Slumbering Titan
หุ่นกล
display monster uses whirling blades text [1]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/MossMonster/MossMonsterEmergeDelveSpectre |
Tags | cannot_be_monolith, cleaving_weapon, construct, delve_monster, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Packs |
พลังชีวิต
270%
ค่าเกราะ
+50%
Ailment Threshold
270%
ค่าต้านทาน
0 0 0 0
Damage
255%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
80%
Type
MossMonsterDelve
Metadata
MossMonsterEmergeDelveEncounter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
17,370
ค่าเกราะ
43,185
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
953
ความเสียหายเวท
953
ความแม่นยำ
290
Attack Time
1.17
ค่าประสบการณ์
15,383
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 762–1143
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MossMonsterWhirlingBlades
Attack, Melee, Movement, Travel
รำมีดพุ่ง (Whirling Blades)
Base Damage: 762–1143
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
พุ่งผ่านศัตรู สร้างความเสียหายด้วยอาวุธ หากถือ อาวุธคู่ จะโจมตีด้วยอาวุธทั้งสองแล้วสร้างความเสียหายจากอาวุธทั้งสองพร้อมกันในการปะทะครั้งเดียว ใช้ได้กับมีด, กรงเล็บ, ดาบมือเดียว เท่านั้น
ลดความเร็วในการโจมตี 50%
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" main_hand_unarmed_type = "One_Hand_Sword" } Transitionable { } Stats { set_immune_to_cheats = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false } Render { //turn_duration = 0.6 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MossMonster/MossMonsterEmergeDelveEncounter"] = { name = "Slumbering Titan", life = 2.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.55, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "MossMonsterWhirlingBlades", "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MossMonsterWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.43, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_sound_variation", "attack_speed_+%", "monster_flurry", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {50, 1, -50, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 1, -50, 1, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
display monster uses whirling blades text [1]
Id | MonsterRollsOverEnemiesText |
---|---|
Family | MonsterRollsOverEnemiesText |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Slumbering Titan
หุ่นกล
display monster uses whirling blades text [1]
Spectre | Y |
---|---|
Tags | cannot_be_monolith, cleaving_weapon, construct, delve_monster, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
พลังชีวิต
270%
ค่าเกราะ
+50%
Ailment Threshold
270%
ค่าต้านทาน
0 0 0 0
Damage
255%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
80%
Type
MossMonsterDelve
Metadata
MossMonsterEmergeDelveSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
17,370
ค่าเกราะ
43,185
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
953
ความเสียหายเวท
953
ความแม่นยำ
290
Attack Time
1.17
ค่าประสบการณ์
15,383
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 762–1143
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MossMonsterWhirlingBlades
Attack, Melee, Movement, Travel
รำมีดพุ่ง (Whirling Blades)
Base Damage: 762–1143
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
พุ่งผ่านศัตรู สร้างความเสียหายด้วยอาวุธ หากถือ อาวุธคู่ จะโจมตีด้วยอาวุธทั้งสองแล้วสร้างความเสียหายจากอาวุธทั้งสองพร้อมกันในการปะทะครั้งเดียว ใช้ได้กับมีด, กรงเล็บ, ดาบมือเดียว เท่านั้น
ลดความเร็วในการโจมตี 50%
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.6 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MossMonster/MossMonsterEmergeDelveSpectre"] = { name = "Slumbering Titan", life = 2.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.55, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "MossMonsterWhirlingBlades", "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MossMonsterWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.43, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_sound_variation", "attack_speed_+%", "monster_flurry", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {50, 1, -50, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 1, -50, 1, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
display monster uses whirling blades text [1]
Id | MonsterRollsOverEnemiesText |
---|---|
Family | MonsterRollsOverEnemiesText |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |