ความทรงจำดุร้าย
ชีวิตประดิษฐ์drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
monster difficulty tankiness +% [100]
Feral Memory
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaHoundSpectre |
| Tags | beast, canine_beast, construct, medium_movement, mud_blood, not_int |
| Packs |
พลังชีวิต
675%
ค่าเกราะ
+66%
การหลบหลีก
+33%
Ailment Threshold
675%
ค่าต้านทาน
Damage
270%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 16
Attack Time
1.17 Second
Damage Spread
±20%
ค่าประสบการณ์
225%
Model Size
115%
Type
ZanaHound
Metadata
ZanaHound
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
43,425
ค่าเกราะ
47,791
อัตราการหลบหลีก
6,303
Damage
1,009
ความเสียหายเวท
1,009
ความแม่นยำ
580
Attack Time
1.17
ค่าประสบการณ์
23,074
Minion Life
9,419
Minion Damage
805
Ailment Threshold
43,425
Chill
137
Shock
137
Brittle
777
Scorch
137
Sap
379
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 807—1210
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
TCZanaHoundCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
โต๊ะพุ่งชน (Table Charge)
Base Damage: 807—1210
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 30%
Attack Time: 1.17 วินาที
คูลดาวน์: 7.25 วินาที
พุ่งเข้าหาศัตรู ทุบด้วยโล่ของตัวละครเพื่อปะทะมัน ทำให้ศัตรูถูกผลักออกไปและติดสถานะ สตัน ศัตรูที่ขวางทางจะถูกดันออกไปข้างๆ ความเสียหายและการสร้างสถานะ สตัน เพิ่มขึ้นเป็นสัดส่วนตามระยะทางที่เคลื่อนที่
เพิ่มระยะทางของการ ผลักออกไป 100%
action attack or cast time uses animation length [1]
base knockback speed +% [100]
global knockback [1]
ignores proximity shield [1]
is area damage [1]
GAZanaHoundChargeEnd
Triggerable, Attack
Base Damage: 807—1210
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 81.25%
Attack Time: 1.17 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 18.75%
action attack or cast time uses animation length [1]
base physical damage % to convert to fire [25]
is area damage [1]
GAZanaHoundGroundSlam
Triggerable, Attack
Base Damage: 807—1210
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 130%
Attack Time: 1.17 วินาที
คูลดาวน์: 6 วินาที
ระยะการฟาดประชิด +1.2 เมตร
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
CGEZanaHoundFireGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 6 วินาที
active skill area of effect radius +% final [-70]
base fire damage to deal per minute [94169]
ground fire art variation [28]
GTZanaHoundFireFissure
Triggerable, Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaHound"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Feral Memory",
life = 6.75,
damage = 2.7,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 16,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"CGEZanaHoundFireGround",
"GAZanaHoundChargeEnd",
"GAZanaHoundGroundSlam",
"GTZanaHoundFireFissure",
"TCZanaHoundCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEZanaHoundFireGround"] = {
name = "CGEZanaHoundFireGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, -70, 6000, 28, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZanaHoundChargeEnd"] = {
name = "GAZanaHoundChargeEnd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {25, baseMultiplier = 0.8125, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZanaHoundGroundSlam"] = {
name = "GAZanaHoundGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZanaHoundFireFissure"] = {
name = "GTZanaHoundFireFissure",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TCZanaHoundCharge"] = {
name = "Table Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"base_knockback_speed_+%",
"ignores_proximity_shield",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
},
levels = {
[1] = {100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
| Family | MonsterZanaInfluenced |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
visual_display_buff_removed_on_death
Feral Memory
ชีวิตประดิษฐ์| Spectre | |
|---|---|
| Tags | beast, canine_beast, construct, medium_movement, mud_blood, not_int |
พลังชีวิต
338%
ค่าเกราะ
+66%
การหลบหลีก
+33%
Ailment Threshold
338%
ค่าต้านทาน
Damage
270%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 16
Attack Time
1.17 Second
Damage Spread
±20%
ค่าประสบการณ์
225%
Model Size
115%
Type
ZanaHoundSpectre
Metadata
ZanaHoundSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
21,745
ค่าเกราะ
47,791
อัตราการหลบหลีก
6,303
Damage
1,009
ความเสียหายเวท
1,009
ความแม่นยำ
580
Attack Time
1.17
ค่าประสบการณ์
23,074
Minion Life
4,717
Minion Damage
805
Ailment Threshold
21,745
Chill
69
Shock
69
Brittle
389
Scorch
69
Sap
190
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 807—1210
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
TCZanaHoundCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
โต๊ะพุ่งชน (Table Charge)
Base Damage: 807—1210
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 30%
Attack Time: 1.17 วินาที
คูลดาวน์: 7.25 วินาที
พุ่งเข้าหาศัตรู ทุบด้วยโล่ของตัวละครเพื่อปะทะมัน ทำให้ศัตรูถูกผลักออกไปและติดสถานะ สตัน ศัตรูที่ขวางทางจะถูกดันออกไปข้างๆ ความเสียหายและการสร้างสถานะ สตัน เพิ่มขึ้นเป็นสัดส่วนตามระยะทางที่เคลื่อนที่
เพิ่มระยะทางของการ ผลักออกไป 100%
action attack or cast time uses animation length [1]
base knockback speed +% [100]
global knockback [1]
ignores proximity shield [1]
is area damage [1]
GAZanaHoundChargeEnd
Triggerable, Attack
Base Damage: 807—1210
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 81.25%
Attack Time: 1.17 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 18.75%
action attack or cast time uses animation length [1]
base physical damage % to convert to fire [25]
is area damage [1]
GAZanaHoundGroundSlam
Triggerable, Attack
Base Damage: 807—1210
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 130%
Attack Time: 1.17 วินาที
คูลดาวน์: 6 วินาที
ระยะการฟาดประชิด +1.2 เมตร
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
CGEZanaHoundFireGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 6 วินาที
active skill area of effect radius +% final [-70]
base fire damage to deal per minute [94169]
ground fire art variation [28]
GTZanaHoundFireFissure
Triggerable, Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaHoundSpectre"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Feral Memory",
life = 3.38,
damage = 2.7,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 16,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"CGEZanaHoundFireGround",
"GAZanaHoundChargeEnd",
"GAZanaHoundGroundSlam",
"GTZanaHoundFireFissure",
"TCZanaHoundCharge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEZanaHoundFireGround"] = {
name = "CGEZanaHoundFireGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, -70, 6000, 28, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZanaHoundChargeEnd"] = {
name = "GAZanaHoundChargeEnd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {25, baseMultiplier = 0.8125, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZanaHoundGroundSlam"] = {
name = "GAZanaHoundGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZanaHoundFireFissure"] = {
name = "GTZanaHoundFireFissure",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TCZanaHoundCharge"] = {
name = "Table Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"base_knockback_speed_+%",
"ignores_proximity_shield",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
},
levels = {
[1] = {100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















