Incarnation of Neglect Unique /7
Adds (3–4) to (10–14) Physical Damage to Attacks
+(20–35) to Dexterity
(-30–-20)% to all Elemental Resistances
+(20–30)% to Chaos Resistance
5% increased Movement Speed
(25–40)% chance to inflict an additional Poison on the same Target when you inflict Poison
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
60% increased Block Recovery
(170–250)% increased Armour and Evasion
Reflects (200–300) Physical Damage to Melee Attackers
Retaliation Skills deal (50–100)% increased Damage
Damaging Retaliation Skills become Usable every 4 seconds
Retaliation Skills become Usable for (50–100)% longer
40% increased Global Critical Strike Chance
Trigger a Socketed Spell when you Block, with a 0.25 second Cooldown
+(30–45)% Chance to Block Spell Damage while in Off Hand
(100–150)% increased Spell Damage
(100–150)% increased Damage with Poison
Triggered Spells Poison on Hit
All Damage with Triggered Spells can Poison
+(16–24) to Dexterity and Intelligence
+(6–10)% chance to Suppress Spell Damage
+(20–30) to Dexterity and Intelligence
(50–100)% of Suppressed Spell Damage taken bypasses Energy Shield
(50–100)% of Suppressed Spell Damage taken Recouped as Energy Shield
+(40–60) to maximum Energy Shield
+(40–60) to maximum Life
(40% of Damage from Suppressed Hits and Ailments they inflict is prevented)
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
+25% Chance to Block Attack Damage while wielding a Staff
Grants Level 20 Summon Shaper Memory
Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory
Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory
(200–300)% increased Physical Damage
(25–40)% increased Cast Speed
+(3–5) to Level of all Spell Skill Gems
Gain 1 Remembrance when you spend a total of 200 Energy
Shield with no Shaper Memory Summoned
Shield with no Shaper Memory Summoned
Maximum 10 Remembrance
Eldritch Battery
(Spend Energy Shield before Mana for Skill Mana Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)
(15–25)% increased Stun and Block Recovery
+(20–30) to Dexterity and Intelligence
(10–20)% increased Mana Reservation Efficiency of Skills
(15–25)% increased Trap and Mine Throwing Speed
Summon Skitterbots also summons a Scorching Skitterbot
Summoned Skitterbots' Auras affect you as well as Enemies
(50–75)% increased Effect of Non-Damaging Ailments inflicted by Summoned Skitterbots
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Implicit Modifiers Cannot Be Changed
Has Elder, Shaper and all Conqueror Influences
Has Elder, Shaper and all Conqueror Influences
The stars are aligned if you have 6 Influence types among other Equipped Items
You have Elemental Conflux if the stars are aligned
+(1–3) to Level of all Elemental Skill Gems if the stars are aligned
+(1–3) to Level of all Elemental Support Gems if the stars are aligned
(Flasks and Jewels are not Equipped)
(While you have Elemental Conflux, all Damage from Hits will cause Chill, Shock, and Ignite)
Incarnation of Neglect
HumanoidArea: Moment of Loneliness
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Cannot be Knocked Back
| Spectre | N |
|---|---|
| Area | Moment of Loneliness |
| Tags | humanoid, medium_movement, memory_boss, not_dex, not_str |
Life
2000%
Energy Shield From Life
100%
Ailment Threshold
800%
Resistance
Damage
300%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
400%
Model Size
100%
Type
Ignorance
Metadata
IgnoranceBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
50,683,034
Armour
92,477
Evasion Rating
7,860
Energy Shield
306,380
Damage
3,077
Spell Damage
4,592
Accuracy
1,036
Attack Time
1.005
Experience
288,904
Minion Life
9,657,535
Minion Energy Shield
58,380
Minion Damage
2,599
Ailment Threshold
9,528,410
Chill
30,129
Shock
30,129
Brittle
170,454
Scorch
30,129
Sap
83,240
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 4886–7329
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASIgnoranceSpawnLasers
Spell
Cast Time: 1 sec
Cooldown Time: 35 sec
action attack or cast time uses animation length [1]
IgnoranceBossAcceleratingProjectiles
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Frostbolt
Critical Strike Chance: 5%
Cast Time: 1 sec
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 1571 to 2357 Cold Damage
Deals 982.2 to 2947 Lightning Damage
Projectiles Pierce all Targets
Penetrates 10% Cold Resistance
Penetrates 10% Lightning Resistance
Projectiles gain 13000% increased Projectile Speed per second
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [8]
base is projectile [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MDIgnoranceBeam
Multicastable, Triggerable
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam2
Multicastable, Triggerable
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam3
Multicastable, Triggerable
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
GSIgnoranceIceNovaSlam
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Cooldown Time: 15 sec
Deals to Physical Damage
Penetrates 15% Cold Resistance
80% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-75]
voll slam damage +% final at centre [35]
EDSIgnoranceBossBigBlast
Spell, Triggerable
Cast Time: 1 sec
Cooldown Time: 20 sec
Deals 7072 to 10607 Cold Damage
Deals 4420 to 13259 Lightning Damage
15% less Area of Effect
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-65]
voll slam damage +% final at centre [0]
GTIgnoranceSkyFall
Triggerable, Spell
Cast Time: 1 sec
Cooldown Time: 25 sec
action attack or cast time uses animation length [1]
IgnoranceDodgeFwd
Cooldown Time: 2 sec
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
IgnoranceDodgeBwd
Cooldown Time: 2 sec
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
IgnoranceDodgeLeft
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
IgnoranceDodgeRight
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
GSIgnoranceBeamDamage
Spell, Triggerable
Cast Time: 1 sec
Deals to Cold Damage
Your Hits cannot Stun Enemies
Base duration is 5 seconds
Penetrates 25% Cold Resistance
action attack or cast time uses animation length [1]
action speed -% from chill [-20]
base damage taken +% from shock [30]
ground ice lightning art variation [0]
is area damage [1]
GSIgnoranceLaserBeam
Spell, Triggerable
Critical Strike Chance: 3%
Cast Time: 1 sec
Deals 333.2 to 999.7 Lightning Damage
Hits always Shock
Your Hits cannot Stun Enemies
Always Sap Enemies
100% increased Duration of Ailments inflicted with Supported Skills
50% increased Effect of non-Damaging Ailments on Enemies
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceLaserBeam2
Spell, Triggerable
Critical Strike Chance: 3%
Cast Time: 1 sec
Deals 605.9 to 908.9 Cold Damage
Your Hits cannot Stun Enemies
Always inflict Brittle
100% increased Duration of Ailments inflicted with Supported Skills
50% increased Effect of non-Damaging Ailments on Enemies
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceSkyFallImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1375 to 2063 Physical Damage
Always inflict Brittle
Penetrates 5% Cold Resistance
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/IgnoranceBoss/IgnoranceBoss"] = {
name = "Incarnation of Neglect",
life = 20,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"IgnoranceDodgeFwd",
"IgnoranceDodgeBwd",
"IgnoranceDodgeLeft",
"IgnoranceDodgeRight",
"GSIgnoranceBeamDamage",
"GSIgnoranceIceNovaSlam",
"GSIgnoranceLaserBeam",
"GSIgnoranceLaserBeam2",
"GSIgnoranceSkyFallImpact",
"EASIgnoranceSpawnLasers",
"MDIgnoranceBeam",
"MDIgnoranceBeam2",
"MDIgnoranceBeam3",
"GTIgnoranceSkyFall",
"EDSIgnoranceBossBigBlast",
"IgnoranceBossAcceleratingProjectiles",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeFwd"] = {
name = "IgnoranceDodgeFwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {2, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeBwd"] = {
name = "IgnoranceDodgeBwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeLeft"] = {
name = "IgnoranceDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeRight"] = {
name = "IgnoranceDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceBeamDamage"] = {
name = "GSIgnoranceBeamDamage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_reduce_enemy_cold_resistance_%",
"ground_ice_lightning_art_variation",
"base_skill_effect_duration",
"action_speed_-%_from_chill",
"base_damage_taken_+%_from_shock",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 0, 5000, -20, 30, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceIceNovaSlam"] = {
name = "GSIgnoranceIceNovaSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 35, -75, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam"] = {
name = "GSIgnoranceLaserBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_sapped_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.5, 1.5, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam2"] = {
name = "GSIgnoranceLaserBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceSkyFallImpact"] = {
name = "GSIgnoranceSkyFallImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"base_physical_damage_%_to_convert_to_cold",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 75, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASIgnoranceSpawnLasers"] = {
name = "EASIgnoranceSpawnLasers",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam"] = {
name = "MDIgnoranceBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam2"] = {
name = "MDIgnoranceBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam3"] = {
name = "MDIgnoranceBeam3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTIgnoranceSkyFall"] = {
name = "GTIgnoranceSkyFall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSIgnoranceBossBigBlast"] = {
name = "EDSIgnoranceBossBigBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_blocked_or_dodged_or_suppressed",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 0, -65, -15, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceBossAcceleratingProjectiles"] = {
name = "Frostbolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Cold] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_reduce_enemy_cold_resistance_%",
"base_reduce_enemy_lightning_resistance_%",
"frostbolt_projectile_acceleration",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 10, 10, 13000, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 1, 1}, cost = { }, },
[2] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 15, 15, 0, 13000, 8, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Action Speed cannot be modified to below 50% of base value
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Incarnation of Neglect
HumanoidArea: Moment of Loneliness
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Cannot be Knocked Back
| Spectre | N |
|---|---|
| Area | Moment of Loneliness |
| Tags | humanoid, medium_movement, memory_boss, not_dex, not_str |
Life
1440%
Energy Shield From Life
100%
Ailment Threshold
800%
Resistance
Damage
300%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
400%
Model Size
100%
Type
IgnoranceUber
Metadata
IgnoranceBossUBER
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
85
Life
45,063,462
Armour
107,762
Evasion Rating
8,388
Energy Shield
248,659
Damage
3,448
Spell Damage
5,146
Accuracy
1,118
Attack Time
1.005
Experience
293,744
Minion Life
8,444,832
Minion Energy Shield
46,598
Minion Damage
2,936
Ailment Threshold
11,766,571
Chill
37,206
Shock
37,206
Brittle
210,492
Scorch
37,206
Sap
102,793
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 5475–8213
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASIgnoranceSpawnLasers
Spell
Cast Time: 1 sec
Cooldown Time: 35 sec
action attack or cast time uses animation length [1]
IgnoranceBossAcceleratingProjectiles
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Frostbolt
Critical Strike Chance: 5%
Cast Time: 1 sec
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 1795 to 2693 Cold Damage
Deals 1122 to 3366 Lightning Damage
Projectiles Pierce all Targets
Penetrates 15% Cold Resistance
Penetrates 15% Lightning Resistance
Projectiles gain 13000% increased Projectile Speed per second
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [8]
base is projectile [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MDIgnoranceBeam2
Multicastable, Triggerable
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam3
Multicastable, Triggerable
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
GSIgnoranceIceNovaSlam
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Cooldown Time: 15 sec
Deals to Physical Damage
Penetrates 15% Cold Resistance
80% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-75]
voll slam damage +% final at centre [35]
EDSIgnoranceBossBigBlast
Spell, Triggerable
Cast Time: 1 sec
Cooldown Time: 20 sec
Deals 8079 to 12118 Cold Damage
Deals 5049 to 15148 Lightning Damage
15% less Area of Effect
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-65]
voll slam damage +% final at centre [0]
GTIgnoranceSkyFallUber
Triggerable, Spell
Cast Time: 1 sec
Cooldown Time: 35 sec
action attack or cast time uses animation length [1]
IgnoranceDodgeFwd
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
IgnoranceDodgeBwd
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
IgnoranceDodgeLeft
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
IgnoranceDodgeRight
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
GSIgnoranceBeamDamage
Spell, Triggerable
Cast Time: 1 sec
Deals to Cold Damage
Your Hits cannot Stun Enemies
Base duration is 5 seconds
Penetrates 25% Cold Resistance
action attack or cast time uses animation length [1]
action speed -% from chill [-20]
base damage taken +% from shock [30]
ground ice lightning art variation [0]
is area damage [1]
GSIgnoranceLaserBeam
Spell, Triggerable
Critical Strike Chance: 3%
Cast Time: 1 sec
Deals 380 to 1140 Lightning Damage
Hits always Shock
Your Hits cannot Stun Enemies
Always Sap Enemies
167% increased Duration of Ailments inflicted with Supported Skills
Deals 15% more Damage
100% increased Effect of non-Damaging Ailments on Enemies
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceLaserBeam2
Spell, Triggerable
Critical Strike Chance: 3%
Cast Time: 1 sec
Deals 690.9 to 1036 Cold Damage
Your Hits cannot Stun Enemies
Always inflict Brittle
167% increased Duration of Ailments inflicted with Supported Skills
Deals 15% more Damage
100% increased Effect of non-Damaging Ailments on Enemies
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceSkyFallImpactUber
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1571 to 2356 Physical Damage
Always inflict Brittle
Penetrates 5% Cold Resistance
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]
MPSIgnoranceBossReflectedBeamProjCold
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1 sec
Deals 2468 to 3703 Cold Damage
Always inflict Brittle
100% increased Duration of Ailments inflicted with Supported Skills
100% increased Effect of non-Damaging Ailments on Enemies
base is projectile [1]
monster projectile variation [275]
projectile ballistic angle from target distance [1]
projectile spread radius [7]
MPSIgnoranceBossReflectedBeamProjLightning
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1 sec
Deals 1543 to 4628 Lightning Damage
Always Sap Enemies
100% increased Duration of Ailments inflicted with Supported Skills
100% increased Effect of non-Damaging Ailments on Enemies
base is projectile [1]
monster projectile variation [276]
projectile ballistic angle from target distance [1]
projectile spread radius [7]
IgnoranceBossAcceleratingProjectilesTriggered
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Frostbolt
Critical Strike Chance: 5%
Cast Time: 1 sec
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 1795 to 2693 Cold Damage
Deals 1122 to 3366 Lightning Damage
Projectiles Pierce all Targets
Penetrates 15% Cold Resistance
Penetrates 15% Lightning Resistance
Projectiles gain 5000% increased Projectile Speed per second
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [8]
base is projectile [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/IgnoranceBoss/IgnoranceBossUBER"] = {
name = "Incarnation of Neglect",
life = 14.4,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MPSIgnoranceBossReflectedBeamProjCold",
"MPSIgnoranceBossReflectedBeamProjLightning",
"IgnoranceDodgeFwd",
"IgnoranceDodgeBwd",
"IgnoranceDodgeLeft",
"IgnoranceDodgeRight",
"GSIgnoranceBeamDamage",
"GSIgnoranceIceNovaSlam",
"GSIgnoranceLaserBeam",
"GSIgnoranceLaserBeam2",
"GSIgnoranceSkyFallImpactUber",
"EASIgnoranceSpawnLasers",
"MDIgnoranceBeam2",
"MDIgnoranceBeam3",
"GTIgnoranceSkyFallUber",
"EDSIgnoranceBossBigBlast",
"IgnoranceBossAcceleratingProjectiles",
"IgnoranceBossAcceleratingProjectilesTriggered",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSIgnoranceBossReflectedBeamProjCold"] = {
name = "MPSIgnoranceBossReflectedBeamProjCold",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_all_ailment_duration_+%",
"monster_projectile_variation",
"projectile_spread_radius",
"chance_to_inflict_frostburn_%",
"non_damaging_ailment_effect_+%",
"base_is_projectile",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 275, 7, 100, 100, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSIgnoranceBossReflectedBeamProjLightning"] = {
name = "MPSIgnoranceBossReflectedBeamProjLightning",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_all_ailment_duration_+%",
"monster_projectile_variation",
"projectile_spread_radius",
"chance_to_inflict_sapped_%",
"non_damaging_ailment_effect_+%",
"base_is_projectile",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.5, 1.5, 100, 276, 7, 100, 100, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeFwd"] = {
name = "IgnoranceDodgeFwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {2, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeBwd"] = {
name = "IgnoranceDodgeBwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeLeft"] = {
name = "IgnoranceDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeRight"] = {
name = "IgnoranceDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceBeamDamage"] = {
name = "GSIgnoranceBeamDamage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_reduce_enemy_cold_resistance_%",
"ground_ice_lightning_art_variation",
"base_skill_effect_duration",
"action_speed_-%_from_chill",
"base_damage_taken_+%_from_shock",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 0, 5000, -20, 30, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceIceNovaSlam"] = {
name = "GSIgnoranceIceNovaSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 35, -75, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam"] = {
name = "GSIgnoranceLaserBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_sapped_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.5, 1.5, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam2"] = {
name = "GSIgnoranceLaserBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceSkyFallImpactUber"] = {
name = "GSIgnoranceSkyFallImpactUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"base_physical_damage_%_to_convert_to_cold",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 75, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASIgnoranceSpawnLasers"] = {
name = "EASIgnoranceSpawnLasers",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam2"] = {
name = "MDIgnoranceBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam3"] = {
name = "MDIgnoranceBeam3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTIgnoranceSkyFallUber"] = {
name = "GTIgnoranceSkyFallUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSIgnoranceBossBigBlast"] = {
name = "EDSIgnoranceBossBigBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_blocked_or_dodged_or_suppressed",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 0, -65, -15, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceBossAcceleratingProjectiles"] = {
name = "Frostbolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Cold] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_reduce_enemy_cold_resistance_%",
"base_reduce_enemy_lightning_resistance_%",
"frostbolt_projectile_acceleration",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 10, 10, 13000, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 1, 1}, cost = { }, },
[2] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 15, 15, 0, 13000, 8, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceBossAcceleratingProjectilesTriggered"] = {
name = "Frostbolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Cold] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_reduce_enemy_cold_resistance_%",
"base_reduce_enemy_lightning_resistance_%",
"frostbolt_projectile_acceleration",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 10, 10, 5000, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 1, 1}, cost = { }, },
[2] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 15, 15, 0, 5000, 8, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Action Speed cannot be modified to below 50% of base value
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Incarnation of Neglect
HumanoidPinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Cannot be Knocked Back
| Spectre | N |
|---|---|
| Tags | humanoid, medium_movement, memory_boss, not_dex, not_str |
Life
600%
Energy Shield From Life
100%
Ailment Threshold
800%
Resistance
Damage
300%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
400%
Model Size
100%
Type
BenevolenceMinionBlue
Metadata
BenevolenceBossBlue
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
836,078
Armour
28,790
Evasion Rating
4,739
Energy Shield
36,762
Damage
1,276
Spell Damage
1,905
Accuracy
580
Attack Time
1.005
Experience
225,610
Minion Life
181,353
Minion Energy Shield
7,974
Minion Damage
1,019
Ailment Threshold
702,306
Chill
2,221
Shock
2,221
Brittle
12,564
Scorch
2,221
Sap
6,135
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2027–3041
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IgnoranceBossAcceleratingProjectiles
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Frostbolt
Critical Strike Chance: 5%
Cast Time: 1 sec
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 569.5 to 854.3 Cold Damage
Deals 356 to 1068 Lightning Damage
Projectiles Pierce all Targets
Penetrates 10% Cold Resistance
Penetrates 10% Lightning Resistance
Projectiles gain 13000% increased Projectile Speed per second
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [8]
base is projectile [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MDIgnoranceBeam
Multicastable, Triggerable
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam2
Multicastable, Triggerable
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam3
Multicastable, Triggerable
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
GSIgnoranceIceNovaSlam
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Cooldown Time: 15 sec
Deals to Physical Damage
Penetrates 15% Cold Resistance
80% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-75]
voll slam damage +% final at centre [35]
EDSIgnoranceBossBigBlast
Spell, Triggerable
Cast Time: 1 sec
Cooldown Time: 20 sec
Deals 2563 to 3844 Cold Damage
Deals 1602 to 4805 Lightning Damage
15% less Area of Effect
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-65]
voll slam damage +% final at centre [0]
GTIgnoranceSkyFall
Triggerable, Spell
Cast Time: 1 sec
Cooldown Time: 25 sec
action attack or cast time uses animation length [1]
IgnoranceDodgeFwd
Cooldown Time: 2 sec
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
IgnoranceDodgeBwd
Cooldown Time: 2 sec
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
IgnoranceDodgeLeft
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
IgnoranceDodgeRight
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
GSIgnoranceBeamDamage
Spell, Triggerable
Cast Time: 1 sec
Deals to Cold Damage
Your Hits cannot Stun Enemies
Base duration is 5 seconds
Penetrates 25% Cold Resistance
action attack or cast time uses animation length [1]
action speed -% from chill [-20]
base damage taken +% from shock [30]
ground ice lightning art variation [0]
is area damage [1]
GSIgnoranceLaserBeam
Spell, Triggerable
Critical Strike Chance: 3%
Cast Time: 1 sec
Deals 122.5 to 367.5 Lightning Damage
Hits always Shock
Your Hits cannot Stun Enemies
Always Sap Enemies
100% increased Duration of Ailments inflicted with Supported Skills
50% increased Effect of non-Damaging Ailments on Enemies
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceLaserBeam2
Spell, Triggerable
Critical Strike Chance: 3%
Cast Time: 1 sec
Deals 222.7 to 334.1 Cold Damage
Your Hits cannot Stun Enemies
Always inflict Brittle
100% increased Duration of Ailments inflicted with Supported Skills
50% increased Effect of non-Damaging Ailments on Enemies
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceSkyFallImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 498.3 to 747.5 Physical Damage
Always inflict Brittle
Penetrates 5% Cold Resistance
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/IgnoranceBoss/BenevolenceBossBlue"] = {
name = "Incarnation of Neglect",
life = 6,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"IgnoranceDodgeFwd",
"IgnoranceDodgeBwd",
"IgnoranceDodgeLeft",
"IgnoranceDodgeRight",
"GSIgnoranceBeamDamage",
"GSIgnoranceIceNovaSlam",
"GSIgnoranceLaserBeam",
"GSIgnoranceLaserBeam2",
"GSIgnoranceSkyFallImpact",
"MDIgnoranceBeam",
"MDIgnoranceBeam2",
"MDIgnoranceBeam3",
"GTIgnoranceSkyFall",
"EDSIgnoranceBossBigBlast",
"IgnoranceBossAcceleratingProjectiles",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeFwd"] = {
name = "IgnoranceDodgeFwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {2, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeBwd"] = {
name = "IgnoranceDodgeBwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeLeft"] = {
name = "IgnoranceDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeRight"] = {
name = "IgnoranceDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceBeamDamage"] = {
name = "GSIgnoranceBeamDamage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_reduce_enemy_cold_resistance_%",
"ground_ice_lightning_art_variation",
"base_skill_effect_duration",
"action_speed_-%_from_chill",
"base_damage_taken_+%_from_shock",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 0, 5000, -20, 30, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceIceNovaSlam"] = {
name = "GSIgnoranceIceNovaSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 35, -75, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam"] = {
name = "GSIgnoranceLaserBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_sapped_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.5, 1.5, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam2"] = {
name = "GSIgnoranceLaserBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceSkyFallImpact"] = {
name = "GSIgnoranceSkyFallImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"base_physical_damage_%_to_convert_to_cold",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 75, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam"] = {
name = "MDIgnoranceBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam2"] = {
name = "MDIgnoranceBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam3"] = {
name = "MDIgnoranceBeam3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTIgnoranceSkyFall"] = {
name = "GTIgnoranceSkyFall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSIgnoranceBossBigBlast"] = {
name = "EDSIgnoranceBossBigBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_blocked_or_dodged_or_suppressed",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 0, -65, -15, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceBossAcceleratingProjectiles"] = {
name = "Frostbolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Cold] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_reduce_enemy_cold_resistance_%",
"base_reduce_enemy_lightning_resistance_%",
"frostbolt_projectile_acceleration",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 10, 10, 13000, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 1, 1}, cost = { }, },
[2] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 15, 15, 0, 13000, 8, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Action Speed cannot be modified to below 50% of base value
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Incarnation of Neglect
HumanoidPinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Cannot be Knocked Back
| Spectre | N |
|---|---|
| Tags | humanoid, medium_movement, memory_boss, not_dex, not_str |
Life
1300%
Energy Shield From Life
100%
Ailment Threshold
800%
Resistance
Damage
300%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
400%
Model Size
100%
Type
IgnoranceGAUNTLET
Metadata
IgnoranceBossGAUNTLET_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
1,811,503
Armour
28,790
Evasion Rating
4,739
Energy Shield
79,651
Damage
1,276
Spell Damage
1,905
Accuracy
580
Attack Time
1.005
Experience
225,610
Minion Life
392,931
Minion Energy Shield
17,277
Minion Damage
1,019
Ailment Threshold
702,306
Chill
2,221
Shock
2,221
Brittle
12,564
Scorch
2,221
Sap
6,135
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2027–3041
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASIgnoranceSpawnLasersGAUNTLET
Spell
Cast Time: 1 sec
Cooldown Time: 25 sec
action attack or cast time uses animation length [1]
IgnoranceBossAcceleratingProjectiles
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Frostbolt
Critical Strike Chance: 5%
Cast Time: 1 sec
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 569.5 to 854.3 Cold Damage
Deals 356 to 1068 Lightning Damage
Projectiles Pierce all Targets
Penetrates 10% Cold Resistance
Penetrates 10% Lightning Resistance
Projectiles gain 13000% increased Projectile Speed per second
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [8]
base is projectile [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MDIgnoranceBeam
Multicastable, Triggerable
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam2
Multicastable, Triggerable
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam3
Multicastable, Triggerable
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
GSIgnoranceIceNovaSlam
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Cooldown Time: 15 sec
Deals to Physical Damage
Penetrates 15% Cold Resistance
80% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-75]
voll slam damage +% final at centre [35]
EDSIgnoranceBossBigBlast
Spell, Triggerable
Cast Time: 1 sec
Cooldown Time: 20 sec
Deals 2563 to 3844 Cold Damage
Deals 1602 to 4805 Lightning Damage
15% less Area of Effect
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-65]
voll slam damage +% final at centre [0]
GTIgnoranceSkyFall
Triggerable, Spell
Cast Time: 1 sec
Cooldown Time: 25 sec
action attack or cast time uses animation length [1]
IgnoranceDodgeFwd
Cooldown Time: 2 sec
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
IgnoranceDodgeBwd
Cooldown Time: 2 sec
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
IgnoranceDodgeLeft
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
IgnoranceDodgeRight
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
GSIgnoranceBeamDamage
Spell, Triggerable
Cast Time: 1 sec
Deals to Cold Damage
Your Hits cannot Stun Enemies
Base duration is 5 seconds
Penetrates 25% Cold Resistance
action attack or cast time uses animation length [1]
action speed -% from chill [-20]
base damage taken +% from shock [30]
ground ice lightning art variation [0]
is area damage [1]
GSIgnoranceLaserBeam
Spell, Triggerable
Critical Strike Chance: 3%
Cast Time: 1 sec
Deals 122.5 to 367.5 Lightning Damage
Hits always Shock
Your Hits cannot Stun Enemies
Always Sap Enemies
100% increased Duration of Ailments inflicted with Supported Skills
50% increased Effect of non-Damaging Ailments on Enemies
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceLaserBeam2
Spell, Triggerable
Critical Strike Chance: 3%
Cast Time: 1 sec
Deals 222.7 to 334.1 Cold Damage
Your Hits cannot Stun Enemies
Always inflict Brittle
100% increased Duration of Ailments inflicted with Supported Skills
50% increased Effect of non-Damaging Ailments on Enemies
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceSkyFallImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 498.3 to 747.5 Physical Damage
Always inflict Brittle
Penetrates 5% Cold Resistance
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/IgnoranceBoss/IgnoranceBossGAUNTLET_"] = {
name = "Incarnation of Neglect",
life = 13,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"IgnoranceDodgeFwd",
"IgnoranceDodgeBwd",
"IgnoranceDodgeLeft",
"IgnoranceDodgeRight",
"GSIgnoranceBeamDamage",
"GSIgnoranceIceNovaSlam",
"GSIgnoranceLaserBeam",
"GSIgnoranceLaserBeam2",
"GSIgnoranceSkyFallImpact",
"EASIgnoranceSpawnLasersGAUNTLET",
"MDIgnoranceBeam",
"MDIgnoranceBeam2",
"MDIgnoranceBeam3",
"GTIgnoranceSkyFall",
"EDSIgnoranceBossBigBlast",
"IgnoranceBossAcceleratingProjectiles",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeFwd"] = {
name = "IgnoranceDodgeFwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {2, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeBwd"] = {
name = "IgnoranceDodgeBwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeLeft"] = {
name = "IgnoranceDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeRight"] = {
name = "IgnoranceDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceBeamDamage"] = {
name = "GSIgnoranceBeamDamage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_reduce_enemy_cold_resistance_%",
"ground_ice_lightning_art_variation",
"base_skill_effect_duration",
"action_speed_-%_from_chill",
"base_damage_taken_+%_from_shock",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 0, 5000, -20, 30, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceIceNovaSlam"] = {
name = "GSIgnoranceIceNovaSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 35, -75, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam"] = {
name = "GSIgnoranceLaserBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_sapped_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.5, 1.5, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam2"] = {
name = "GSIgnoranceLaserBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceSkyFallImpact"] = {
name = "GSIgnoranceSkyFallImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"base_physical_damage_%_to_convert_to_cold",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 75, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASIgnoranceSpawnLasersGAUNTLET"] = {
name = "EASIgnoranceSpawnLasersGAUNTLET",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam"] = {
name = "MDIgnoranceBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam2"] = {
name = "MDIgnoranceBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam3"] = {
name = "MDIgnoranceBeam3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTIgnoranceSkyFall"] = {
name = "GTIgnoranceSkyFall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSIgnoranceBossBigBlast"] = {
name = "EDSIgnoranceBossBigBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_blocked_or_dodged_or_suppressed",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 0, -65, -15, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceBossAcceleratingProjectiles"] = {
name = "Frostbolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Cold] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_reduce_enemy_cold_resistance_%",
"base_reduce_enemy_lightning_resistance_%",
"frostbolt_projectile_acceleration",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 10, 10, 13000, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 1, 1}, cost = { }, },
[2] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 15, 15, 0, 13000, 8, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Action Speed cannot be modified to below 50% of base value
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Incarnation of Neglect Text Audio /39
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Incarnation of Neglect
Drops
Guaranteed Unique
Additional drops
- Bound By Destiny
Orb of Intention
Orb of Remembrance
Orb of Unravelling- Memory Strand items
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






