IsDisabled | 0 |
Modifier | max fire beam stacks [8] |
level | 92 |
off hand weapon type | 13 |
shield block % | 22 |
block while dual wielding % | 15 |
spell damage +% | 61 |
local physical damage +% | 50 |
local minimum added physical damage | 2 |
local maximum added physical damage | 6 |
cold damage +% | 33 |
lightning damage +% | 43 |
attack speed +% | 9 |
local attack speed +% | 10 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 83 |
physical damage reduction rating +% | 92 |
base evasion rating | 53 |
base maximum life | 124 |
maximum life +% | 79 |
base maximum mana | 105 |
maximum mana +% | 58 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 230 |
base maximum energy shield | 1185 |
maximum energy shield +% | 284 |
local energy shield | 83 |
local energy shield +% | 496 |
energy shield recharge rate per minute % | 1200 |
energy shield recharge rate +% | 35 |
energy shield delay -% | 10 |
base resist all elements % | 69 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 89 |
base cold damage resistance % | 106 |
base lightning damage resistance % | 73 |
base chaos damage resistance % | 78 |
minion maximum life +% | 10 |
base movement velocity +% | 30 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid freeze % | 100 |
base mana cost -% | 3 |
skill effect duration +% | 4 |
base cast speed +% | 9 |
avoid interruption while casting % | 40 |
base stun recovery +% | 41 |
imp variation | 3 |
main hand base weapon attack duration ms | 690 |
main hand base maximum attack distance | 6 |
main hand quality | 20 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
base skill area of effect +% | 25 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 270 |
elemental damage +% | 32 |
maximum block % | 75 |
base shield physical damage reduction rating | 162 |
base shield maximum energy shield | 48 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 93 |
additional strength | 24 |
base intelligence | 273 |
additional intelligence | 58 |
base dexterity | 94 |
additional dexterity | 76 |
damage +% when on low life | 100 |
base critical strike multiplier | 150 |
area damage +% | 50 |
local accuracy rating +% | 18 |
from armour movement speed +% | -6 |
maximum lightning damage to return to melee attacker | 250 |
minimum lightning damage to return to melee attacker | 1 |
movement velocity +% when on low life | 8 |
keystone pain attunement | 1 |
main hand local physical damage +% | 50 |
main hand local minimum added physical damage | 6 |
main hand local maximum added physical damage | 14 |
main hand local attack speed +% | 10 |
main hand local critical strike chance | 500 |
main hand local accuracy rating +% | 18 |
base reservation +% | -36 |
base aura area of effect +% | 54 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
local socketed aura gem level + | 2 |
local display socketed gems have blood magic | 1 |
local display socketed gems have mana reservation +% | -25 |
regenerate energy shield instead of life | 1 |
chaos damage does not bypass energy shield | 1 |
light radius +% | 51 |
chaos damage resistance % when on low life | 23 |
enemy extra damage rolls when on low life | -1 |
melee damage +% | 14 |
footstep effect variation | 2 |
number of equipped uniques | 5 |
local charges used +% | -96 |
chance to freeze shock ignite % | 5 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
pvp shield damage +% final | -15 |
number of assigned keystones | 3 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 1 |
base strength and intelligence | 30 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
local life gain per target | 2 |
base main hand local life gain per target | 2 |
enchantment boots life regen per minute % for 4 seconds when hit | 90 |
guardian reserved mana % given to you and nearby allies as base maximum energy shield | 15 |
auras grant additional physical damage reduction % to you and your allies | 1 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
display attack with edict of spite when hit % | 100 |
minion damage taken +% from guillotine traps final | -90 |
non curse aura effect +% | 64 |
max talisman degen stacks | 20 |
keystone elemental overload | 1 |
max frost nova stacks | 20 |
max charged attack stacks | 50 |
storm call damage +% | 25 |
guardian auras grant life regeneration per minute % | 12 |
guardian reserved life granted to you and allies as armour % | 160 |
guardian remove curses and status ailments every 10 seconds | 1 |
guardian gain life regeneration per minute % for 1 second every 10 seconds | 1800 |
current difficulty | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |