Heist Contract Lockpicking, Brute Force and Perception Chance
Mastery: Heist
Heist Contracts found in your Maps are 100% more likely to require Lockpicking, Brute Force or Perception
Heist Contract Lockpicking, Brute Force and Perception Chance Attr /4
| Name | Show Full Descriptions |
|---|---|
| ID | atlas_heist_2_1 |
| Icon | |
| PassiveSkillsHash | 31951 |
| Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
3.12Heist
- Contracts
- Contract: Bunker
- Contract: Underbelly
- Contract: Mansion
- Contract: Records Office
- Contract: Smuggler's Den
- Contract: Repository
- Contract: Tunnels
- Contract: Laboratory
- Contract: Prohibited Library
- Contract: Breaking the Unbreakable
- Contract: Death to Darnaw
- Contract: Heart of Glory
- Contract: The Slaver King
- Contract: The Twins
- Rewards Types
- Experimented
- Replica
- Currency
Tempering Orb
Tailoring Orb