Grandmasters: simone_and_ZARfunkel /122
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] ฟื้นฟูพลังชีวิต 10% ต่อวินาที เพิ่มอัตราการ เติมพลังชีวิต สุทธิสูงสุด จากการ ดูด 100% เพิ่มอัตราการ เติมมานา สุทธิสูงสุด จากการ ดูด 100% ลดค่าสำรองของ สกิล 10% |
level | 92 |
main hand weapon type | 10 |
off hand weapon type | 10 |
cannot have life leeched from | 1 |
block while dual wielding % | 15 |
spell damage +% | 162 |
fire damage +% | 54 |
attack speed +% | 27 |
base critical strike multiplier + | 130 |
base life gained on enemy death | 15 |
base mana gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 92 |
base evasion rating | 276 |
local evasion rating +% | 78 |
base maximum life | 445 |
maximum life +% | 184 |
base maximum mana | 141 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 20 |
base maximum energy shield | 678 |
maximum energy shield +% | 50 |
local energy shield | 35 |
local energy shield +% | 228 |
energy shield recharge rate per minute % | 2000 |
energy shield delay -% | 10 |
base resist all elements % | 59 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 101 |
base cold damage resistance % | 110 |
base lightning damage resistance % | 129 |
base chaos damage resistance % | 44 |
base item found rarity +% | 22 |
totem life +% | 32 |
base projectile speed +% | 10 |
base movement velocity +% | 6 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 6 |
base cast speed +% | 26 |
main hand base weapon attack duration ms | 667 |
off hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 5 |
off hand base maximum attack distance | 5 |
base spell critical strike multiplier + | 50 |
weapon elemental damage +% | 16 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 3 |
spell elemental damage +% | 16 |
spell damage +% per power charge | 4 |
totem duration +% | 25 |
buff effect on self +% | 5 |
base skill area of effect +% | 10 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
elemental damage +% | 20 |
maximum block % | 75 |
projectile damage +% | 28 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed fire gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% | 320 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 364 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 190 |
base intelligence | 290 |
base dexterity | 70 |
additional dexterity | 46 |
base critical strike multiplier | 150 |
base chance to ignite % | 5 |
from armour movement speed +% | -3 |
main hand local minimum added physical damage | 17 |
main hand local maximum added physical damage | 67 |
main hand local critical strike chance | 698 |
off hand local minimum added physical damage | 14 |
off hand local maximum added physical damage | 57 |
off hand local critical strike chance | 680 |
keystone blood magic | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
number of additional totems allowed | 1 |
dual wield inherent attack speed +% final | 10 |
spell damage taken +% when on low mana | 100 |
deal no damage yourself | 1 |
spells have culling strike | 1 |
dummy stat display nothing | 1 |
dummy stat display nothing | 2 |
summon totem cast speed +% | 35 |
melee damage +% | 12 |
number of equipped uniques | 5 |
additional strength and intelligence | 24 |
base fire damage % to convert to chaos | 25 |
totem damage +% | 12 |
totem elemental resistance % | 15 |
totem additional physical damage reduction % | 10 |
totem skill cast speed +% | 2 |
totem skill attack speed +% | 4 |
map spawn two bosses | 20 |
unique fire damage shocks | 1 |
unique cold damage ignites | 1 |
unique lightning damage freezes | 1 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.