Experimented Dead OriathanCitizenZombieKitava

Experimented Dead
ขนาดของกองมอนสเตอร์: 4-11 ตัว
ซอมบี้อันเดด เชื่องช้า
ยิง ระเบิดปูพรม เมื่อตาย
Experimented Dead
อันเดด
undead description [1]
SpectreY
Areaบล็อกคุมขัง
Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
Packs
  • บล็อกคุมขัง: Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieMale1Fast
    เลเวล
    66
    พลังชีวิต
    7,099
    เกราะ
    36,849
    การหลบหลีก
    4,416
    โล่พลังงาน
    0
    Damage
    371
    ความเสียหายเวท
    371
    ความแม่นยำ
    268
    Attack Time
    1.305
    ค่าประสบการณ์
    9,773
    Ailment Threshold
    7,099
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 297–446
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 189.9 ถึง 284.9
    มีโอกาสทริกเกอร์ เวทนี้ 100% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale1Fast"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Experimented Dead
    อันเดด
    undead description [1]
    SpectreY
    Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Packs
  • Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieMale1FastHellscape
    เลเวล
    68
    พลังชีวิต
    8,363
    เกราะ
    43,185
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    411
    ความเสียหายเวท
    411
    ความแม่นยำ
    290
    Attack Time
    1.305
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 329–493
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 195.9 ถึง 293.8
    มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale1FastHellscape"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Experimented Dead
    อันเดด
    undead description [1]
    SpectreY
    Areaบล็อกคุมขัง
    Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Packs
  • บล็อกคุมขัง: Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieMale2Fast
    เลเวล
    66
    พลังชีวิต
    7,099
    เกราะ
    36,849
    การหลบหลีก
    4,416
    โล่พลังงาน
    0
    Damage
    371
    ความเสียหายเวท
    371
    ความแม่นยำ
    268
    Attack Time
    1.305
    ค่าประสบการณ์
    9,773
    Ailment Threshold
    7,099
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 297–446
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 189.9 ถึง 284.9
    มีโอกาสทริกเกอร์ เวทนี้ 100% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale2Fast"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Experimented Dead
    อันเดด
    undead description [1]
    SpectreY
    Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Packs
  • Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieMale2FastHellscape
    เลเวล
    68
    พลังชีวิต
    8,363
    เกราะ
    43,185
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    411
    ความเสียหายเวท
    411
    ความแม่นยำ
    290
    Attack Time
    1.305
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 329–493
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 195.9 ถึง 293.8
    มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale2FastHellscape"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Experimented Dead
    อันเดด
    undead description [1]
    SpectreY
    Areaบล็อกคุมขัง
    Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Packs
  • บล็อกคุมขัง: Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieMale3Fast
    เลเวล
    66
    พลังชีวิต
    7,099
    เกราะ
    36,849
    การหลบหลีก
    4,416
    โล่พลังงาน
    0
    Damage
    371
    ความเสียหายเวท
    371
    ความแม่นยำ
    268
    Attack Time
    1.305
    ค่าประสบการณ์
    9,773
    Ailment Threshold
    7,099
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 297–446
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 189.9 ถึง 284.9
    มีโอกาสทริกเกอร์ เวทนี้ 100% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale3Fast"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Experimented Dead
    อันเดด
    undead description [1]
    SpectreY
    Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Packs
  • Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieMale3FastHellscape
    เลเวล
    68
    พลังชีวิต
    8,363
    เกราะ
    43,185
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    411
    ความเสียหายเวท
    411
    ความแม่นยำ
    290
    Attack Time
    1.305
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 329–493
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 195.9 ถึง 293.8
    มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale3FastHellscape"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Experimented Dead
    อันเดด
    undead description [1]
    SpectreY
    Areaบล็อกคุมขัง
    Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Packs
  • บล็อกคุมขัง: Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieMale4Fast
    เลเวล
    66
    พลังชีวิต
    7,099
    เกราะ
    36,849
    การหลบหลีก
    4,416
    โล่พลังงาน
    0
    Damage
    371
    ความเสียหายเวท
    371
    ความแม่นยำ
    268
    Attack Time
    1.305
    ค่าประสบการณ์
    9,773
    Ailment Threshold
    7,099
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 297–446
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 189.9 ถึง 284.9
    มีโอกาสทริกเกอร์ เวทนี้ 100% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale4Fast"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Experimented Dead
    อันเดด
    undead description [1]
    SpectreY
    Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Packs
  • Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieMale4FastHellscape
    เลเวล
    68
    พลังชีวิต
    8,363
    เกราะ
    43,185
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    411
    ความเสียหายเวท
    411
    ความแม่นยำ
    290
    Attack Time
    1.305
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 329–493
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 195.9 ถึง 293.8
    มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale4FastHellscape"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Experimented Dead
    อันเดด
    undead description [1]
    SpectreY
    Areaบล็อกคุมขัง
    Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Packs
  • บล็อกคุมขัง: Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieFemale1Fast
    เลเวล
    66
    พลังชีวิต
    7,099
    เกราะ
    36,849
    การหลบหลีก
    4,416
    โล่พลังงาน
    0
    Damage
    371
    ความเสียหายเวท
    371
    ความแม่นยำ
    268
    Attack Time
    1.305
    ค่าประสบการณ์
    9,773
    Ailment Threshold
    7,099
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 297–446
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 189.9 ถึง 284.9
    มีโอกาสทริกเกอร์ เวทนี้ 100% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieFemale1Fast"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Experimented Dead
    อันเดด
    undead description [1]
    SpectreY
    Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Packs
  • Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieFemale1FastHellscape
    เลเวล
    68
    พลังชีวิต
    8,363
    เกราะ
    43,185
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    411
    ความเสียหายเวท
    411
    ความแม่นยำ
    290
    Attack Time
    1.305
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 329–493
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 195.9 ถึง 293.8
    มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieFemale1FastHellscape"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Experimented Dead
    อันเดด
    undead description [1]
    SpectreY
    Areaบล็อกคุมขัง
    Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Packs
  • บล็อกคุมขัง: Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieFemale2Fast
    เลเวล
    66
    พลังชีวิต
    7,099
    เกราะ
    36,849
    การหลบหลีก
    4,416
    โล่พลังงาน
    0
    Damage
    371
    ความเสียหายเวท
    371
    ความแม่นยำ
    268
    Attack Time
    1.305
    ค่าประสบการณ์
    9,773
    Ailment Threshold
    7,099
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 297–446
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 189.9 ถึง 284.9
    มีโอกาสทริกเกอร์ เวทนี้ 100% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieFemale2Fast"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Experimented Dead
    อันเดด
    undead description [1]
    SpectreY
    Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Packs
  • Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieFemale2FastHellscape
    เลเวล
    68
    พลังชีวิต
    8,363
    เกราะ
    43,185
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    411
    ความเสียหายเวท
    411
    ความแม่นยำ
    290
    Attack Time
    1.305
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 329–493
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 195.9 ถึง 293.8
    มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieFemale2FastHellscape"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Experimented Dead
    อันเดด
    undead description [1]
    SpectreY
    Areaบล็อกคุมขัง
    Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Packs
  • บล็อกคุมขัง: Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieFemale3Fast
    เลเวล
    66
    พลังชีวิต
    7,099
    เกราะ
    36,849
    การหลบหลีก
    4,416
    โล่พลังงาน
    0
    Damage
    371
    ความเสียหายเวท
    371
    ความแม่นยำ
    268
    Attack Time
    1.305
    ค่าประสบการณ์
    9,773
    Ailment Threshold
    7,099
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 297–446
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 189.9 ถึง 284.9
    มีโอกาสทริกเกอร์ เวทนี้ 100% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieFemale3Fast"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Experimented Dead
    อันเดด
    undead description [1]
    SpectreY
    Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Packs
  • Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieFemale3FastHellscape
    เลเวล
    68
    พลังชีวิต
    8,363
    เกราะ
    43,185
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    411
    ความเสียหายเวท
    411
    ความแม่นยำ
    290
    Attack Time
    1.305
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 329–493
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 195.9 ถึง 293.8
    มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieFemale3FastHellscape"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Experimented Dead
    อันเดด
    undead description [1]
    SpectreY
    Areaบล็อกคุมขัง
    Tagsนักเวท, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Packs
  • บล็อกคุมขัง: Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead, Experimented Dead
  • พลังชีวิต
    130%
    เกราะ
    +50%
    Ailment Threshold
    130%
    ค่าต้านทาน
    0 40 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    OriathanCitizenFast
    Metadata
    OriathanCitizenZombieFemale4Fast
    เลเวล
    66
    พลังชีวิต
    7,099
    เกราะ
    36,849
    การหลบหลีก
    4,416
    โล่พลังงาน
    0
    Damage
    371
    ความเสียหายเวท
    371
    ความแม่นยำ
    268
    Attack Time
    1.305
    ค่าประสบการณ์
    9,773
    Ailment Threshold
    7,099
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 297–446
    โอกาสคริติคอล: 5%
    Attack Time: 1.305 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 189.9 ถึง 284.9
    มีโอกาสทริกเกอร์ เวทนี้ 100% เมื่อตาย
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieFemale4Fast"] = {
        name = "Experimented Dead",
        life = 1.3,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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