นักรบผืนทราย
หุ่นกล
monster no drops or experience [1]
cannot have affliction mods [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Sand Warrior
SpectreN
Tagsconstruct, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
พลังชีวิต
48%
ค่าเกราะ
+50%
การหลบหลีก
+50%
Ailment Threshold
48%
ค่าต้านทาน
20 20 20 0
Damage
120%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
115%
Type
GarukhanMinionSmall
Metadata
GarukhanMinionSmall
เลเวล
68
พลังชีวิต
3,088
ค่าเกราะ
43,185
การหลบหลีก
7,109
โล่พลังงาน
0
Damage
448
ความเสียหายเวท
448
ความแม่นยำ
290
Attack Time
1.245
ค่าประสบการณ์
10,255
Ailment Threshold
3,088
Chill
10
Shock
10
Brittle
55
Scorch
10
Sap
27
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 359–538
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/Garukhan/GarukhanMinionBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Garukhan/GarukhanMinionBase"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/sand.epk );"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalDeath.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalEmerge.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Garukhan/GarukhanMinionSmall"] = {
    name = "Sand Warrior",
    life = 0.48,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • นักรบผืนทราย
    หุ่นกล
    Sand Warrior
    SpectreN
    Tagsconstruct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
    พลังชีวิต
    350%
    ค่าเกราะ
    +50%
    การหลบหลีก
    +50%
    Ailment Threshold
    350%
    ค่าต้านทาน
    20 20 20 0
    Damage
    100%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    GarukhanMinionSmallEvent
    Metadata
    GarukhanMinionSmallMummyEvent
    เลเวล
    68
    พลังชีวิต
    22,517
    ค่าเกราะ
    43,185
    การหลบหลีก
    7,109
    โล่พลังงาน
    0
    Damage
    374
    ความเสียหายเวท
    374
    ความแม่นยำ
    290
    Attack Time
    1.245
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    22,517
    Chill
    71
    Shock
    71
    Brittle
    403
    Scorch
    71
    Sap
    197
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 299–448
    โอกาสคริติคอล: 5%
    Attack Time: 1.245 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/sand.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Garukhan/GarukhanMinionSmallMummyEvent"] = {
        name = "Sand Warrior",
        life = 3.5,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Sword",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    นักรบผืนทราย
    หุ่นกล
    ด่าน: Pillars of Arun
    Sand Warrior
    SpectreN
    AreaPillars of Arun
    Tagsconstruct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
    Packs
  • Pillars of Arun: นักรบผืนทราย, นักรบผืนทราย
  • พลังชีวิต
    250%
    ค่าเกราะ
    +50%
    การหลบหลีก
    +50%
    Ailment Threshold
    250%
    ค่าต้านทาน
    20 20 20 0
    Damage
    125%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    125%
    Model Size
    100%
    Type
    SandWarrior
    Metadata
    SandWarriorVastiri
    เลเวล
    69
    พลังชีวิต
    17,767
    ค่าเกราะ
    46,737
    การหลบหลีก
    7,361
    โล่พลังงาน
    0
    Damage
    496
    ความเสียหายเวท
    496
    ความแม่นยำ
    301
    Attack Time
    1.245
    ค่าประสบการณ์
    13,109
    Ailment Threshold
    17,767
    Chill
    56
    Shock
    56
    Brittle
    318
    Scorch
    56
    Sap
    155
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 397–595
    โอกาสคริติคอล: 5%
    Attack Time: 1.245 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/sand.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalDeath.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalEmerge.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Garukhan/SandWarriorVastiri"] = {
        name = "Sand Warrior",
        life = 2.5,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Sword",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    นักรบผืนทราย
    หุ่นกล
    ด่าน: Pillars of Arun
    Sand Warrior
    SpectreN
    AreaPillars of Arun
    Tagsconstruct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, ranged, slashing_weapon, stone_armour, stone_construct
    Packs
  • Pillars of Arun: นักรบผืนทราย, นักรบผืนทราย
  • พลังชีวิต
    250%
    ค่าเกราะ
    +50%
    การหลบหลีก
    +50%
    Ailment Threshold
    250%
    ค่าต้านทาน
    20 20 20 0
    Damage
    125%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    125%
    Model Size
    100%
    Type
    SandWarrior
    Metadata
    SandWarriorVastiriSpectralThrow
    เลเวล
    69
    พลังชีวิต
    17,767
    ค่าเกราะ
    46,737
    การหลบหลีก
    7,361
    โล่พลังงาน
    0
    Damage
    496
    ความเสียหายเวท
    496
    ความแม่นยำ
    301
    Attack Time
    1.245
    ค่าประสบการณ์
    13,109
    Ailment Threshold
    17,767
    Chill
    56
    Shock
    56
    Brittle
    318
    Scorch
    56
    Sap
    155
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 397–595
    โอกาสคริติคอล: 5%
    Attack Time: 1.245 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SandWarriorSpectralThrow
    Attack, RangedAttack, Projectile, ProjectilesFromUser
    โยนอาวุธเงา (Spectral Throw)
    Base Damage: 397–595
    โอกาสคริติคอล: 5%
    Attack Time: 1.245 วินาที
    คูลดาวน์: 3 วินาที
    ขว้างร่างเงาของ อาวุธประชิด ของคุณ มันจะบินออกไปและกลับมาหาคุณ ซึ่งมันจะหมุนโจมตี สร้างความเสียหายให้กับศัตรูระหว่างทาง
    สร้างความเสียหาย ลดลง อีก 52%
    เพิ่มความเร็วกระสุน 40%
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/sand.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalDeath.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalEmerge.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Garukhan/SandWarriorVastiriSpectralThrow"] = {
        name = "Sand Warrior",
        life = 2.5,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Sword",
        skillList = {
            "Melee",
            "SandWarriorSpectralThrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SandWarriorSpectralThrow"] = {
        name = "Spectral Throw",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {-52, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    นักรบผืนทราย
    หุ่นกล
    cannot be used as minion [1]
    Sand Warrior
    SpectreN
    Tagsconstruct, delve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct
    พลังชีวิต
    100%
    ค่าเกราะ
    +50%
    การหลบหลีก
    +50%
    Ailment Threshold
    100%
    ค่าต้านทาน
    20 20 20 0
    Damage
    120%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    115%
    Type
    GarukhanMinionDelve
    Metadata
    SandWarriorDelveEncounter
    เลเวล
    68
    พลังชีวิต
    6,433
    ค่าเกราะ
    43,185
    การหลบหลีก
    7,109
    โล่พลังงาน
    0
    Damage
    448
    ความเสียหายเวท
    448
    ความแม่นยำ
    290
    Attack Time
    1.245
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 359–538
    โอกาสคริติคอล: 5%
    Attack Time: 1.245 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Garukhan/Delve/GarukhanMinionBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Garukhan/Delve/GarukhanMinionBase"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/sand.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalDeath.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalEmerge.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalEmergeNoScreenshake.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Garukhan/SandWarriorDelveEncounter"] = {
        name = "Sand Warrior",
        life = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Sword",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global