Flame Bishop
Spectre | Y |
---|---|
Area | สุสาน ชั้นที่ 2 |
Tags | bone_armour, bones, นักเวท, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
พลังชีวิต
84%
Energy Shield From Life
100%
ค่าเกราะ
+25%
Ailment Threshold
84%
ค่าต้านทาน
40 0 0 0
Damage
60%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
100%
Type
SkeletonCasterFire
Metadata
SkeletonCasterFire3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
18
พลังชีวิต
145
ค่าเกราะ
401
การหลบหลีก
493
โล่พลังงาน
173
Damage
13
ความเสียหายเวท
13
ความแม่นยำ
34
Attack Time
1.605
ค่าประสบการณ์
715
Ailment Threshold
145
Chill
0
Shock
0
Brittle
3
Scorch
0
Sap
1
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileFire
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.95 วินาที
สร้างความเสียหาย ไฟ 36.55 ถึง 54.82
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 50%
base is projectile [1]
ignite damage +% [33]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 50%
base is projectile [1]
ignite damage +% [33]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, L_Weapon ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterFire3"] = { name = "Flame Bishop", life = 0.84, energyShield = 1, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileFire"] = { name = "SkeletonProjectileFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "base_chance_to_ignite_%", "ignite_damage_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Flame Bishop
อันเดด
undead description [1]
Spectre | Y |
---|---|
Tags | bone_armour, bones, นักเวท, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
พลังชีวิต
84%
Energy Shield From Life
100%
ค่าเกราะ
+25%
Ailment Threshold
84%
ค่าต้านทาน
40 0 0 0
Damage
60%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
100%
Type
SkeletonCasterFire
Metadata
SkeletonCasterFire3Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
5,404
ค่าเกราะ
35,988
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
224
ความเสียหายเวท
224
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
12,306
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileFire
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.95 วินาที
สร้างความเสียหาย ไฟ 610.5 ถึง 951.9
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 50%
base is projectile [1]
ignite damage +% [33]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 50%
base is projectile [1]
ignite damage +% [33]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, L_Weapon ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterFire3Hellscape"] = { name = "Flame Bishop", life = 0.84, energyShield = 1, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileFire"] = { name = "SkeletonProjectileFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "base_chance_to_ignite_%", "ignite_damage_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.