光り輝く聖戦
光り輝く聖戦 Attr /17
光輝のセンチネル召喚
レベル: 20
コスト: (40–0) マナ
キャストタイム: 0.75 秒
要求 レベル 12
周囲の敵を燃やし、ヒットによるダメージの一部を召喚者の代わりに受けながら、召喚者を追いかけ敵に近接アタックを行う光輝のセンチネルを召喚する。召喚可能な光輝のセンチネルは1体のみ。
基礎持続時間は20秒
ミニオンはその最大ライフの20%と同量の火ダメージを基礎半径4m以内の敵に毎秒与える
ミニオンのレベルはプレイヤーと同じに、または最大85になる
display minion monster type [23]
ミニオンはその最大ライフの20%と同量の火ダメージを基礎半径4m以内の敵に毎秒与える
ミニオンのレベルはプレイヤーと同じに、または最大85になる
display minion monster type [23]
Summon Sentinel of Radiance
名前 | 全ての説明を表示 |
---|---|
ID | AscendancyGuardian14 |
Icon | Art/2DArt/SkillIcons/passives/Guardian/Radient Crusade.png |
isKeystone | false |
isNotable | true |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | ガーディアン |
PassiveSkillsHash | 4494 |
Ruthless mode | レベル20光輝のセンチネル召喚スキルを付与する ヒットによるダメージの10%をプレイヤーより先に光輝のセンチネルのライフで受ける |
Reference | Community Wiki |
光り輝く聖戦
近くに5体以上味方がいる時にプレイヤーおよび近くの味方は猛攻になる
近くに1体以上味方がいる時にプレイヤーおよび近くの味方のダメージが10%上昇する
(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)
Radiant Crusade
光り輝く聖戦 Attr /15
名前 | 全ての説明を表示 |
---|---|
ID | royale_curse_1 |
Icon | Art/2DArt/SkillIcons/passives/DurationofMinionsNotable.png |
isKeystone | false |
isNotable | true |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | false |
isRoyale | false |
PassiveSkillsHash | 22915 |
Reference | Community Wiki |
光り輝く聖戦
与えるダメージが上昇。
damage_+%_final_from_guardian_aura
Radiant Crusade
Attribute /4
guardian_damage_final
Key | Value |
---|---|
Acronym | Ignite |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | damage +% final from guardian aura |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
光輝のセンチネル
人型
Sentinel of Radiance
Spectre | N |
---|---|
Tags | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
ライフ
1200%
アーマー
+100%
Ailment Threshold
1200%
耐性
40 40 40 20
Damage
2000%
命中
340%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 17
Attack Time
0.83 Second
Damage Spread
±20%
経験値
200%
Model Size
70%
Type
RadianceSentinel
Metadata
AxisEliteSoldierRadiance
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
77,200
アーマー
57,580
回避力
4,739
エナジーシールド
0
Damage
7,471
スペルダメージ
7,471
命中
986
Attack Time
0.83
経験値
20,510
Ailment Threshold
77,200
Chill
244
Shock
244
Brittle
1,381
Scorch
244
Sap
674
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TeleportVaalDomination
Spell, Movement
キャストタイム: 2 秒
クールダウン時間: 9 秒
teleport additional distance between self and target [11]
VaalDominationMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 5977–8965
クリティカル率: 5%
アタックダメージ: 300%
アタックダメージ: 300%
Attack Time: 0.83 秒
強力な一撃で敵を打ち倒す。
アタックダメージが200%上昇する
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Life { corpse_usable = false } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } Animated { animated_object = "Metadata/Monsters/Champion/RadianceSentinel.ao" } DiesAfterTime { } StateMachine { define_shared_state = "fiery;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_fiery_1 = "SetLightState( on, 1.0 );" create_state_fiery_1 = "SetLightState( on );" create_state_fiery_0 = "SetLightState( off );" on_or_create_state_fiery_1 = "AddEffectPack( Metadata/Effects/Microtransactions/Misc/FlaskEffects/Sulphur_Flask/Super_Charge/avatar_minion.epk );" on_state_fiery_0 = " SetLightState( off, 1.0 ); RemoveEffectPack( Metadata/Effects/Microtransactions/Misc/FlaskEffects/Sulphur_Flask/Super_Charge/avatar_minion.epk ); " } Actor { on_start_Emerge = "AddEffectPack( Metadata/Particles/vaal_skills/Domination/epk/fadein.epk, 1.5 );" } Life { on_death = "AddEffectPack( Metadata/Particles/vaal_skills/Domination/epk/fadeout.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisEliteSoldierRadiance"] = { name = "Sentinel of Radiance", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 20, damageSpread = 0.2, attackTime = 0.83, attackRange = 17, accuracy = 3.4, skillList = { "VaalDominationMelee", "TeleportVaalDomination", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalDominationMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportVaalDomination"] = { name = "TeleportVaalDomination", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", }, levels = { [1] = {11, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterEnemiesTaunted1 |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
generic_buff_aura
半径: 20
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Radiant Crusade
Radiant Crusade is a notable Ascendancy passive skill for the Guardian that grants elemental resistance, grant you and nearby allies more damage if you have at least one nearby ally, and Onslaught to you and nearby allies if you have at least five nearby allies.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.