Profanador desgraciado
Demonio
Wretched Defiler
Spectre | Y |
---|---|
Area | Mapa de Santuario, Mapa de Ciudadela, Mapa de Fortaleza, Mapa de Abominación, Mapa de Zigurat |
Tags | Lanzador de hechizos, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height, standalone_map_boss |
Packs |
Vida
390%
Evasión
+50%
Ailment Threshold
390%
Resistencia
40 40 40 25
Damage
300%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
300%
Model Size
100%
Type
RevenantMapBossAtlasUber
Metadata
RevenantMapBossStandalone_AtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
84
Vida
137,651
Armadura
99,834
Evasión
12,180
Escudo de energía
0
Damage
2,860
Daño de hechizos
2,860
Precisión
538
Attack Time
1.5
Experiencia
39,750
Ailment Threshold
137,651
Chill
435
Shock
435
Brittle
2,462
Scorch
435
Sap
1,203
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
RevenantReviveUndead
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 5 seg
La duración base es de 2 segundos
revenant revive explode damage % [2]
spell maximum action distance +% [-40]
revenant revive explode damage % [2]
spell maximum action distance +% [-40]
RevenantBossSpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 2648 a 6178 de daño de rayo
Dispara 9 proyectiles en una espiral
base is projectile [1]
monster projectile variation [7]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-20]
projectile spiral nova time ms [750]
Dispara 9 proyectiles en una espiral
base is projectile [1]
monster projectile variation [7]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-20]
projectile spiral nova time ms [750]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 2288–3432
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RevenantMapBossSummon1
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
alternate minion [46]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
RevenantMapBossSummon2
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4 seg
alternate minion [47]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Revenant/Revenant"
Object Type Codes
version 2 extends "Metadata/Monsters/Revenant/Revenant"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Revenant/RevenantMapBossStandalone_AtlasUber"] = { name = "Wretched Defiler", life = 3.9, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "RevenantMapBossSummon1", "RevenantMapBossSummon2", "RevenantReviveUndead", "RevenantBossSpellProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RevenantMapBossSummon1"] = { name = "RevenantMapBossSummon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {46, 3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RevenantMapBossSummon2"] = { name = "RevenantMapBossSummon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {47, 6, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RevenantReviveUndead"] = { name = "RevenantReviveUndead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "revenant_revive_explode_damage_%", "base_skill_effect_duration", "spell_maximum_action_distance_+%", }, levels = { [1] = {2, 2000, -40, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {2, 2000, -40, levelRequirement = 43, statInterpolation = {1}, cost = { }, }, [3] = {2, 2000, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {2, 2000, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [5] = {2, 2000, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [6] = {2, 2000, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [7] = {2, 2000, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [8] = {2, 2000, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [9] = {2, 2000, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [10] = {2, 2000, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [11] = {2, 2000, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [12] = {2, 2000, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [13] = {2, 2000, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [14] = {2, 2000, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [15] = {2, 2000, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [16] = {2, 2000, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [17] = {2, 2000, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [18] = {2, 2000, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RevenantBossSpellProjectile"] = { name = "RevenantBossSpellProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "projectile_spiral_nova_starting_angle_offset", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.60000002384186, 1.3999999761581, 7, 9, 750, 50, -20, 80, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }