ผู้สวาปามวิญญาณ
ปีศาจmonster base type attack cast speed +% and damage -% final [33]
ไม่ถูก ผลักออกไป
monster dropped item rarity +% [15000]
monster slain experience +% [100]
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
ไม่ถูก ผลักออกไป
monster dropped item rarity +% [15000]
monster slain experience +% [100]
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Eater of Souls
| Spectre | |
|---|---|
| Area | Core, Core Map |
| Tags | bludgeoning_weapon, bone_armour, นักเวท, demon, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, malachai_boss_map, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
พลังชีวิต
340%
ค่าเกราะ
+100%
Ailment Threshold
340%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
100%
Type
MalachaiMapBoss
Metadata
MalachaiMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
82
พลังชีวิต
7,115,272
ค่าเกราะ
171,302
อัตราการหลบหลีก
7,608
Damage
1,937
ความเสียหายเวท
2,891
ความแม่นยำ
998
Attack Time
1.33665
ค่าประสบการณ์
143,066
Minion Life
1,367,809
Minion Damage
1,629
Ailment Threshold
3,344,178
Chill
10,574
Shock
10,574
Brittle
59,824
Scorch
10,574
Sap
29,215
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MalachaiElementalCone
Spell
เวลาร่าย: 3.5 วินาที
คูลดาวน์: 8 วินาที
cannot stun [1]
is area damage [1]
malachai elemental cone spell maximum damage [2702]
malachai elemental cone spell minimum damage [1791]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
MalachaiTeleportSlam
Attack
Base Damage: 2692—4999
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 228%
ความเสียหายโจมตี: 227.5%
Attack Time: 1.995 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 127.5%
ลดความเร็วในการโจมตี อีก 41%
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
MalachaiMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
active skill area of effect radius +% final [30]
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
spell maximum base physical damage [2853]
spell minimum base physical damage [1902]
MalachaiSlam
Attack, Area
Base Damage: 2692—4999
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 250%
ความเสียหายโจมตี: 250%
Attack Time: 1.995 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 150%
ลดความเร็วในการโจมตี อีก 41%
active skill area of effect radius +% final [-14]
is area damage [1]
voll slam damage +% final at centre [100]
MalachaiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
กับดักไฟ (Fire Trap)
โอกาสคริติคอล: 10%
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
โยนกับดักที่จะระเบิดเมื่อถูกทริกเกอร์ สร้างความเสียหาย ไฟ ให้กับศัตรูรอบกับดัก และทิ้ง พื้นลุกไหม้ ซึ่งสร้างความเสียหายให้กับศัตรูที่เดินผ่าน
สร้างความเสียหาย ไฟ 3533 ถึง 5299
ลดความเร็วในการโยนกับดัก 60%
active skill area of effect radius +% final [50]
base skill is trapped [1]
base trap duration [38000]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 2692—4999
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
MalachaiTransformPiety
MalachaiShield
Spell, Buff, Duration, Totemable, Triggerable
เวลาร่าย: 1 วินาที
คูลดาวน์: 8 วินาที
ระยะเวลาพื้นฐาน 5 วินาที
base deal no damage [1]
MalachaiImpale
skill cannot be interrupted [1]
skill cannot be stunned [1]
MalachaiSpawnTriBomb
คูลดาวน์: 5 วินาที
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
}
Stats
{
cannot_drop_below_%_life = 70
set_cannot_die = 1
monster_no_talismans = 1
}
NPC
{
marker_enabled = false
}
Life
{
corpse_usable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/MalachaiMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Eater of Souls",
life = 3.4,
damage = 2,
damageSpread = 0.3,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"MalachaiMeleeAttack",
"MalachaiRuneTrap",
"MalachaiElementalCone",
"MalachaiTeleportSlam",
"MalachaiMortar",
"MalachaiSlam",
"MalachaiShield",
"MalachaiTransformPiety",
"MalachaiImpale",
"MalachaiSpawnTriBomb",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 40, statInterpolation = {}, cost = { }, },
[2] = {baseMultiplier = 0.9, levelRequirement = 57, statInterpolation = {}, cost = { }, },
[3] = {levelRequirement = 66, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRuneTrap"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_trap_duration",
"trap_variation",
"trap_throwing_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"create_trap_at_target_location",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 19000, 6, -60, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiElementalCone"] = {
name = "MalachaiElementalCone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"malachai_elemental_cone_spell_minimum_damage",
"malachai_elemental_cone_spell_maximum_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.63999998569489, 0.95999997854233, -40, -15, -50, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.63999998569489, 0.95999997854233, -20, -15, -50, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 0, -15, -50, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.61000001430511, 0.9200000166893, 0, -15, -50, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiTeleportSlam"] = {
name = "MalachaiTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {75, -41, -50, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {75, -41, -50, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {100, -41, -50, baseMultiplier = 2.275, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMortar"] = {
name = "MalachaiMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.51999998092651, 0.77999997138977, 10, -33, 30, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 10, -33, 30, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiSlam"] = {
name = "MalachaiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {75, -41, -14, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {75, -41, -14, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {100, -41, -14, baseMultiplier = 2.5, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiShield"] = {
name = "MalachaiShield",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"base_deal_no_damage",
},
levels = {
[1] = {5000, levelRequirement = 34, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiTransformPiety"] = {
name = "MalachaiTransformPiety",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiImpale"] = {
name = "MalachaiImpale",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiSpawnTriBomb"] = {
name = "MalachaiSpawnTriBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ความเสียหาย โจมตี นักเวท ความเร็ว |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
| Family | MonsterTrapsInvulnerable |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
| Family | TrapsAllowed |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเสียหาย |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ผู้สวาปามวิญญาณ
ปีศาจmonster base type attack cast speed +% and damage -% final [33]
ไม่ถูก ผลักออกไป
monster dropped item rarity +% [15000]
monster slain experience +% [100]
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
monster dropped item rarity +% [15000]
monster slain experience +% [100]
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Eater of Souls
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, นักเวท, demon, extra_large_height, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
พลังชีวิต
340%
ค่าเกราะ
+100%
Ailment Threshold
340%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
100%
Type
MalachaiMapBoss
Metadata
MalachaiMapBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/MalachaiMapBossElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Eater of Souls",
life = 3.4,
damage = 2,
damageSpread = 0.3,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
},
modList = {
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ความเสียหาย โจมตี นักเวท ความเร็ว |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
| Family | MonsterTrapsInvulnerable |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
| Family | TrapsAllowed |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเสียหาย |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ผู้สวาปามวิญญาณ
ปีศาจmonster base type attack cast speed +% and damage -% final [33]
ไม่ถูก ผลักออกไป
monster dropped item rarity +% [15000]
monster slain experience +% [100]
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
monster dropped item rarity +% [15000]
monster slain experience +% [100]
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Eater of Souls
| Spectre | |
|---|---|
| Area | Core, Core Map |
| Tags | bludgeoning_weapon, bone_armour, นักเวท, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
พลังชีวิต
340%
ค่าเกราะ
+100%
Ailment Threshold
340%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
100%
Type
MalachaiMapBoss
Metadata
MalachaiMapBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
82
พลังชีวิต
7,115,272
ค่าเกราะ
171,302
อัตราการหลบหลีก
7,608
Damage
1,937
ความเสียหายเวท
2,891
ความแม่นยำ
998
Attack Time
1.33665
ค่าประสบการณ์
143,066
Minion Life
1,367,809
Minion Damage
1,629
Ailment Threshold
3,344,178
Chill
10,574
Shock
10,574
Brittle
59,824
Scorch
10,574
Sap
29,215
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MalachaiElementalCone
Spell
เวลาร่าย: 3.5 วินาที
คูลดาวน์: 8 วินาที
cannot stun [1]
is area damage [1]
malachai elemental cone spell maximum damage [2702]
malachai elemental cone spell minimum damage [1791]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
MalachaiRepeatableWave
Attack
Base Damage: 2692—4999
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 60%
ความเสียหายโจมตี: 60%
Attack Time: 1.995 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 40%
ลดความเร็วในการโจมตี อีก 20%
is area damage [1]
MalachaiTeleport
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 5.5 วินาที
MalachaiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
กับดักไฟ (Fire Trap)
โอกาสคริติคอล: 10%
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
โยนกับดักที่จะระเบิดเมื่อถูกทริกเกอร์ สร้างความเสียหาย ไฟ ให้กับศัตรูรอบกับดัก และทิ้ง พื้นลุกไหม้ ซึ่งสร้างความเสียหายให้กับศัตรูที่เดินผ่าน
สร้างความเสียหาย ไฟ 3533 ถึง 5299
ลดความเร็วในการโยนกับดัก 60%
active skill area of effect radius +% final [50]
base skill is trapped [1]
base trap duration [38000]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
ระเบิดปูพรม (Mortar)
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
เหมือนกับสกิล ระเบิดปูพรมของมอนสเตอร์ แต่ทิ้งผลของสกิลไว้ที่พื้นเมื่อกระทบ
ระยะเวลาพื้นฐาน 5 วินาที
base is projectile [1]
base physical damage to deal per minute [42790]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
spell maximum base physical damage [1122]
spell minimum base physical damage [757.6]
MalachaiMultipleMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
ระเบิดปูพรม (Mortar)
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
คูลดาวน์: 4.5 วินาที
เหมือนกับสกิล ระเบิดปูพรมของมอนสเตอร์ แต่ทิ้งผลของสกิลไว้ที่พื้นเมื่อกระทบ
ระยะเวลาพื้นฐาน 5 วินาที
base is projectile [1]
base physical damage to deal per minute [36382]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
spell maximum base physical damage [380.5]
spell minimum base physical damage [256.8]
MalachaiOpenHeart
skill cannot be interrupted [1]
skill cannot be stunned [1]
MalachaiShield
Spell, Buff, Duration, Totemable, Triggerable
เวลาร่าย: 1 วินาที
คูลดาวน์: 8 วินาที
ระยะเวลาพื้นฐาน 5 วินาที
base deal no damage [1]
MalachaiTeleportSlam
Attack
Base Damage: 2692—4999
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 228%
ความเสียหายโจมตี: 227.5%
Attack Time: 1.995 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 127.5%
ลดความเร็วในการโจมตี อีก 41%
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
MalachaiSpawnTriBomb
คูลดาวน์: 5 วินาที
MalachaiMultiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
กับดักไฟ (Fire Trap)
โอกาสคริติคอล: 10%
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
โยนกับดักที่จะระเบิดเมื่อถูกทริกเกอร์ สร้างความเสียหาย ไฟ ให้กับศัตรูรอบกับดัก และทิ้ง พื้นลุกไหม้ ซึ่งสร้างความเสียหายให้กับศัตรูที่เดินผ่าน
สร้างความเสียหาย ไฟ 3533 ถึง 5299
โยนกับดัก เพิ่มเติมสูงสุด 2 อัน
กับดัก ถูกโยนแบบสุ่มรอบตำแหน่งเป้าหมาย
ลดความเร็วในการโยนกับดัก 60%
active skill area of effect radius +% final [50]
base skill is trapped [1]
base trap duration [38000]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 2692—4999
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 60%
ความเสียหายโจมตี: 60%
Attack Time: 1.995 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 40%
ลดความเร็วในการโจมตี อีก 20%
ระยะการฟาดประชิด +1.5 เมตร
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
initial_life_percentage = 92
}
Transitionable
{
}
Stats
{
cannot_drop_below_%_life = 70
set_cannot_die = 1
set_monster_can_spawn_with_talisman = 1
}
NPC
{
marker_enabled = false
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao"
preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/Malachai_Death.ao"
preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/beastgrowl_loop.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/MalachaiMapBoss2"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Eater of Souls",
life = 3.4,
damage = 2,
damageSpread = 0.3,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"MalachaiRuneTrap",
"MalachaiMultiRuneTrap",
"MalachaiElementalCone",
"MalachaiTeleportSlam",
"MalachaiTeleport",
"MalachaiShield",
"MalachaiMortarWithDegen",
"MalachaiMultipleMortarWithDegen",
"MalachaiOpenHeart",
"MalachaiSpawnTriBomb",
"MalachaiRepeatableWave",
"MalachaiRepeatableWaveGeometryAttack",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRuneTrap"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_trap_duration",
"trap_variation",
"trap_throwing_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"create_trap_at_target_location",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 19000, 6, -60, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMultiRuneTrap"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_trap_duration",
"trap_variation",
"trap_throwing_speed_+%",
"number_of_additional_traps_to_throw",
"throw_traps_in_circle_radius",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"create_trap_at_target_location",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.63999998569489, 0.95999997854233, 19000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiElementalCone"] = {
name = "MalachaiElementalCone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"malachai_elemental_cone_spell_minimum_damage",
"malachai_elemental_cone_spell_maximum_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.63999998569489, 0.95999997854233, -40, -15, -50, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.63999998569489, 0.95999997854233, -20, -15, -50, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 0, -15, -50, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.61000001430511, 0.9200000166893, 0, -15, -50, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiTeleportSlam"] = {
name = "MalachaiTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {75, -41, -50, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {75, -41, -50, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {100, -41, -50, baseMultiplier = 2.275, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiTeleport"] = {
name = "MalachaiTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 3, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiShield"] = {
name = "MalachaiShield",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"base_deal_no_damage",
},
levels = {
[1] = {5000, levelRequirement = 34, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMortarWithDegen"] = {
name = "Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Like monster mortar skill, but leaves a ground effect on impact.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3}, cost = { }, },
[2] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 2.7000000476837, 10, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, },
[4] = {0.54000002145767, 0.80000001192093, 1.8300000429153, 10, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMultipleMortarWithDegen"] = {
name = "Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Like monster mortar skill, but leaves a ground effect on impact.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"monster_projectile_variation",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 3, 30, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[2] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 4, 30, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 6.75, 1, 30, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[4] = {0.54000002145767, 0.80000001192093, 4.5900001525879, 1, 30, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiOpenHeart"] = {
name = "MalachaiOpenHeart",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiSpawnTriBomb"] = {
name = "MalachaiSpawnTriBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRepeatableWave"] = {
name = "MalachaiRepeatableWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"is_area_damage",
},
levels = {
[1] = {-25, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {-20, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {-20, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRepeatableWaveGeometryAttack"] = {
name = "MalachaiRepeatableWaveGeometryAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"melee_range_+",
"is_area_damage",
},
levels = {
[1] = {-25, 15, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {-20, 15, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {-20, 15, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ความเสียหาย โจมตี นักเวท ความเร็ว |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
| Family | MonsterTrapsInvulnerable |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
| Family | TrapsAllowed |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเสียหาย |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ผู้สวาปามวิญญาณ
ปีศาจmonster base type attack cast speed +% and damage -% final [33]
ไม่ถูก ผลักออกไป
monster dropped item rarity +% [15000]
monster slain experience +% [100]
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
monster dropped item rarity +% [15000]
monster slain experience +% [100]
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Eater of Souls
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, นักเวท, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
พลังชีวิต
340%
ค่าเกราะ
+100%
Ailment Threshold
340%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
100%
Type
MalachaiMapBoss
Metadata
MalachaiMapBoss2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
473,778
ค่าเกราะ
57,580
อัตราการหลบหลีก
4,739
Damage
851
ความเสียหายเวท
1,270
ความแม่นยำ
580
Attack Time
1.33665
ค่าประสบการณ์
112,805
Minion Life
102,767
Minion Damage
680
Ailment Threshold
298,480
Chill
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MalachaiElementalCone
Spell
เวลาร่าย: 3.5 วินาที
คูลดาวน์: 8 วินาที
cannot stun [1]
is area damage [1]
malachai elemental cone spell maximum damage [1488]
malachai elemental cone spell minimum damage [992.3]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
MalachaiRepeatableWave
Attack
Base Damage: 1182—2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 60%
ความเสียหายโจมตี: 60%
Attack Time: 1.995 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 40%
ลดความเร็วในการโจมตี อีก 20%
is area damage [1]
MalachaiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
กับดักไฟ (Fire Trap)
โอกาสคริติคอล: 10%
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
โยนกับดักที่จะระเบิดเมื่อถูกทริกเกอร์ สร้างความเสียหาย ไฟ ให้กับศัตรูรอบกับดัก และทิ้ง พื้นลุกไหม้ ซึ่งสร้างความเสียหายให้กับศัตรูที่เดินผ่าน
สร้างความเสียหาย ไฟ 1902 ถึง 2853
ลดความเร็วในการโยนกับดัก 60%
active skill area of effect radius +% final [50]
base skill is trapped [1]
base trap duration [38000]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
ระเบิดปูพรม (Mortar)
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
เหมือนกับสกิล ระเบิดปูพรมของมอนสเตอร์ แต่ทิ้งผลของสกิลไว้ที่พื้นเมื่อกระทบ
ระยะเวลาพื้นฐาน 5 วินาที
base is projectile [1]
base physical damage to deal per minute [30897]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
spell maximum base physical damage [823.9]
spell minimum base physical damage [549.3]
MalachaiMultipleMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
ระเบิดปูพรม (Mortar)
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
คูลดาวน์: 4.5 วินาที
เหมือนกับสกิล ระเบิดปูพรมของมอนสเตอร์ แต่ทิ้งผลของสกิลไว้ที่พื้นเมื่อกระทบ
ระยะเวลาพื้นฐาน 5 วินาที
base is projectile [1]
base physical damage to deal per minute [26184]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
spell maximum base physical damage [279.3]
spell minimum base physical damage [186.2]
MalachaiTeleportSlam
Attack
Base Damage: 1182—2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 228%
ความเสียหายโจมตี: 227.5%
Attack Time: 1.995 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 127.5%
ลดความเร็วในการโจมตี อีก 41%
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
MalachaiSpawnTriBomb
คูลดาวน์: 5 วินาที
MalachaiMultiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
กับดักไฟ (Fire Trap)
โอกาสคริติคอล: 10%
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
โยนกับดักที่จะระเบิดเมื่อถูกทริกเกอร์ สร้างความเสียหาย ไฟ ให้กับศัตรูรอบกับดัก และทิ้ง พื้นลุกไหม้ ซึ่งสร้างความเสียหายให้กับศัตรูที่เดินผ่าน
สร้างความเสียหาย ไฟ 1902 ถึง 2853
โยนกับดัก เพิ่มเติมสูงสุด 2 อัน
กับดัก ถูกโยนแบบสุ่มรอบตำแหน่งเป้าหมาย
ลดความเร็วในการโยนกับดัก 60%
active skill area of effect radius +% final [50]
base skill is trapped [1]
base trap duration [38000]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 1182—2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 60%
ความเสียหายโจมตี: 60%
Attack Time: 1.995 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 40%
ลดความเร็วในการโจมตี อีก 20%
ระยะการฟาดประชิด +1.5 เมตร
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/MalachaiMapBoss2Standalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Eater of Souls",
life = 3.4,
damage = 2,
damageSpread = 0.3,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"MalachaiRuneTrap",
"MalachaiMultiRuneTrap",
"MalachaiElementalCone",
"MalachaiTeleportSlam",
"MalachaiMortarWithDegen",
"MalachaiMultipleMortarWithDegen",
"MalachaiSpawnTriBomb",
"MalachaiRepeatableWave",
"MalachaiRepeatableWaveGeometryAttack",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRuneTrap"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_trap_duration",
"trap_variation",
"trap_throwing_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"create_trap_at_target_location",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 19000, 6, -60, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMultiRuneTrap"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_trap_duration",
"trap_variation",
"trap_throwing_speed_+%",
"number_of_additional_traps_to_throw",
"throw_traps_in_circle_radius",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"create_trap_at_target_location",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.63999998569489, 0.95999997854233, 19000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiElementalCone"] = {
name = "MalachaiElementalCone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"malachai_elemental_cone_spell_minimum_damage",
"malachai_elemental_cone_spell_maximum_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.63999998569489, 0.95999997854233, -40, -15, -50, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.63999998569489, 0.95999997854233, -20, -15, -50, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 0, -15, -50, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.61000001430511, 0.9200000166893, 0, -15, -50, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiTeleportSlam"] = {
name = "MalachaiTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {75, -41, -50, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {75, -41, -50, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {100, -41, -50, baseMultiplier = 2.275, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMortarWithDegen"] = {
name = "Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Like monster mortar skill, but leaves a ground effect on impact.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3}, cost = { }, },
[2] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 2.7000000476837, 10, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, },
[4] = {0.54000002145767, 0.80000001192093, 1.8300000429153, 10, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMultipleMortarWithDegen"] = {
name = "Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Like monster mortar skill, but leaves a ground effect on impact.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"monster_projectile_variation",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 3, 30, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[2] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 4, 30, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 6.75, 1, 30, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[4] = {0.54000002145767, 0.80000001192093, 4.5900001525879, 1, 30, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiSpawnTriBomb"] = {
name = "MalachaiSpawnTriBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRepeatableWave"] = {
name = "MalachaiRepeatableWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"is_area_damage",
},
levels = {
[1] = {-25, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {-20, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {-20, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRepeatableWaveGeometryAttack"] = {
name = "MalachaiRepeatableWaveGeometryAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"melee_range_+",
"is_area_damage",
},
levels = {
[1] = {-25, 15, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {-20, 15, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {-20, 15, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ความเสียหาย โจมตี นักเวท ความเร็ว |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
| Family | MonsterTrapsInvulnerable |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
| Family | TrapsAllowed |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเสียหาย |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ผู้สวาปามวิญญาณ
ปีศาจmonster base type attack cast speed +% and damage -% final [33]
ไม่ถูก ผลักออกไป
monster dropped item rarity +% [15000]
monster slain experience +% [100]
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
monster dropped item rarity +% [15000]
monster slain experience +% [100]
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Eater of Souls
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, นักเวท, demon, elder_map_boss, extra_large_height, human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
พลังชีวิต
340%
ค่าเกราะ
+100%
Ailment Threshold
340%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
100%
Type
MalachaiMapBoss
Metadata
MalachaiMapBoss2Elder
Object Type
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao"
preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/Malachai_Death.ao"
preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/beastgrowl_loop.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/MalachaiMapBoss2Elder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Eater of Souls",
life = 3.4,
damage = 2,
damageSpread = 0.3,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ความเสียหาย โจมตี นักเวท ความเร็ว |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
| Family | MonsterTrapsInvulnerable |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
| Family | TrapsAllowed |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเสียหาย |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ผู้สวาปามวิญญาณ
ผิดธรรมชาติmonster base type attack cast speed +% and damage -% final [33]
ไม่ถูก ผลักออกไป
monster dropped item rarity +% [15000]
monster slain experience +% [100]
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
monster dropped item rarity +% [15000]
monster slain experience +% [100]
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Eater of Souls
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, นักเวท, demon, eldritch, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, no_maven, not_dex, not_int, physical_affinity, red_blood |
พลังชีวิต
400%
ค่าเกราะ
+100%
Ailment Threshold
400%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
100%
Type
MalachaiMapBossShaper
Metadata
MalachaiMapBoss2Shaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
557,385
ค่าเกราะ
57,580
อัตราการหลบหลีก
4,739
Damage
851
ความเสียหายเวท
1,270
ความแม่นยำ
580
Attack Time
1.33665
ค่าประสบการณ์
112,805
Minion Life
120,902
Minion Damage
680
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MalachaiElementalCone
Spell
เวลาร่าย: 3.5 วินาที
คูลดาวน์: 8 วินาที
cannot stun [1]
is area damage [1]
malachai elemental cone spell maximum damage [1488]
malachai elemental cone spell minimum damage [992.3]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
MalachaiRepeatableWave
Attack
Base Damage: 1182—2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 60%
ความเสียหายโจมตี: 60%
Attack Time: 1.995 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 40%
ลดความเร็วในการโจมตี อีก 20%
is area damage [1]
MalachaiTeleport
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 5.5 วินาที
MalachaiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
กับดักไฟ (Fire Trap)
โอกาสคริติคอล: 10%
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
โยนกับดักที่จะระเบิดเมื่อถูกทริกเกอร์ สร้างความเสียหาย ไฟ ให้กับศัตรูรอบกับดัก และทิ้ง พื้นลุกไหม้ ซึ่งสร้างความเสียหายให้กับศัตรูที่เดินผ่าน
สร้างความเสียหาย ไฟ 1902 ถึง 2853
ลดความเร็วในการโยนกับดัก 60%
active skill area of effect radius +% final [50]
base skill is trapped [1]
base trap duration [38000]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
ระเบิดปูพรม (Mortar)
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
เหมือนกับสกิล ระเบิดปูพรมของมอนสเตอร์ แต่ทิ้งผลของสกิลไว้ที่พื้นเมื่อกระทบ
ระยะเวลาพื้นฐาน 5 วินาที
base is projectile [1]
base physical damage to deal per minute [30897]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
spell maximum base physical damage [823.9]
spell minimum base physical damage [549.3]
MalachaiMultipleMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
ระเบิดปูพรม (Mortar)
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
คูลดาวน์: 4.5 วินาที
เหมือนกับสกิล ระเบิดปูพรมของมอนสเตอร์ แต่ทิ้งผลของสกิลไว้ที่พื้นเมื่อกระทบ
ระยะเวลาพื้นฐาน 5 วินาที
base is projectile [1]
base physical damage to deal per minute [26184]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
spell maximum base physical damage [279.3]
spell minimum base physical damage [186.2]
MalachaiOpenHeart
skill cannot be interrupted [1]
skill cannot be stunned [1]
MalachaiShield
Spell, Buff, Duration, Totemable, Triggerable
เวลาร่าย: 1 วินาที
คูลดาวน์: 8 วินาที
ระยะเวลาพื้นฐาน 5 วินาที
base deal no damage [1]
MalachaiTeleportSlam
Attack
Base Damage: 1182—2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 228%
ความเสียหายโจมตี: 227.5%
Attack Time: 1.995 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 127.5%
ลดความเร็วในการโจมตี อีก 41%
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
MalachaiSpawnTriBomb
คูลดาวน์: 5 วินาที
MalachaiMultiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
กับดักไฟ (Fire Trap)
โอกาสคริติคอล: 10%
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
โยนกับดักที่จะระเบิดเมื่อถูกทริกเกอร์ สร้างความเสียหาย ไฟ ให้กับศัตรูรอบกับดัก และทิ้ง พื้นลุกไหม้ ซึ่งสร้างความเสียหายให้กับศัตรูที่เดินผ่าน
สร้างความเสียหาย ไฟ 1902 ถึง 2853
โยนกับดัก เพิ่มเติมสูงสุด 2 อัน
กับดัก ถูกโยนแบบสุ่มรอบตำแหน่งเป้าหมาย
ลดความเร็วในการโยนกับดัก 60%
active skill area of effect radius +% final [50]
base skill is trapped [1]
base trap duration [38000]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 1182—2196
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 60%
ความเสียหายโจมตี: 60%
Attack Time: 1.995 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 40%
ลดความเร็วในการโจมตี อีก 20%
ระยะการฟาดประชิด +1.5 เมตร
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Transitionable
{
}
Stats
{
cannot_drop_below_%_life = 70
set_cannot_die = 1
set_monster_can_spawn_with_talisman = 1
}
NPC
{
marker_enabled = false
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao"
preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/Malachai_Death.ao"
preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/beastgrowl_loop.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/MalachaiMapBoss2Shaper"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Eater of Souls",
life = 4,
damage = 2,
damageSpread = 0.3,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"MalachaiRuneTrap",
"MalachaiMultiRuneTrap",
"MalachaiElementalCone",
"MalachaiTeleportSlam",
"MalachaiTeleport",
"MalachaiShield",
"MalachaiMortarWithDegen",
"MalachaiMultipleMortarWithDegen",
"MalachaiOpenHeart",
"MalachaiSpawnTriBomb",
"MalachaiRepeatableWave",
"MalachaiRepeatableWaveGeometryAttack",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRuneTrap"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_trap_duration",
"trap_variation",
"trap_throwing_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"create_trap_at_target_location",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 19000, 6, -60, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMultiRuneTrap"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_trap_duration",
"trap_variation",
"trap_throwing_speed_+%",
"number_of_additional_traps_to_throw",
"throw_traps_in_circle_radius",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"create_trap_at_target_location",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.63999998569489, 0.95999997854233, 19000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiElementalCone"] = {
name = "MalachaiElementalCone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"malachai_elemental_cone_spell_minimum_damage",
"malachai_elemental_cone_spell_maximum_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.63999998569489, 0.95999997854233, -40, -15, -50, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.63999998569489, 0.95999997854233, -20, -15, -50, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 0, -15, -50, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.61000001430511, 0.9200000166893, 0, -15, -50, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiTeleportSlam"] = {
name = "MalachaiTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {75, -41, -50, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {75, -41, -50, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {100, -41, -50, baseMultiplier = 2.275, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiTeleport"] = {
name = "MalachaiTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 3, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiShield"] = {
name = "MalachaiShield",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"base_deal_no_damage",
},
levels = {
[1] = {5000, levelRequirement = 34, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMortarWithDegen"] = {
name = "Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Like monster mortar skill, but leaves a ground effect on impact.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3}, cost = { }, },
[2] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 2.7000000476837, 10, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, },
[4] = {0.54000002145767, 0.80000001192093, 1.8300000429153, 10, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMultipleMortarWithDegen"] = {
name = "Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Like monster mortar skill, but leaves a ground effect on impact.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"monster_projectile_variation",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 3, 30, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[2] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 4, 30, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 6.75, 1, 30, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[4] = {0.54000002145767, 0.80000001192093, 4.5900001525879, 1, 30, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiOpenHeart"] = {
name = "MalachaiOpenHeart",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiSpawnTriBomb"] = {
name = "MalachaiSpawnTriBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRepeatableWave"] = {
name = "MalachaiRepeatableWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"is_area_damage",
},
levels = {
[1] = {-25, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {-20, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {-20, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRepeatableWaveGeometryAttack"] = {
name = "MalachaiRepeatableWaveGeometryAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"melee_range_+",
"is_area_damage",
},
levels = {
[1] = {-25, 15, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {-20, 15, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {-20, 15, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ความเสียหาย โจมตี นักเวท ความเร็ว |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
กับดัก ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +40 วินาที หลังจากที่ถูกโยน
| Family | MonsterTrapsInvulnerable |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 6 อัน
| Family | TrapsAllowed |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเสียหาย |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















