光明聖戰
你造成更多傷害。
damage_+%_final_from_guardian_aura
Radiant Crusade
Code | damage +% final from guardian aura |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
光明聖戰
光明聖戰 Attr /17
召喚光輝護衛
等級: 20
消耗: (40–0) 魔力
施放時間: 0.75 秒
需要 等級 12
召喚光輝護衛跟隨你並用近戰攻擊敵人,且會燃燒它附近的敵人並替你承受部分擊中傷害。你只能有一個光輝護衛。
+20 秒基礎持續時間
召喚物對基礎範圍 4 米內的敵人,造成每秒等同 20% 它最大生命的火焰傷害
召喚物的等級等同你,最高 85
display minion monster type [23]
召喚物對基礎範圍 4 米內的敵人,造成每秒等同 20% 它最大生命的火焰傷害
召喚物的等級等同你,最高 85
display minion monster type [23]
Summon Sentinel of Radiance
名字 | 顯示物品素質 |
---|---|
ID | AscendancyGuardian14 |
Icon | Art/2DArt/SkillIcons/passives/Guardian/Radient Crusade.png |
isKeystone | false |
isNotable | true |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | 守護者 |
PassiveSkillsHash | 4494 |
Ruthless mode | 獲得等級 20 的召喚光輝護衛技能 來自擊中的 10% 傷害先從你的光輝護衛承受 |
Reference | Community Wiki |
光輝遠征
當附近至少有 5 個友方,你和附近友方獲得猛攻
當附近至少有 1 個友方,你和附近友方造成 10% 更多傷害
( 猛攻增加你 20% 攻擊速度、施放速度,和移動速度 )
Radiant Crusade
光輝遠征 Attr /15
名字 | 顯示物品素質 |
---|---|
ID | royale_curse_1 |
Icon | Art/2DArt/SkillIcons/passives/DurationofMinionsNotable.png |
isKeystone | false |
isNotable | true |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | false |
isRoyale | false |
PassiveSkillsHash | 22915 |
Reference | Community Wiki |
光輝護衛
人形
Sentinel of Radiance
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
生命
1200%
護甲
+100%
異常狀態臨界值
1200%
抗性
40 40 40 20
傷害
2000%
命中
340%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 17
攻擊間隔
0.83 秒
傷害分佈
±20%
經驗值
200%
Model Size
70%
類型
RadianceSentinel
Metadata
AxisEliteSoldierRadiance
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
77,200
護甲
57,580
閃避
4,739
能量護盾
0
傷害
7,471
法術傷害
7,471
命中
986
攻擊間隔
0.83
經驗值
20,510
異常狀態臨界值
77,200
冰緩
244
感電
244
易碎
1,381
焦灼
244
殘喘
674
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
TeleportVaalDomination
法術, 位移
施放時間: 2 秒
冷卻時間: 9 秒
teleport additional distance between self and target [11]
VaalDominationMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 5977–8965
暴擊率: 5%
攻擊傷害: 300%
攻擊傷害: 300%
攻擊間隔: 0.83 秒
用強大的攻擊擊倒敵人。
造成 200% 更多攻擊傷害
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Life { corpse_usable = false } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } Animated { animated_object = "Metadata/Monsters/Champion/RadianceSentinel.ao" } DiesAfterTime { } StateMachine { define_shared_state = "fiery;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_fiery_1 = "SetLightState( on, 1.0 );" create_state_fiery_1 = "SetLightState( on );" create_state_fiery_0 = "SetLightState( off );" on_or_create_state_fiery_1 = "AddEffectPack( Metadata/Effects/Microtransactions/Misc/FlaskEffects/Sulphur_Flask/Super_Charge/avatar_minion.epk );" on_state_fiery_0 = " SetLightState( off, 1.0 ); RemoveEffectPack( Metadata/Effects/Microtransactions/Misc/FlaskEffects/Sulphur_Flask/Super_Charge/avatar_minion.epk ); " } Actor { on_start_Emerge = "AddEffectPack( Metadata/Particles/vaal_skills/Domination/epk/fadein.epk, 1.5 );" } Life { on_death = "AddEffectPack( Metadata/Particles/vaal_skills/Domination/epk/fadeout.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisEliteSoldierRadiance"] = { name = "Sentinel of Radiance", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 20, damageSpread = 0.2, attackTime = 0.83, attackRange = 17, accuracy = 3.4, skillList = { "VaalDominationMelee", "TeleportVaalDomination", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalDominationMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportVaalDomination"] = { name = "TeleportVaalDomination", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", }, levels = { [1] = {11, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterEnemiesTaunted1 |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
generic_buff_aura
範圍: 20
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Radiant Crusade
Radiant Crusade is a notable Ascendancy passive skill for the Guardian that grants elemental resistance, grant you and nearby allies more damage if you have at least one nearby ally, and Onslaught to you and nearby allies if you have at least five nearby allies.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.