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ตัวรัดคอ วงศ์เครเชียนน์
สัตว์ร้าย
IconEnemyResistanceLightning
monster dropped item rarity +% [0]
monster no map drops [1]
monster slain experience +% [0]
Craicic Strangler
Spectre
Tagsanimal_claw_weapon, beast, นักเวท, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity
Packs
  • ตัวเฝ้ามอง วงศ์เครเชียนน์, ตัวรัดคอ วงศ์เครเชียนน์, ตัวลอยตาม วงศ์เครเชียนน์
  • พลังชีวิต
    600%
    Energy Shield From Life
    60%
    การหลบหลีก
    +40%
    Ailment Threshold
    600%
    ค่าต้านทาน
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning40% IconEnemyResistanceChaos0%
    Damage
    135%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    150%
    Model Size
    100%
    Type
    SquidBestiaryMinion
    Metadata
    SquidBestiaryMinion_
    เลเวล
    68
    พลังชีวิต
    38,600
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    6,635
    โล่พลังงาน
    22,057
    Damage
    504
    ความเสียหายเวท
    504
    ความแม่นยำ
    580
    Attack Time
    1.005
    ค่าประสบการณ์
    15,383
    Minion Life
    8,373
    Minion Energy Shield
    4,784
    Minion Damage
    403
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 403605
    โอกาสคริติคอล: 5%
    Attack Time: 1.005 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSBlindingGaze
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 2.67 วินาที
    คูลดาวน์: 4 วินาที
    เพิ่มความเร็วในการร่าย อีก 40%
    active skill area of effect radius +% final [25]
    is area damage [1]
    spell maximum action distance +% [-80]
    spell maximum base lightning damage [1464]
    spell minimum base lightning damage [788.4]
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/SquidBestiaryMinion_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        name = "Craicic Strangler",
        life = 6,
        energyShield = 0.6,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSBlindingGaze",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBlindingGaze"] = {
        name = "GSBlindingGaze",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, -80, 25, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.69999998807907, 1.2999999523163, 40, -80, 25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.69999998807907, 1.2999999523163, 40, -80, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [0]
    monster no map drops [1]
    monster slain experience +% [0]
    FamilyLeagueMonsterDropModifiers
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 0 0 Global
  • Edit

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