความหวาดกลัว Text Audio /14
    ชื่อ
    ถึง​คราว​ของ​ข้า... เสียที…
    FragmentOfAngerVox_Death
    จง​สำนึก และ​แก​อาจ​ยัง​พอ​กอบกู้​ตัวเอง​ไว้​ได้...
    FragmentOfAngerVox_Emerge_Random
    ดีใจเสียเถิด!
    FragmentOfAngerVox_Emerge_2
    นภา​แผดเผา!
    FragmentOfAngerVox_Emerge_3
    วันนี้​คือ​วัน​ตัดสิน​ชะตา​ของ​แก!
    FragmentOfAngerVox_Emerge_4
    สกปรก​โสโครก!
    FragmentOfAngerVox_Impure_Random
    สกปรก​โสโครก!
    FragmentOfAngerVox_Impure_2
    จง​สำนึก​ผิด!
    FragmentOfAngerVox_Repent_Random
    จง​สำนึก​ผิด!
    FragmentOfAngerVox_Repent_2
    แกทุกคนเป็นคนบาป!
    FragmentOfAngerVox_Sinners_Random
    แกทุกคนเป็นคนบาป!
    FragmentOfAngerVox_Sinners_2
    แก​ได้​ทำ​ผิด​ศีล​!
    FragmentOfAngerVox_Net_Random
    รับการตัดสิน!
    FragmentOfAngerVox_Net_2
    พระเจ้า​ทรง​ทดสอบ​ข้า
    FragmentOfAngerVox_Net_3
    Edit

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