Grandmasters: Tenmer /115
StatValue
IsDisabled1
Modifiermax fire beam stacks [8]
cyclone extra distance [10]
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
level78
main hand weapon type4
off hand weapon type14
cannot have life leeched from1
local extra max charges16
block while dual wielding %15
local physical damage +%176
attack minimum added physical damage1
attack maximum added physical damage2
local minimum added physical damage14
local maximum added physical damage31
physical mace damage +%200
attack minimum added cold damage10
attack maximum added cold damage24
local attack speed +%16
melee attack speed +%4
mace attack speed +%10
accuracy rating151
base self critical strike multiplier -%20
life leech from physical attack damage permyriad2
base life gained on enemy death8
base stun threshold reduction +%44
while using mace stun threshold reduction +%18
maximum physical damage reduction %90
base physical damage reduction rating2045
physical damage reduction rating +%292
local physical damage reduction rating +%153
base evasion rating1516
base maximum life333
maximum life +%94
base life regeneration rate per minute114
life regeneration rate per minute % per endurance charge12
base maximum mana40
mana regeneration rate per minute %105
base maximum energy shield33
energy shield recharge rate per minute %2000
base resist all elements %38
resist all elements % per endurance charge4
base fire damage resistance %146
base cold damage resistance %148
base lightning damage resistance %118
base item found rarity +%13
base movement velocity +%33
max endurance charges7
max frenzy charges3
max power charges3
skill effect duration +%45
base stun recovery +%50
main hand base weapon attack duration ms909
main hand base maximum attack distance6
main hand quality20
base stun duration +%160
local base evasion rating347
local base physical damage reduction rating402
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit1
local recharge on take crit3
endurance charge duration +%18
base skill area of effect +%4
physical damage reduction % per endurance charge4
life regeneration rate per minute %198
melee physical damage +%88
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
local accuracy rating62
base strength272
additional strength13
base intelligence74
base dexterity114
additional dexterity24
base critical strike multiplier150
keystone iron reflexes1
from armour movement speed +%-3
local armour and evasion +%138
main hand local physical damage +%176
main hand local minimum added physical damage97
main hand local maximum added physical damage155
main hand local attack speed +%16
main hand local critical strike chance500
main hand local accuracy rating62
keystone blood magic1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
base additional physical damage reduction %4
footstep effect variation1
number of equipped uniques1
additional strength and dexterity21
fire and lightning damage resistance %14
map spawn two bosses20
mortal conviction mana reservation +% final-50
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
stuns have culling strike1
damage taken when hit +% final per fortification-1
base max fortification20
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