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Drowned Crawler
อันเดด
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
stance movement speed +% final [610]
Spectre
Spectre OverrideMetadata/Monsters/DeepwaterLeague/DrownedCrawlerSpectre
Areaทรายก้นทะเล, ป่าหินปะการัง, แนวปะการัง
Tagshumanoid, is_unarmed, melee, not_int, red_blood, undead, very_slow_movement
Packs
  • ทรายก้นทะเล, แนวปะการัง, ป่าหินปะการัง: Drowned Crawler
  • พลังชีวิต
    120%
    ค่าเกราะ
    +20%
    การหลบหลีก
    +40%
    Ailment Threshold
    120%
    ค่าต้านทาน
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    Damage
    120%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    120%
    Model Size
    100%
    Type
    DeepwaterDrownedCrawler
    Metadata
    DrownedCrawler
    เลเวล
    68
    พลังชีวิต
    7,720
    ค่าเกราะ
    34,548
    อัตราการหลบหลีก
    6,635
    Damage
    448
    ความเสียหายเวท
    448
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    12,306
    Minion Life
    1,675
    Minion Damage
    358
    Ailment Threshold
    7,720
    Chill
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 359538
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EASDeepwaterCrawlerBuff
    Spell
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 10 วินาที
    action attack or cast time uses animation length [1]
    DTTDeepwaterCrawlerLeap
    Spell, Movement
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 8 วินาที
    action attack or cast time uses animation length [1]
    leap slam minimum distance [40]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-5]
    GADeepwaterCrawlerLeapSwipe
    Triggerable, Attack
    Base Damage: 359538
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 115%
    ความเสียหายโจมตี: 115%
    Attack Time: 1.5 วินาที
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 15%
    is area damage [1]
    DoLiterallyNothing

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DeepwaterLeague/DrownedCrawler"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Drowned Crawler",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GADeepwaterCrawlerLeapSwipe",
            "EASDeepwaterCrawlerBuff",
            "DTTDeepwaterCrawlerLeap",
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeepwaterCrawlerLeapSwipe"] = {
        name = "GADeepwaterCrawlerLeapSwipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDeepwaterCrawlerBuff"] = {
        name = "EASDeepwaterCrawlerBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDeepwaterCrawlerLeap"] = {
        name = "DTTDeepwaterCrawlerLeap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, -50, -5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [610]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • stance movement speed +% final 610 610 Global
  • Craft Tagsความเร็ว
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Drowned Crawler
    อันเดด
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    stance movement speed +% final [610]
    Spectre
    Tagshumanoid, is_unarmed, melee, not_int, red_blood, undead, very_slow_movement
    พลังชีวิต
    120%
    ค่าเกราะ
    +20%
    การหลบหลีก
    +40%
    Ailment Threshold
    120%
    ค่าต้านทาน
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    Damage
    120%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    120%
    Model Size
    100%
    Type
    DeepwaterDrownedCrawler
    Metadata
    DrownedCrawlerSpectre
    เลเวล
    68
    พลังชีวิต
    7,720
    ค่าเกราะ
    34,548
    อัตราการหลบหลีก
    6,635
    Damage
    448
    ความเสียหายเวท
    448
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    12,306
    Minion Life
    1,675
    Minion Damage
    358
    Ailment Threshold
    7,720
    Chill
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 359538
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EASDeepwaterCrawlerBuff
    Spell
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 10 วินาที
    action attack or cast time uses animation length [1]
    DTTDeepwaterCrawlerLeap
    Spell, Movement
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 8 วินาที
    action attack or cast time uses animation length [1]
    leap slam minimum distance [40]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-5]
    GADeepwaterCrawlerLeapSwipe
    Triggerable, Attack
    Base Damage: 359538
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 115%
    ความเสียหายโจมตี: 115%
    Attack Time: 1.5 วินาที
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 15%
    is area damage [1]
    DoLiterallyNothing

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DeepwaterLeague/DrownedCrawlerSpectre"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Drowned Crawler",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GADeepwaterCrawlerLeapSwipe",
            "EASDeepwaterCrawlerBuff",
            "DTTDeepwaterCrawlerLeap",
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeepwaterCrawlerLeapSwipe"] = {
        name = "GADeepwaterCrawlerLeapSwipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDeepwaterCrawlerBuff"] = {
        name = "EASDeepwaterCrawlerBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDeepwaterCrawlerLeap"] = {
        name = "DTTDeepwaterCrawlerLeap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, -50, -5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [610]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • stance movement speed +% final 610 610 Global
  • Craft Tagsความเร็ว
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Drowned Crawler
    อันเดด
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    stance movement speed +% final [610]
    Spectre
    Tagshumanoid, is_unarmed, melee, not_int, red_blood, undead, very_slow_movement
    พลังชีวิต
    120%
    ค่าเกราะ
    +20%
    การหลบหลีก
    +40%
    Ailment Threshold
    120%
    ค่าต้านทาน
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    Damage
    120%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    120%
    Model Size
    100%
    Type
    DeepwaterDrownedCrawler
    Metadata
    DrownedCrawlerEncounter
    เลเวล
    68
    พลังชีวิต
    7,720
    ค่าเกราะ
    34,548
    อัตราการหลบหลีก
    6,635
    Damage
    448
    ความเสียหายเวท
    448
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    12,306
    Minion Life
    1,675
    Minion Damage
    358
    Ailment Threshold
    7,720
    Chill
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 359538
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EASDeepwaterCrawlerBuff
    Spell
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 10 วินาที
    action attack or cast time uses animation length [1]
    DTTDeepwaterCrawlerLeap
    Spell, Movement
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 8 วินาที
    action attack or cast time uses animation length [1]
    leap slam minimum distance [40]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-5]
    GADeepwaterCrawlerLeapSwipe
    Triggerable, Attack
    Base Damage: 359538
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 115%
    ความเสียหายโจมตี: 115%
    Attack Time: 1.5 วินาที
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 15%
    is area damage [1]
    DoLiterallyNothing

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DeepwaterLeague/DrownedCrawlerEncounter"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Drowned Crawler",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GADeepwaterCrawlerLeapSwipe",
            "EASDeepwaterCrawlerBuff",
            "DTTDeepwaterCrawlerLeap",
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADeepwaterCrawlerLeapSwipe"] = {
        name = "GADeepwaterCrawlerLeapSwipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDeepwaterCrawlerBuff"] = {
        name = "EASDeepwaterCrawlerBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDeepwaterCrawlerLeap"] = {
        name = "DTTDeepwaterCrawlerLeap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, -50, -5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [610]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • stance movement speed +% final 610 610 Global
  • Craft Tagsความเร็ว
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Edit

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