Grandmasters: DaemonRush /125
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Regenerate 200 Mana per second cyclone extra distance [10] Removes all Energy Shield |
level | 50 |
main hand weapon type | 8 |
off hand weapon type | 14 |
cannot have life leeched from | 1 |
block while dual wielding % | 15 |
local physical damage +% | 122 |
attack minimum added physical damage | 1 |
attack maximum added physical damage | 2 |
physical axe damage +% | 147 |
physical staff damage +% | 14 |
fire damage +% | 5 |
attack minimum added fire damage | 9 |
attack maximum added fire damage | 16 |
attack minimum added cold damage | 4 |
attack maximum added cold damage | 7 |
attack speed +% | 8 |
melee attack speed +% | 4 |
axe attack speed +% | 9 |
accuracy rating | 38 |
axe accuracy rating +% | 25 |
base critical strike multiplier + | 20 |
base life gained on enemy death | 10 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 207 |
physical damage reduction rating +% | 78 |
base evasion rating | 125 |
base maximum life | 227 |
maximum life +% | 80 |
base life regeneration rate per minute | 171 |
life regeneration rate per minute % per endurance charge | 12 |
base maximum mana | 86 |
mana regeneration rate per minute % | 105 |
base maximum energy shield | 74 |
local energy shield | 21 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 27 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 19 |
base cold damage resistance % | 34 |
base lightning damage resistance % | 26 |
base chaos damage resistance % | 16 |
base item found rarity +% | 54 |
base movement velocity +% | 20 |
max endurance charges | 5 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 6 |
base stun recovery +% | 8 |
main hand base weapon attack duration ms | 800 |
main hand base maximum attack distance | 7 |
main hand quality | 13 |
weapon elemental damage +% | 23 |
two handed melee physical damage +% | 32 |
two handed melee attack speed +% | 4 |
local base evasion rating | 40 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 108 |
local recharge on take crit | 3 |
endurance charge duration +% | 36 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 156 |
melee physical damage +% | 38 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
physical damage taken +% | 20 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 292 |
additional strength | 77 |
base intelligence | 24 |
additional intelligence | 26 |
base dexterity | 14 |
additional dexterity | 65 |
kill enemy on hit if under 10% life | 1 |
additional all attributes | 10 |
base critical strike multiplier | 150 |
local always hit | 1 |
from armour movement speed +% | -3 |
local armour and energy shield +% | 17 |
movement velocity +% when on full life | 15 |
main hand local physical damage +% | 122 |
main hand local minimum added physical damage | 42 |
main hand local maximum added physical damage | 62 |
main hand local critical strike chance | 500 |
main hand local always hit | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
local six linked white sockets | 1 |
local unique tabula rasa no requirement or energy shield | 1 |
footstep effect variation | 5 |
number of equipped uniques | 3 |
fire and cold damage resistance % | 14 |
fire and lightning damage resistance % | 27 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
movement velocity +% on full energy shield | 20 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
pvp shield damage +% final | -15 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 1 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 58 |
chance to gain onslaught on kill for 4 seconds % | 10 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.