Dread Crone
มนุษย์| Spectre | |
|---|---|
| Tags | นักเวท, cold_affinity, human, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Packs |
พลังชีวิต
210%
Energy Shield From Life
40%
Ailment Threshold
210%
ค่าต้านทาน
Damage
140%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
140%
Model Size
100%
Type
AuguryPaleHag
Metadata
PaleHag___
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
13,510
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
โล่พลังงาน
5,147
Damage
523
ความเสียหายเวท
523
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
14,357
Minion Life
2,930
Minion Energy Shield
1,116
Minion Damage
418
Ailment Threshold
13,510
Chill
43
Shock
43
Brittle
242
Scorch
43
Sap
118
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSAuguryPaleHagIceSpike
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 920.1 ถึง 1380
is area damage [1]
EASAuguryPaleHagIceSpike
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 6 วินาที
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 418—628
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Augury/PaleHag___"] = {
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
name = "Dread Crone",
life = 2.1,
energyShield = 0.4,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"MeleeAtAnimationSpeed",
"GSAuguryPaleHagIceSpike",
"EASAuguryPaleHagIceSpike",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAuguryPaleHagIceSpike"] = {
name = "GSAuguryPaleHagIceSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAuguryPaleHagIceSpike"] = {
name = "EASAuguryPaleHagIceSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























